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Cost Coin2.pngPotion.png
Type(s) Action
Kingdom card? Yes
Set AlchemyAlchemy icon.png
Illustrator(s) Ryan Laukat
Card text
+1 Card
+1 Action
Reveal the top 4 cards of your deck. Put the revealed Coppers and Potions into your hand. Put the other cards back on top in any order.

Apothecary is an Action card from Alchemy. It is a cantrip, since it always gives +1 Card/+1 Action; it then lets you draw any CopperCopper.jpg or PotionPotion.jpg cards from the top 4 cards of your deck into your hand. It is great when combined with some other source of nonterminal +Cards to draw cards other than Copper and Potion; without that, an Apothecary strategy can get high-value cards early, when your deck is mostly Copper, but will stall extremely quickly.


[edit] FAQ

[edit] Official FAQ

  • You draw a card first. Then reveal the top four cards, put the Coppers and Potions into your hand, and put the rest back on top of your deck.
  • If there aren't four cards left in your deck, reveal what you can and shuffle to get the rest. If there still aren't enough cards, just reveal what there is.
  • Any cards that are not Copper and are not Potion go back on top of your deck in an order you choose.
  • You cannot choose not to take all of the Coppers and Potions.
  • If after revealing four cards there are no cards left in your deck, the cards you put back will become the only cards in your deck.

[edit] Other Rules clarifications

[edit] Strategy Article

original article on the forums by Mean Mr Mustard

Apothecary is an elite, tricky engine card. It can contribute to strategies that end games extremely quickly, rivaling GovernorGovernor.jpg, ApprenticeApprentice.jpg and even ChapelChapel.jpg.

[edit] Functions and Shortcomings of Apothecary

Apothecary is a non-terminal action that allows the user to draw a card, reveal the top four cards in the deck, put all revealed Coppers and Potions into the hand and rearrange the remaining cards on top of the deck in any order, for the low cost of Coin2.pngPotion.png. A deck with a high proportion of Copper and Apothecaries cycles quickly and can produce great buying power but as the deck fills with other types of cards, notably Victory cards, the pure Apothecary engine slows and later will stall out once a critical mass of green cards populate the deck. Eventually, playing Apothecaries multiple times per turn will leave a clump of useless victory cards on top of the deck in a sort of RabbleRabble.jpg effect and the starting Copper will be far too spread out to constitute, by itself, a working economy. Without some other Kingdom support this scenario will develop in almost any game long before the winning amount of VP can be achieved.

[edit] Apothecary Deck Styles

There are a multitude of ways to play Apothecary, and as every Kingdom is virtually unique it is impossible to incorporate every possible Apothecary strategy into one definitive article. This article will instead define and discuss three broad and somewhat overlapping Apothecary-based strategies: the Fast Cash Deck, the Cycling Deck and the Engine Support Deck. Each of the deck styles plays upon different aspects of Apothecary and the rest of the Kingdom.

The purpose of the Fast Cash deck is to generate Coin6.png and Coin7.png quickly in order to buy important high cost cards like GoonsGoons.jpg, King's CourtKing's Court.jpg, and MintMint.jpg. The Apothecary is not necessarily the driving engine for the long game, but rather a means to an end. The better cards become the focus of the deck, with Apothecary in a secondary role of cycling out weaker cards and forcing reshuffles. This deck can open Potion/Silver but usually harmed by adding additional Silver. Get in, get out and use powerful early purchases to accelerate the end game.

The Cycling Deck is a Copper engine strategy that uses high Apothecary density and anti-Rabble techniques to plow through accumulating piles of clutter that naturally form during heavy Apothecary use. Apothecary/Native VillageNative Village.jpg is an example of this style of deck, but using a mix of other Kingdom cards like WarehouseWarehouse.jpg, Wishing WellWishing Well.jpg, SalvagerSalvager.jpg, Farming VillageFarming Village.jpg, GolemGolem.jpg, VaultVault.jpg, CoppersmithCoppersmith.jpg and CartographerCartographer.jpg can work just as well. Any Kingdom that can effectively deal with Rabble or Ghost ShipGhost Ship.jpg should be fertile Apothecary ground. This deck opens Potion/- rather than Potion/SilverSilver.jpg but prefers to open Potion/Cantrip.

The Engine Support deck uses Apothecaries to prepare the way for important powerful combinations like Village/TorturerTorturer.jpg or King's CourtKing's Court.jpg/King's Court/X. Village and King's Court-based engines can be a bit unreliable and Apothecary can help stabilize a deck by removing unwanted coppers and rearranging the deck order to better serve current and future needs. This deck may open Potion/Silver or not open with Potion; buying key trashing or engine cards may take precedence. Buy the Potion before the second reshuffle or not at all.

