https://wiki.dominionstrategy.com/api.php?action=feedcontributions&user=24.118.62.83&feedformat=atomDominionStrategy Wiki - User contributions [en]2024-03-29T01:01:38ZUser contributionsMediaWiki 1.19.2https://wiki.dominionstrategy.com/index.php/PriestPriest2021-01-01T19:52:54Z<p>24.118.62.83: /* Official FAQ */ Trashing any card generates +2 coin</p>
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<div>{{Infobox Card<br />
|name = Priest<br />
|cost = 4<br />
|set = Renaissance<br />
|type1 = Action<br />
|illustrator = Julien Delval<br />
|text = '''+{{Cost|2}}'''<br>Trash a card from your hand. For the rest of this turn, when you trash a card, +{{Cost|2}}.<br />
}}<br />
<br />
'''Priest''' is an [[Action]] card from [[Renaissance]]. It is a [[trasher]] that gives {{Cost|2}} for each card trashed for the rest of the turn in which it's played. The benefit from Priests is cumulative and [[Throne Room variant|throneable]].<br />
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== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you get +{{Cost|2}}, trash a card from your hand (mandatory), and then for the rest of the turn, trashing a card (from anywhere) will give you +{{Cost|2}}. <br />
* This is cumulative, even if the same Priest is played multiple times (such as with {{Card|Scepter}}). <br />
* For example if you play two Priests and trash two Coppers, you will get +{{Cost|6}} total: +{{Cost|2}} from each play of Priest, and +{{Cost|2}} that the first Priest gives you for the second Priest trashing a card. <br />
* The bonus works even if the card was not trashed from your hand; for example you will get +{{Cost|2}} for trashing an {{Card|Acting Troupe}} due to playing it, or for trashing a card from the [[Supply]] with {{Card|Lurker}} (from {{Set|Intrigue}}).<br />
<br />
=== Other rules clarifications ===<br />
* If you trash a card to {{Project|Sewers}} due to trashing a card to Priest, you do not get +{{Cost|2}} from that Priest, as Sewers trashes a card before Priest's {{Cost}} producing effect begins.<br />
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== Strategy ==<br />
== Versions ==<br />
===English versions===<br />
{| class="wikitable" style="text-align:center;"<br />
! Print !! Digital !! Text !! Release !! Date<br />
|-<br />
| {{CardVersionImage|Priest|Priest}} || {{CardVersionImage|PriestDigital|Priest from Shuffle iT}} || '''+{{Cost|2}}'''. Trash a card from your hand. For the rest of this turn, when you trash a card, +{{Cost|2}}. || Renaissance || November 2018 <br />
|}<br />
<br />
===Other language versions===<br />
{| class="wikitable" style="text-align:center;"<br />
! Language !! Name !! Print !! Digital !! Text<br />
|-<br />
!Chinese<br />
| 祭司 (pron. ''jìsī'') || || ||<br />
|-<br />
!French<br />
| Prêtre || || ||<br />
|-<br />
!German<br />
| Priester ||{{CardLangVersionImage|German}}|| ||+{{Cost|2}}. Entsorge eine deiner Handkarten. Für den Rest dieses Zuges, wenn du eine Karte entsorgst: '''+{{Cost|2}}'''.<br />
|-<br />
!Japanese<br />
| 司祭 (pron. ''shisai'') || || || +{{Cost|2}}。 手札1枚を廃棄する。その後、このターン、カード1枚を廃棄するとき、+{{Cost|2}}。<br />
|-<br />
!Russian<br />
| Священник (pron. ''svyashshyennik'') || || ||<br />
|}<br />
<br />
== Trivia ==<br />
[[Image:PriestArt.jpg|thumb|right|354px|Official card art.]]<br />
=== Preview ===<br />
{{Quote|Text=Priest is a trasher, and rewards you for further trashing. Play Priest, get +{{Cost|2}}, trash a {{Card|Copper}}. Play a second Priest, get +{{Cost|2}}, trash a Copper, get a +{{Cost|2}} bonus from the first Priest. Play a third Priest, get +{{Cost|2}}, trash a {{Card|Silver}} (you ran out of Coppers), get +{{Cost|2}} from the first Priest and +{{Cost|2}} from the second Priest. See how it goes? Try to have enough stuff to feed them.<br />
|Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=19008.0 Renaissance Previews #1: Mountain Village, Priest, Seer, Scholar, Experiment]<br />
}}<br />
=== Secret History ===<br />
{{Quote<br />
|Text=This started out giving you an [[Artifact]] if you trashed a card costing {{Cost|3}} or more; the Artifact had you draw a card each time you trashed a card. Sometimes the Artifact felt really important, and it sucked to have to eat your deck to fight over it. I tried changing the condition to "if you trashed a card that hadn't been trashed yet," then dropped the Artifact, and switched to getting a bonus per trash right on the card. The bonus was +{{Cost|2}} first, but I also tried +1 Coffers for comparison. It gets rid of some tracking but I liked +{{Cost|2}} better.<br />
|Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=19203.0 The Secret History of Dominion: Renaissance]<br />
}}<br />
{{Navbox Renaissance}}<br />
{{Navbox Cards}}</div>24.118.62.83