https://wiki.dominionstrategy.com/api.php?action=feedcontributions&user=Trogdor&feedformat=atomDominionStrategy Wiki - User contributions [en]2024-03-28T23:40:49ZUser contributionsMediaWiki 1.19.2https://wiki.dominionstrategy.com/index.php/JourneymanJourneyman2014-02-13T22:49:50Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Journeyman<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Kurt Miller<br />
|text = Name a card. Reveal cards from the top of your deck until you reveal 3 cards that are not the named card. Put those cards into your hand and discard the rest.<br />
}}<br />
<br />
'''Journeyman''' is an [[Action]] card from [[Guilds]]. It is a [[terminal draw]] card that fits into the minor [[Luck based#Naming cards|"naming"]] theme of Guilds.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* This draws you three cards that are not a particular card. <br />
* First name a card. It does not have to be a card being used this game. <br />
* Then reveal cards from the top of your deck until you have revealed three cards that are not the named card. <br />
* If you run out of cards without finding three, shuffle your discard pile into your deck and continue. If you still cannot find three, stop. Put the cards you found that were not the named card into your hand and discard the rest.<br />
<br />
== Strategy Article ==<br />
When paired with other cards that give + Actions, Journeyman becomes even more spectacular than it already is. The fact that you don't get the named cards basically means that in Slog games when a high portion of your deck is junk, or when you have a lot of curses or other junk in your deck, Journeyman's ability to skip that junk can be key to gaining a lot of cards that you want quicker than most card drawers, making Journeyman one of the better card drawers in the game.<br />
<br />
'''Synergies'''<br />
* Boards with a lot of + Actions <br />
* Slog games<br />
* High amounts of junk in your deck<br />
<br />
'''Anti-Synergies'''<br />
* No real sources of + Action<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=I took this from Dark Ages, when I thought I might push a mild "name a card" subtheme here. I didn't end up pushing it enough to make it really visible. Journeyman and {{Card|Doctor}} have you name a card, and then {{Card|Taxman}} kind of does, and {{Card|Advisor}} has you pick a card. Some playtesters called this card Bigot Parade, because you know, they don't like some particular card. "No {{Card|Estate|Estates}}!" they chant, marching through the streets.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/JourneymanJourneyman2014-02-13T22:49:10Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Journeyman<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Kurt Miller<br />
|text = Name a card. Reveal cards from the top of your deck until you reveal 3 cards that are not the named card. Put those cards into your hand and discard the rest.<br />
}}<br />
<br />
'''Journeyman''' is an [[Action]] card from [[Guilds]]. It is a [[terminal draw]] card that fits into the minor [[Luck based#Naming cards|"naming"]] theme of Guilds.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* This draws you three cards that are not a particular card. <br />
* First name a card. It does not have to be a card being used this game. <br />
* Then reveal cards from the top of your deck until you have revealed three cards that are not the named card. <br />
* If you run out of cards without finding three, shuffle your discard pile into your deck and continue. If you still cannot find three, stop. Put the cards you found that were not the named card into your hand and discard the rest.<br />
<br />
== Strategy Article ==<br />
When paired with other cards that give + Actions, Journeyman becomes even more spectacular than it already is. The fact that you don't get the named cards basically means that in Slog games when a high portion of your deck is junk (if said junk card has been named), or when you have a lot of curses or other junk in your deck, Journeyman's ability to skip that junk can be key to gaining a lot of cards that you want quicker than most card drawers, making Journeyman one of the better card drawers in the game.<br />
<br />
'''Synergies'''<br />
* Boards with a lot of + Actions <br />
* Slog games<br />
* High amounts of junk in your deck<br />
<br />
'''Anti-Synergies'''<br />
* No real sources of + Action<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=I took this from Dark Ages, when I thought I might push a mild "name a card" subtheme here. I didn't end up pushing it enough to make it really visible. Journeyman and {{Card|Doctor}} have you name a card, and then {{Card|Taxman}} kind of does, and {{Card|Advisor}} has you pick a card. Some playtesters called this card Bigot Parade, because you know, they don't like some particular card. "No {{Card|Estate|Estates}}!" they chant, marching through the streets.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/JourneymanJourneyman2014-02-13T22:45:09Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Journeyman<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Kurt Miller<br />
