Estate

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Estate
Estate.jpg
Estate-new.jpg
Info
Cost Coin2.png
Type(s) Victory
Kingdom card? No
Set BaseDominion icon.png
Illustrator(s) Martin Hoffmann
Card text
1VP.png

Estate is a basic Victory card included in all games of Dominion. At Coin2.png, Estate is the cheapest Victory card in the supply and (at 1 VP.png) is almost always the one worth the least number of victory points. In a typical game a player will not want to buy too many Estates, as the VP gained is often not worth the space in your deck.

In most games, each player starts the game with three Estates. In games using Kingdom cards from Dark Ages, these starting Estates may be replaced with Shelters.

Contents

[edit] Impact of Estate During The Game

[edit] Early Game

Because of Estate's low VP value and inability to contribute to buying power, Estates are typically a liability during the early phase of the game. Managing this factor is a key part of strategy in the early game.

[edit] Trashing

Estates are typically the main target for trashing during the early game: they are more of a liability to your deck than CopperCopper.jpg, and their higher cost makes them more attractive to trash-for-benefit cards. Fast trashing allows you to quickly ramp up your buying power by removing the unproductive Estates from your deck. The added buying power is usually enough to overcome the loss of your starting 3VP. It is because of this that strong trashers such as ChapelChapel.jpg, RemakeRemake.jpg, and AmbassadorAmbassador.jpg are regarded as powerful cards.

[edit] Sifting

A slightly less attractive option (compared to trashing) is sifting. Cards such as CellarCellar.jpg, WarehouseWarehouse.jpg, or even OasisOasis.jpg will typically allow the player to replace the Estates in their hand with more useful cards. Sifters also allow you to cycle your deck a little faster, allowing you to access your more powerful Coin5.png cards or Gold more often.

[edit] Gaining Estates

There are a few cases where you might actually want an Estate in your deck early in the game, possibly even gaining an Estate or two.

  • Rush Strategies - It is common to see Estates gained quite early during Gardens or Silk Road rushes. Because the player anticipates the game will end soon, each VP gained is valuable. Additionally, a player's deck in a rush strategy often becomes bloated and unfocused anyway, so the drawback of having an extra Estate is not as critical.
  • BaronBaron.jpg - Baron often acts as a 'slingshot' card, allowing the player to quickly increase their buying power to the Coin6.png-Coin7.png range. To achieve this a Baron needs to connect with an Estate. Even with heavy trashing available, players will occasionally choose to keep some/all starting Estates so that their Baron can remain productive.
  • Trade RouteTrade Route.jpg, HoardHoard.jpg - Though it is not always a productive play, players will occasionally purchase an early game Estate to either power up their Trade Route or to gain a GoldGold.jpg if they have Hoard in play.

[edit] Late Game

Estates low VP value means that they typically take a back seat to Provinces and Duchies for late game purchases. Estates are typically at their most valuable when they are able to act as tiebreaking points.

[edit] +Buy and Gainers

Having spare buys or a way to gain extra cards allows you to grab an extra point that could serve as the tiebreaker. Additionally, the extra Estate can occasionally help a trailing player catch up to the leader.

[edit] 3 Pile Endings

For fast games ending on 3 piles, it is fairly common to see the ending score sit at 4-3 or 1-0. If it seems like piles are emptying quickly, consider picking up an Estate or two so that you have points in your deck should the game end in the near future.

[edit] Cards Which Interact With Estate

[edit] Direct Interactions

  • BaronBaron.jpg - Baron allows you the option to discard an Estate from your hand. If you do, you get +Coin4.png. If not, you gain an Estate.
  • FollowersFollowers.jpg - Playing a Followers gains you an Estate.
  • Hunting GroundsHunting Grounds.jpg - Trashing a Hunting Grounds allows you the option of gaining 3 Estates.

[edit] Indirect Interactions

[edit] Trivia

[edit] Secret History

These cards are unchanged from day one. You could argue that the actions got tweaked to fit the treasures. The treasure pile sizes changed to match different estimates for the total set size, and ended up generous on all counts. In development the issue of the names for these came up - is it simpler if it's Copper Mine rather than Copper? In the end you can see that Copper won out. It just makes it a lot easier to name action cards if the treasures are treasures rather than mines.