[edit] Apothecary Openers

Though not always true, in many cases it is not overly beneficial to buy Silver while building an Apothecary-based deck. There are terminal and non-terminal actions that can be much better. Apothecary pairs very well with AmbassadorAmbassador.jpg and should probably be considered the dominant strategy in most Kingdoms. Other good Coin3.png openers are Shanty TownShanty Town.jpg, LookoutLookout.jpg, SchemeScheme.jpg, and StewardSteward.jpg. Opening Potion/Copper is suspect at best.

[edit] Apothecary Within Alchemy

Apothecary functions well in an Alchemy-heavy Kingdom, supporting other powerful Potion-cost cards. Scrying PoolScrying Pool.jpg benefits from Apothecary in a couple of important ways. Apothecary allows the user to rearrange the actions for a strong Scrying Pool draw while removing the Copper that will block the draw. With an Apothecary or two it becomes fairly easy to buy both GolemGolem.jpg and PossessionPossession.jpg; Golem can in turn help Apothecary by clearing out unwanted cards left on the deck and by keeping the chain going. A few Apothecaries will help an AlchemistAlchemist.jpg engine by seeking out the important Potion needed to top-deck Alchemists and by making it easier to draw the whole deck. Apothecary, through superior cycling, may also help win the FamiliarFamiliar.jpg curse war and get more uses out of UniversityUniversity.jpg early in the game.

[edit] When to Avoid Apothecary

The number one reason to not play Apothecary is when there is a dominant strategy that does not require or want Apothecary. There are some very solid engine strategies involving cards like MenagerieMenagerie.jpg, ChapelChapel.jpg, Grand MarketGrand Market.jpg, EmbassyEmbassy.jpg, Spice MerchantsSpice Merchant.jpg or Fool's GoldFool's Gold.jpg that, depending on the Kingdom, may conflict with or be too fast for Apothecary to deal with. This is a board by board judgement call, and the ability to correctly size up a Kingdom is a distinguishing mark of the better player.

There are some hard counters that should be taken into account as well. EmbargoEmbargo.jpg can make a Potion buy dangerous. SwindlerSwindler.jpg may strip out Coppers and replace them with CursesCurse.jpg, RabbleRabble.jpg can complicate matters and Possession can punish a heavy Apothecary user by using the tactical advantage Apothecary grants against the Possessed by stripping out good cards while leaving behind a pile of junk for the next draw. By doing so the Possessor effectively gains a second free turn.

[edit] In Conclusion

While learning to master this card be prepared to lose some games. It is very easy to gain three Provinces with Apothecary but that is often enough to stop an Apothecary deck in its tracks. Being able to spot ways to overcome Apothecary's shortcomings and maximizing the tactical potential of Apothecary's multiple abilities and characteristics is the key to building solid, fast Apothecary-based decks.

[edit] Synergies/Combos

[edit] Antisynergies

[edit] Alternate versions

[edit] Trivia

Official card art.

[edit] In other languages

  • Czech: Lékárník
  • Dutch: Apotheker
  • Finnish: Apteekkari
  • French: Apothicaire
  • German: Apotheker
  • Italian: Farmacista
  • Japanese: 薬師 (pron. kusushi, lit. doctor)
  • Russian: Аптрекарь (pron. aptyekar')
  • Spanish: Boticario

[edit] Secret History

The original version of this had you discard the other cards, rather than put them on your deck. Some people really disliked that. Seeing their good cards go by. This version not only solved that problem, it's better all around.