|text = Name a card. Reveal cards from the top of your deck until you reveal 3 cards that are not the named card. Put those cards into your hand and discard the rest.<br />
}}<br />
<br />
'''Journeyman''' is an [[Action]] card from [[Guilds]]. It is a [[terminal draw]] card that fits into the minor [[Luck based#Naming cards|"naming"]] theme of Guilds.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* This draws you three cards that are not a particular card. <br />
* First name a card. It does not have to be a card being used this game. <br />
* Then reveal cards from the top of your deck until you have revealed three cards that are not the named card. <br />
* If you run out of cards without finding three, shuffle your discard pile into your deck and continue. If you still cannot find three, stop. Put the cards you found that were not the named card into your hand and discard the rest.<br />
<br />
== Strategy Article ==<br />
When paired with other cards that give + Actions, Journeyman becomes even more spectacular than it already is. The fact that you don't get the named cards basically means that in Slog games when a high portion of your deck is junk, or when you have a lot of curses or other junk in your deck, Journeyman's ability to skip that junk can be key to gaining a lot of cards that you want quicker than most card drawers, making Journeyman one of the better card drawers in the game.<br />
<br />
'''Synergies'''<br />
* Boards with a lot of + Actions <br />
* Slog games<br />
* High amounts of junk in your deck<br />
<br />
'''Anti-Synergies'''<br />
* No real sources of + Action<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=I took this from Dark Ages, when I thought I might push a mild "name a card" subtheme here. I didn't end up pushing it enough to make it really visible. Journeyman and {{Card|Doctor}} have you name a card, and then {{Card|Taxman}} kind of does, and {{Card|Advisor}} has you pick a card. Some playtesters called this card Bigot Parade, because you know, they don't like some particular card. "No {{Card|Estate|Estates}}!" they chant, marching through the streets.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-13T13:45:35Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
There is no strategy article for Baker.<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very early on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying {{Cost|7}} or {{Cost|10}} hands that are hated by practically all Dominion players. Baker also combos really well with Nobles and King's Court. KCing a Nobles generally leads to +6 Cards and +2 Actions, thus allowing all of your Bakers to be played in one turn, assuming multiple Nobles have been either played or KC'd. Repeated several turns, this can cause a massive income gain in the form of coin tokens, as well as can KCing multiple Bakers turn after turn. <br />
<br />
=== Synergies ===<br />
* Engines that rely on actions as a source of income<br />
* {{Cost|7}}/{{Cost|10}} turns - a coin token could help get that Province or Colony<br />
* King's Court - Multiple KCs + multiple Bakers leads to not only a very efficient engine, but a massive income gain potential in the form of coin tokens generated by Baker<br />
<br />
=== Anti-Synergies ===<br />
* Trashing/Cursing/Junking attack cards<br />
* Big Money (coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-13T13:44:56Z<p>Trogdor: /* Synergies */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
There is no strategy article for Baker.<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very early on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying {{Cost|7}} or {{Cost|10}} hands that are hated by practically all Dominion players. Baker also combos really well with Nobles and King's Court. KCing a Nobles generally leads to +6 Cards and +2 Actions, thus allowing all of your Bakers to be played in one turn, assuming multiple Nobles have been either played or KC'd. Repeated several turns, this can cause a massive income gain in the form of coin tokens, as well as can KCing multiple Bakers turn after turn. <br />
<br />
=== Synergies ===<br />
* Engines that rely on actions as a source of income<br />
* {{Cost|7}}/{{Cost|10}} turns - a coin token could help get that Province or Colony<br />
* King's Court - Multiple KCs + multiple Bakers leads to not only a very efficient engine, but a massive income gain potential in the form of coin tokens generated by Baker<br />
<br />
=== Anti-Synergies ===<br />
* Trashing/Cursing/Junking Attack cards<br />
* Big Money (Coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-13T13:43:44Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
