Combo: Worker's Village and Peddler

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Worker's Village / Peddler
Worker's Village.jpg Peddler.jpg
Info
Set(s) Prosperity
Type Rush

Worker's VillageWorker's Village.jpg and PeddlerPeddler.jpg is a combo that takes advantage of Worker's Village's cheap, cantrip +Buy to grab most or all of the Peddlers. This works even better with Market SquareMarket Square.jpg, since you can open with two of them, but Worker's Village also gives your deck a solid foundation for an engine.

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Normally, opening with a Village is a very bad idea; it provides no $, doesn't increase your handsize, and is essentially meaningless without terminals to play off of it. However, Peddler doesn't need any $ to buy it if you've played enough Actions; play 4 Villages, and you can pick one up for free. But that's still a lot to go through for only one card. But if you play 4 Worker's Villages, with the +Buy, you can take 5 Peddlers. Once you have all that virtual money in your deck, along with the +Buy from Worker's Village, you can start buying whatever you want, and buying Provinces is cushioned by the sheer density of cantrips in your deck. It also provides the perfect platform for an engine: you have the $ and Buys to get the parts you need, and the Actions to play them.


Cards $3 LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg $5 CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg $6 GoonsGoons.jpgHoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Combos and Counters Bishop/FortressCounting House/GolemCounting House/Travelling FairGolden deckGoons/WatchtowerKing's Court/BridgeMint/Fool's GoldVault/Grand MarketWarehouse/Counting HouseWorker's Village/PeddlerBishop vs GardensLibrary vs BishopSwamp Hag vs GoonsVault vs Ambassador
Other concepts Victory tokens
Dominion Card Combos and Counters
Combos Alchemist/HerbalistApprentice/Market SquareBaron/InheritanceBeggar/GardensBlack Market/FairgroundsBlack Market/TacticianBishop/FortressCapital/HerbalistCapital/MandarinChancellor/StashCounting House/GolemCounting House/Travelling FairDeath Cart/RatsDonate/DelveDonate/Market SquareDouble TacticianGolden deckGoons/WatchtowerGuide/OutpostHermit/Market SquareHighway/MarketHorn of Plenty/MandarinHorse Traders/DukeHunting Party/Terminal silverIronworks/Great HallKing's Court/BridgeLurker/Hunting GroundsMasquerade pinMasterpiece/FeodumMine/PotionMint/Fool's GoldNative Village/BridgeNight Watchman/TunnelPhilosopher's Stone/HerbalistProcession/FortressRebuild/TunnelRoyal Carriage/BridgeScheme/ConspiratorStonemason/VineyardStoreroom/TunnelTrader/FeodumVault/Grand MarketWarehouse/Counting HouseWorker's Village/PeddlerWorkshop/Gardens
Counters Bishop vs GardensCultist vs JourneymanEmbargo vs PotionFortress vs KnightsGuide vs MilitiaLibrary vs BishopLibrary vs MilitiaLibrary vs RelicLookout vs Sea HagMilitia vs WarehouseMinion vs TreasuryPossession vs AmbassadorPossession vs Merchant GuildSwamp Hag vs GoonsTactician vs Ghost ShipTunnel vs MargraveVault vs AmbassadorWishing Well vs Ghost Ship
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