A deck inspector is a card that lets you reveal or look at one or more cards at the top of your deck. Deck inspectors that are also Attacks, like Spy, tend to look at fewer cards than those that aren't, like Scout. These cards can allow you to discard or trash undesired cards, draw a particular type of card into your hand, or simply rearrange their order.
In order to be a deck inspector, it has to:
- Allow the option to put cards back onto your deck
- Reveal/look at a specified number of cards
While deck inspectors tend not to directly provide useful resources, such as coins or cards, or at least not in any significant amount, deck inspectors can be useful to make your current or next turn go more smoothly. For example, using a Cartographer or two to filter out less useful cards, and to ensure cards are drawn in the right order, can give a noticeable advantage to that player in a mirror match.
Deck inspectors do not interact with the -1 Card token; the token is put back on your deck once the card is done inspecting, if the card did not draw any cards first.
- Spy - the archetypal Attack deck inspector
- Wishing Well
- Scout - the archetypal non-Attack deck inspector
- Pearl Diver - notably inspects the bottom of your deck instead of the top
- Scrying Pool - only the Attack portion is deck inspection - the rest of the card falls under non-terminal draw
- Jack of all Trades - one of this card's many roles
- Wandering Minstrel
- Scouting Party