There is no strategy article for Baker.<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very early on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying {{Cost|7}} or {{Cost|10}} hands that are hated by practically all Dominion players. Baker also combos really well with Nobles and King's Court. KCing a Nobles generally leads to +6 Cards and +2 Actions, thus allowing all of your Bakers to be played in one turn, assuming multiple Nobles have been either played or KC'd. Repeated several turns, this can cause a massive income gain in the form of coin tokens, as well as can KCing multiple Bakers turn after turn. <br />
<br />
=== Synergies ===<br />
* Engines that rely on actions as a source of income<br />
* {{Cost|7}}/{{Cost|10}} turns - a coin token could help get that Province or Colony<br />
* King's Court - KC + multiple Bakers leads to not only a very efficient engine, but massive income gain potential in the extra coin tokens<br />
<br />
=== Anti-Synergies ===<br />
* Trashing/Cursing/Junking Attack cards<br />
* Big Money (Coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-13T13:42:44Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
There is no strategy article for Baker.<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very early on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying {{Cost|7}} or {{Cost|10}} hands that are hated by practically all Dominion players. Baker also combos really well with Nobles and King's Court. KCing a Nobles leads to +6 Cards and +2 Actions, thus allowing all of your Bakers to be played in one turn. Repeated several turns, this can cause a massive income gain in the form of coin tokens, as well as can KCing multiple Bakers turn after turn. <br />
<br />
=== Synergies ===<br />
* Engines that rely on actions as a source of income<br />
* {{Cost|7}}/{{Cost|10}} turns - a coin token could help get that Province or Colony<br />
* King's Court - KC + multiple Bakers leads to not only a very efficient engine, but massive income gain potential in the extra coin tokens<br />
<br />
=== Anti-Synergies ===<br />
* Trashing/Cursing/Junking Attack cards<br />
* Big Money (Coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-13T13:39:25Z<p>Trogdor: /* Synergies */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
There is no strategy article for Baker.<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very early on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying {{Cost|7}} or {{Cost|10}} hands that are hated by practically all Dominion players.<br />
<br />
=== Synergies ===<br />
* Engines that rely on actions as a source of income<br />
* {{Cost|7}}/{{Cost|10}} turns - a coin token could help get that Province or Colony<br />
* King's Court - KC + multiple Bakers leads to not only a very efficient engine, but massive income gain potential in the extra coin tokens<br />
<br />
=== Anti-Synergies ===<br />
* Trashing/Cursing/Junking Attack cards<br />
* Big Money (Coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-13T13:39:05Z<p>Trogdor: /* Synergies */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
There is no strategy article for Baker.<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very early on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying {{Cost|7}} or {{Cost|10}} hands that are hated by practically all Dominion players.<br />
<br />
=== Synergies ===<br />
* Engines that rely on actions as a source of income<br />
* {{Cost|7}}/{{Cost|10}} turns - a coin token could help get that Province or Colony<br />
* King's Court - KC + multiple bakers leads to not only a very efficient engine, but massive income gain potential in the extra coin tokens<br />
<br />
=== Anti-Synergies ===<br />
* Trashing/Cursing/Junking Attack cards<br />
* Big Money (Coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-13T13:38:39Z<p>Trogdor: /* Synergies */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
There is no strategy article for Baker.<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very early on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying {{Cost|7}} or {{Cost|10}} hands that are hated by practically all Dominion players.<br />
<br />
=== Synergies ===<br />
* Engines that rely on actions as a source of income<br />
* {{Cost|7}}/{{Cost|10}} turns - a coin token could help get that Province or Colony<br />
* King's Court - KC + Multiple bakers leads to not only a very efficient engine, but massive income gain potential in the extra coin tokens<br />
<br />
=== Anti-Synergies ===<br />
* Trashing/Cursing/Junking Attack cards<br />
* Big Money (Coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-06T14:38:53Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
There is no strategy article for Baker.<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very early on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying {{Cost|7}} or {{Cost|10}} hands that are hated by practically all Dominion players.<br />
<br />
<br />
<br />
'''Synergies'''<br />
Engines that rely on actions as a source of income<br />
<br />
$7/{{Cost|10}} turns - a coin token could help get that Province or Colony<br />
<br />
'''Anti-Synergies'''<br />
Trashing/Cursing/Junking Attack cards<br />
<br />
Big Money (Coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-06T14:38:13Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
