Augur

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Augurs
Augurs.jpg
Info
Cost $3
Type(s) Action - Augur
Kingdom card? Yes
Set AlliesAllies icon.png
Illustrator(s) Hans Krill
Card text
This pile starts the game with 4 copies each of Herb Gatherer, Acolyte, Sorceress, and Sibyl, in that order. Only the top card can be gained or bought.

Augur is a type of Kingdom card from the Allies expansion. There are 4 copies each of 4 differently-named Augurs with a single randomizer card, forming a split pile: when Augurs are selected as a Kingdom card for a game, they are put into a single Supply pile in order by increasing cost, of which only the top card can be gained at any given time. The cheapest of the four allows you to "rotate" the pile—move all copies of the current top card to the bottom of the pile, revealing the next card in the sequence.

Contents

[edit] List of Augurs

[edit] Image Gallery

Herb Gatherer.jpgAcolyte.jpgSorceress.jpgSibyl.jpg

[edit] Additional rules

General rules for playing with Dominion: Allies' six split piles are described in the rulebook.

[edit] Other rules clarifications

[edit] Strategy

[edit] Versions

[edit] English versions

Print Digital Text Release Date
Augurs Augurs from Shuffle iT This pile starts the game with 4 copies each of Herb Gatherer, Acolyte, Sorceress, and Sibyl, in that order. Only the top card can be gained or bought. Allies 2022

[edit] Other language versions

Language Name Print Digital Text Notes
German Augurinnen Dieser Stapel besteht zu Beginn aus je 4 Karten Kräutersammlerin, Altardienerin, Meisterhexe und Prophetin (von oben nach unten). Nur die oberste Karte darf genommen oder gekauft werden.

[edit] Trivia

Official card art.

[edit] Preview

Split piles are back! Only this time they rotate. Also they have four different cards in them. Let's see one to better talk about this. It's: Augurs.

So the pile starts with 4 copies of Herb GathererHerb Gatherer.jpg, then 4 copies of AcolyteAcolyte.jpg, then 4 copies of SorceressSorceress.jpg, then 4 copies of SibylSibyl.jpg. And you can only buy/gain the top card. But, the first card lets you "rotate" the pile. This puts all copies of whatever's on top onto the bottom. If the top has three Herb GatherersHerb Gatherer.jpg and then AcolytesAcolyte.jpg etc., rotating it puts all three Herb GatherersHerb Gatherer.jpg on the bottom. If it was just one Herb GathererHerb Gatherer.jpg and then AcolytesAcolyte.jpg, that one Herb GathererHerb Gatherer.jpg goes on the bottom. If the pile has different cards left in it, then rotating it will uncover a different one. It gets you through the pile.

So Herb GathererHerb Gatherer.jpg, it does this rotation trick, and ChancellorsChancellor.jpg (what's that?), and also it gets a Treasure from your discard pile into play. AcolyteAcolyte.jpg can turn stuff into GoldGold.jpg, but also can turn itself into whatever's on top of the Augurs pile - another AcolyteAcolyte.jpg, or a better card (or hey, sometimes an Herb GathererHerb Gatherer.jpg). SorceressSorceress.jpg is a guessing game, and if you're right you CurseCurse.jpg the other players. And SibylSibyl.jpg lets you win that guessing game.

[edit] Secret History

The first split pile. It sold the concept; the pile was fun. Herb GathererHerb Gatherer.jpg was very briefly a choose-two. AcolyteAcolyte.jpg was briefly a LookoutLookout.jpg variant where you draw the cards, ala an Adventures outtake; then for a long time it was the final card but with the upgrading removed, when I removed it everywhere else. SorceressSorceress.jpg had its wording messed with but stayed basically the same. There was a big choose-two where SibylSibyl.jpg is, but it almost immediately became the final Sibyl.


Cards $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
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