Dominion Cards
Basic cards Coin0.png CopperCopper.jpgCurseCurse.jpg Coin2.png EstateEstate.jpg Coin3.png SilverSilver.jpg Coin5.png DuchyDuchy.jpg Coin6.png GoldGold.jpg Coin8.png ProvinceProvince.jpg
Dominion Coin2.png CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg Coin3.png ChancellorChancellor.jpgVillageVillage.jpgWoodcutterWoodcutter.jpgWorkshopWorkshop.jpg Coin4.png BureaucratBureaucrat.jpgFeastFeast.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgRemodelRemodel.jpgSmithySmithy.jpgSpySpy.jpgThiefThief.jpgThrone RoomThrone Room.jpg Coin5.png Council RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgWitchWitch.jpg Coin6.png AdventurerAdventurer.jpg
Intrigue Coin2.png CourtyardCourtyard.jpgPawnPawn.jpgSecret ChamberSecret Chamber.jpg Coin3.png Great HallGreat Hall.jpgMasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg Coin4.png BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgCoppersmithCoppersmith.jpgIronworksIronworks.jpgMining VillageMining Village.jpgScoutScout.jpg Coin5.png DukeDuke.jpgMinionMinion.jpgSaboteurSaboteur.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgTributeTribute.jpgUpgradeUpgrade.jpg Coin6.png HaremHarem.jpgNoblesNobles.jpg
Seaside Coin2.png EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg Coin3.png AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg Coin4.png CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg Coin5.png BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Alchemy Coin2.png HerbalistHerbalist.jpg Coin4.png PotionPotion.jpg Coin5.png ApprenticeApprentice.jpg Potion.png TransmuteTransmute.jpgVineyardVineyard.jpg Coin2.pngPotion.png ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg Coin3.pngPotion.png AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg Coin4.pngPotion.png GolemGolem.jpg Coin6.pngPotion.png PossessionPossession.jpg
Prosperity Coin3.png LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg Coin4.png BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg Coin5.png CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg Coin6.png GoonsGoons.jpgGrand MarketGrand Market.jpgHoardHoard.jpg Coin7.png BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg Coin8star.png PeddlerPeddler.jpg Coin9.png PlatinumPlatinum.jpg Coin11.png ColonyColony.jpg
Cornucopia Coin0star.png Prizes (Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) Coin2.png HamletHamlet.jpg Coin3.png Fortune TellerFortune Teller.jpgMenagerieMenagerie.jpg Coin4.png Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgRemakeRemake.jpgTournamentTournament.jpgYoung WitchYoung Witch.jpg Coin5.png HarvestHarvest.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpg Coin6.png FairgroundsFairgrounds.jpg
Hinterlands Coin2.png CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg Coin3.png DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg Coin4.png Jack of all TradesJack of all Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg Coin5.png CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg Coin6.png Border VillageBorder Village.jpgFarmlandFarmland.jpg
Dark Ages Coin0star.png MadmanMadman.jpgMercenaryMercenary.jpgSpoilsSpoils.jpg Coin0.png Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) Coin1.png Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) Coin2.png BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg Coin3.png ForagerForager.jpgHermitHermit.jpgMarket SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg Coin4.png ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg Coin5.png Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg Coin6.png AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Guilds Coin2.png Candlestick MakerCandlestick Maker.jpgCoin2plus.png StonemasonStonemason.jpgCoin3plus.png DoctorDoctor.jpgMasterpieceMasterpiece.jpgCoin4.png AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpgCoin4plus.png HeraldHerald.jpgCoin5.png BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
Promo Coin3.png Black MarketBlack Market.jpg Coin4.png EnvoyEnvoy.jpgWalled VillageWalled Village.jpg Coin5.png GovernorGovernor.jpgStashStash.jpg Coin8.png PrincePrince.jpg
Base Cards Coin0.png CopperCopper-new.jpgCurseCurse-new.jpg Coin2.png EstateEstate-new.jpg Coin3.png SilverSilver-new.jpg Coin4.png PotionPotion-new.jpg Coin5.png DuchyDuchy-new.jpg Coin6.png GoldGold-new.jpg Coin8.png ProvinceProvince-new.jpg Coin9.png PlatinumPlatinum-new.jpg Coin11.png ColonyColony-new.jpg
See also: Outtakes (Confusion) • Fan cardsCard storage
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