There is no strategy article for Baker.<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very early on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying {{Cost|7}} or {{Cost|10}} hands that are hated by practically all Dominion players.<br />
<br />
<br />
<br />
<nowiki>'''Synergies'''<br />
Engines that rely on actions as a source of income<br />
<br />
$7/{{Cost|10}} turns - a coin token could help get that Province or Colony<br />
<br />
'''Anti-Synergies'''<br />
Trashing/Cursing/Junking Attack cards<br />
<br />
Big Money (Coin tokens not really necessary here)</nowiki><br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-02T15:39:42Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
There is no strategy article for Baker.<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very earl on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying $7 or $10 hands that are hated by practically all Dominion players.<br />
<br />
<br />
<br />
'''Synergies'''<br />
Engines that rely on actions as a source of income<br />
<br />
$7/$10 turns - a coin token could help get that Province or Colony<br />
<br />
'''Anti-Synergies'''<br />
Trashing/Cursing/Junking Attack cards<br />
<br />
Big Money (Coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-02T15:39:07Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
There is no strategy article for Baker<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very earl on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying $7 or $10 hands that are hated by practically all Dominion players.<br />
<br />
<br />
<br />
'''Synergies'''<br />
Engines that rely on actions as a source of income<br />
<br />
$7/$10 turns - a coin token could help get that Province or Colony<br />
<br />
'''Anti-Synergies'''<br />
Trashing/Cursing/Junking Attack cards<br />
<br />
Big Money (Coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-02T15:07:01Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very earl on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying $7 or $10 hands that are hated by practically all Dominion players.<br />
<br />
<br />
<br />
'''Synergies'''<br />
Engines that rely on actions as a source of income<br />
<br />
$7/$10 turns - a coin token could help get that Province or Colony<br />
<br />
'''Anti-Synergies'''<br />
Trashing/Cursing/Junking Attack cards<br />
<br />
Big Money (Coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdorhttps://wiki.dominionstrategy.com/index.php/BakerBaker2014-02-02T15:05:49Z<p>Trogdor: /* Strategy Article */</p>
<hr />
<div>{{Infobox Card<br />
|name = Baker<br />
|cost = 5<br />
|set = Guilds<br />
|type1 = Action<br />
|illustrator = Lynell Ingram<br />
|text = +1 Card<br/>+1 Action<br/>Take a Coin token.<br />
----<br />
''Setup: Each player takes a Coin token.<br />
}}<br />
<br />
'''Baker''' is an [[Action]] card from [[Guilds]]. It is a [[cantrip]] that gives the player a [[Coin token]]. The most notable feature of Baker is its setup, which can drastically change players' [[opening]] buys.<br />
<br />
== FAQ ==<br />
=== Official FAQ ===<br />
* When you play this, you draw a card, get +1 Action, and take a Coin token. <br />
* In games using this card, each player starts the game with a Coin token. This includes games using the [[promo]] card {{Card|Black Market}} in which Baker is in the Black Market deck.<br />
<br />
== Strategy Article ==<br />
Baker is an interesting card. The main use of Baker is to get a lot of coin tokens throughout the game.<br />
The main way to enable this is to buy a lot of Bakers very earl on. The "+1 Action +1 Card" bonuses give Baker the advantage <br />
of being a non-terminal action card that can be very useful in engine-based strategies, which leads to another benefit: The "take a coin token"<br />
bonus. This is what makes Baker a very good engine card, primarily because the more Bakers you have in your deck, the higher chance of them stacking, and the more coin tokens you have to spend, almost eliminating those very annoying $7 or $10 hands that are hated by practically all Dominion players.<br />
<br />
<br />
<br />
'''Synergies'''<br />
Engines that rely on actions as a source of income<br />
$7/$10 turns - a coin token could help get that Province or Colony<br />
<br />
'''Anti-Synergies'''<br />
- Trashing/Cursing/Junking Attack cards<br />
- Big Money (Coin tokens not really necessary here)<br />
<br />
== Trivia ==<br />
=== Secret History ===<br />
{{Quote|Text=Originally it didn't have the setup part. It was just a very basic coin token card. When I thought of the setup thing, I realized that whatever card I put it on might sometimes not be bought, such that that starting coin token was all the card did. I decided that was okay though, and to just put the ability on something simple and likely to be bought.<br />
| Name=[[Donald X. Vaccarino]]<br />
|Source=[http://forum.dominionstrategy.com/index.php?topic=8557 The Secret History of the Guild Cards]<br />
}}<br />
{{Navbox Guilds}}<br />
{{Navbox Cards}}</div>Trogdor