Cards Potion.png TransmuteTransmute.jpgVineyardVineyard.jpg Coin2.png HerbalistHerbalist.jpg Coin2.pngPotion.png ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg Coin3.pngPotion.png AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg Coin4.png PotionPotion.jpg Coin4.pngPotion.png GolemGolem.jpg Coin5.png ApprenticeApprentice.jpg Coin6.pngPotion.png PossessionPossession.jpg
Combos and Counters Alchemist/HerbalistApprentice/Market SquareCapital/HerbalistCounting House/GolemMine/PotionPhilosopher's Stone/HerbalistStonemason/VineyardEmbargo vs PotionPossession vs AmbassadorPossession vs Merchant Guild
Dominion Cards
Basic cards Coin0.png CopperCopper.jpgCurseCurse.jpg Coin2.png EstateEstate.jpg Coin3.png SilverSilver.jpg Coin5.png DuchyDuchy.jpg Coin6.png GoldGold.jpg Coin8.png ProvinceProvince.jpg
Dominion Coin2.png CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg Coin3.png HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg Coin4.png BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg Coin5.png BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg Coin6.png ArtisanArtisan.jpg
Removed cards: Coin3.png ChancellorChancellor.jpgWoodcutterWoodcutter.jpg Coin4.png FeastFeast.jpgSpySpy.jpgThiefThief.jpg Coin6.png AdventurerAdventurer.jpg
Intrigue Coin2.png CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg Coin3.png MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg Coin4.png BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg Coin5.png CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg Coin6.png HaremHarem.jpgNoblesNobles.jpg
Removed cards: Coin2.png Secret ChamberSecret Chamber.jpg Coin3.png Great HallGreat Hall.jpg Coin4.png CoppersmithCoppersmith.jpgScoutScout.jpg Coin5.png SaboteurSaboteur.jpgTributeTribute.jpg
Seaside Coin2.png EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg Coin3.png AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg Coin4.png CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg Coin5.png BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Alchemy Potion.png TransmuteTransmute.jpgVineyardVineyard.jpg Coin2.png HerbalistHerbalist.jpg Coin2.pngPotion.png ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg Coin3.pngPotion.png AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg Coin4.png PotionPotion.jpg Coin4.pngPotion.png GolemGolem.jpg Coin5.png ApprenticeApprentice.jpg Coin6.pngPotion.png PossessionPossession.jpg
Prosperity Coin3.png LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg Coin4.png BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg Coin5.png CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg Coin6.png GoonsGoons.jpgGrand MarketGrand Market.jpgHoardHoard.jpg Coin7.png BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg Coin8star.png PeddlerPeddler.jpg Coin9.png PlatinumPlatinum.jpg Coin11.png ColonyColony.jpg
Cornucopia Coin0star.png Prizes (Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) Coin2.png HamletHamlet.jpg Coin3.png Fortune TellerFortune Teller.jpgMenagerieMenagerie.jpg Coin4.png Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgRemakeRemake.jpgTournamentTournament.jpgYoung WitchYoung Witch.jpg Coin5.png HarvestHarvest.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpg Coin6.png FairgroundsFairgrounds.jpg
Hinterlands Coin2.png CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg Coin3.png DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg Coin4.png Jack of all TradesJack of all Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg Coin5.png CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg Coin6.png Border VillageBorder Village.jpgFarmlandFarmland.jpg
Dark Ages Coin0star.png SpoilsSpoils.jpg Coin0.png Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) Coin1.png Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) Coin2.png BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg Coin3.png ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) Coin4.png ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg Coin5.png Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg Coin6.png AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Guilds Coin2.png Candlestick MakerCandlestick Maker.jpg Coin2plus.png StonemasonStonemason.jpg Coin3plus.png DoctorDoctor.jpgMasterpieceMasterpiece.jpg Coin4.png AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpg Coin4plus.png HeraldHerald.jpg Coin5.png BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
Adventures Coin2.png Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg Coin3.png AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg Coin4.png DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg Coin5.png ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg Coin6.png HirelingHireling.jpg
Events: Coin0.png AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg Coin1.png SaveSave.jpg Coin2.png Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg Coin3.png BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg Coin4.png MissionMission.jpgPilgrimagePilgrimage.jpg Coin5.png BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg Coin6.png Lost ArtsLost Arts.jpgTrainingTraining.jpg Coin7.png InheritanceInheritance.jpg Coin8.png PathfindingPathfinding.jpg
Empires Debt4.png EngineerEngineer.jpg Debt8.png City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg Coin2.png EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg Coin3.png CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg Coin4.png SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg Coin5.png ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: Debt5.png TriumphTriumph.jpg Debt8.png AnnexAnnex.jpgDonateDonate.jpg Coin0.png AdvanceAdvance.jpg Coin2.png DelveDelve.jpgTaxTax.jpg Coin3.png BanquetBanquet.jpg Coin4.png RitualRitual.jpgSalt the EarthSalt the Earth.jpg Coin4.pngDebt3.png WeddingWedding.jpg Coin5.png WindfallWindfall.jpg Coin6.png ConquestConquest.jpg Coin14.png DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Promo Coin3.png Black MarketBlack Market.jpg Coin4.png EnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg Coin5.png GovernorGovernor.jpgStashStash.jpg Coin8.png PrincePrince.jpg
Events: Coin5.png SummonSummon.jpg
Base Cards Coin0.png CopperCopper-new.jpgCurseCurse-new.jpg Coin2.png EstateEstate-new.jpg Coin3.png SilverSilver-new.jpg Coin4.png PotionPotion-new.jpg Coin5.png DuchyDuchy-new.jpg Coin6.png GoldGold-new.jpg Coin8.png ProvinceProvince-new.jpg Coin9.png PlatinumPlatinum-new.jpg Coin11.png ColonyColony-new.jpg
See also: Second EditionOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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