Fortune Teller

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Fortune Teller
Fortune Teller.jpg
Cost Coin3.png
Type(s) Action - Attack
Kingdom card? Yes
Set CornucopiaCornucopia icon.png
Illustrator(s) Raven Mimura
Card text
Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card. He puts it on top and discards the other revealed cards.

Fortune Teller is an Action-Attack card from Cornucopia. It is a terminal Silver, since it gives +Coin2.png and no +Action, and as a bonus it has a minor attack - it forces the opponent to discard a bunch of Action or Treasure cards and leave a Victory or CurseCurse.jpg card on top of their deck.


[edit] FAQ

[edit] Official FAQ

  • Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card.
  • If he runs out of cards before finding one, he shuffles his discard pile (but not the revealed cards), and keeps revealing cards.
  • If he still cannot find one, he just discards all of the revealed cards.
  • If he does find one, he puts the Victory or Curse card on top of his deck, and discards the other revealed cards.
  • If his deck has no other cards in it, it becomes the only card in his deck.
  • A card with multiple types, one of which is Victory (such as NoblesNobles.jpg from Dominion: Intrigue), is a Victory card. You do not choose Victory or Curse--they stop on the first card that matches either type.

[edit] Other Rules clarifications

[edit] Strategy Article

Original article by HiveMindEmulator

Fortune Teller is one of the more underrated Attacks in the game. The problem is that it’s a deck top attack, which is subtle if you’re not paying much attention (particularly online where you don’t actually have to physically discard cards or click anything). You don’t have to discard cards from your hand, and you don’t get a big purple cardCurse.jpg in your deck to catch your attention. You may just feel like you’re getting worse draws than usual. But this isn’t a matter of draw luck, it’s the Attack at work.

Attacks are very often the most important cards in a given kingdom. You have to be aware of the type of deck that the Attacks thrive against. If your opponent’s deck doesn’t have much need for Treasure, then Treasure Attacks like ThiefThief.jpg, Pirate ShipPirate Ship.jpg, and Noble BrigandNoble Brigand.jpg are not going to be useful, but if they’re going for a high density of big Treasures, then they will be. The big impact of Noble Brigand is not that it is a must-buy Attack every time, but rather that it disables big money strategies, which means you have to consider building a deck to avoid it when you’re planning out your strategy.

So what does Fortune Teller do? It skips some of their cards and leaves a (usually) useless one on top of the deck. There are two key parts to the Attack: the cards skipped, and the junk left. Leaving junk means that their next hand (or this one if they draw) will have at least one dead card, which is slightly less painful than having them have only a 4-card hand. This doesn’t seem like much, but for decks that rely heavily on SilverSilver.jpg and CopperCopper.jpg, it makes it really hard to hit Coin8.png, since you need the average coin value among the 4 cards to be Coin2.png. The other part of the attack, the skipping cards, is a little more complicated to understand and causes a lot of confusion. If you’re scared of math, maybe you should skip the next paragraph...

Consider a deck with N cards that sees an average of M cards per turn. Then the probability of seeing any given card on a given turn is M/N. When attacked by Fortune Teller (assuming there is a Victory card or Curse to leave on top), the probability of seeing a given card is something like (M-1)/(N-1). Since M≤N, this second quantity is smaller than the first, and the percentage difference is much greater for small ratios M/N. Consider a deck with no drawing (M=5) and N=20 cards. The probability of seeing any given (non-Victory or Curse) card is 5/20 = 0.25. When attacked by Fortune Teller, it is 4/19 = 0.21. This means you see your good cards (0.04/0.25=)16% less often! On the other hand, if you draw M=10 of your N=15 cards every turn, you go from 10/15 = 0.67 to 9/14 = 0.64, which is a decrease of less than 5%. The impact could be greater, since your drawing cards will show up less often, thus decreasing the numerator by more than 1, but this is still a long way from the 16% figure for the larger deck without drawing.

Of course just computing this average doesn’t tell the whole story. In reality, you must see each card an integer number of times, your turns are not independent, and your deck changes over time. But the main takeaway still holds true. When you’re attacked by a Fortune Teller, even though you're shuffling more, you're seeing your good cards less often! The benefits of the cycling are generally more than counteracted by the skipping of good cards. You also get a sense of the trend in terms of deck size and drawing. In the early game, when your deck is small, or in situations where you have a good draw engine set up, the Attack is only mildly annoying, but it can become very powerful against a slog-type deck. Also note that this analysis doesn’t depend on the number of good or bad cards in the deck, just the total number of cards and the average number drawn per turn.

So where does that leave us in terms of strategy? The key idea is that you want to avoid the types of decks that Fortune Teller will be strong against. A heavy drawing strategy utilizing Fortune Teller should dominate a slog-type strategy or a strategy that relies heavily on Silver and Copper. If you can’t build an engine to consistently plays Fortune Tellers, they can still be useful in slog vs slog. Now the interesting thing is that if you’re both going for the engine strategy, you may not want to bother using a terminal action on a Fortune Teller, since the impact will be small, but the presence of the card in the kingdom is still of importance, since it made non-engine strategies less effective.

[edit] Counters

In addition to building decks which draw a good percentage of the deck, there are a few other ways to deal with the Fortune Teller attack. If you build a deck with no Victory cards or Curses, the attack just discards your deck and can’t leave you with a junk card. So you can go for strategies which trash EstatesEstate.jpg and green late or focus on VP.png tokens. There are also direct counters to deck top attacks like Jack of all TradesJack of all Trades.jpg, Farming VillageFarming Village.jpg, Scrying PoolScrying Pool.jpg, GolemGolem.jpg, SageSage.jpg, OracleOracle.jpg, Native VillageNative Village.jpg, LookoutLookout.jpg, DoctorDoctor.jpg, ChancellorChancellor.jpg, ScavengerScavenger.jpg, AdventurerAdventurer.jpg, VentureVenture.jpg, and ScoutScout.jpg. It is also important to note that unlike RabbleRabble.jpg, the wording of Fortune Teller is such that it does not skip dual-type Victory cards. NoblesNobles.jpg and HaremsHarem.jpg can be drawn more often rather than less often since the Fortune Tellers seek them out. You can also go for cards that like to have Victory cards in hand like BaronBaron.jpg, CrossroadsCrossroads.jpg, or TournamentTournament.jpg.

[edit] Combos

There are a few specific combos that can take advantage of the deck-top attack of Fortune Teller. You can combine it with JesterJester.jpg to give guaranteed Curses, though you lose the normal effect of the attack unless you play a second one. You can also use to to target down Victory cards to trash with SaboteurSaboteur.jpg. When followed by a Minion, it essentially forces a 3-card hand. It can also be used to mitigate the potential benefits your opponent could get from your plays of MargraveMargrave.jpg, Council RoomCouncil Room.jpg, VaultVault.jpg, or GovernorGovernor.jpg for cards by ensuring the card your opponent draws is junk. Then of course there's the anti-combo with other deck top attacks. You can only make the top of their deck so bad. If your other attack already put a Victory card on top, Fortune Teller won't do anything.

[edit] Example games

In Obi Wan Bonogi's engine vs my HP+Salvager Here I figure that with Hunting Party and Salvager, this game should go pretty quickly, but Obi Wan has other ideas. He picks up a Fortune Teller which he proceeds to play nearly every turn, slowing me enough that he’s able to hold me to 3 Provinces in 16 turns.

Against lespeutere’s Silk Roads Lespeutere goes for Nomad Camps and Silk Roads, which is countered quite strongly by my Apprentice + Fortune Teller. The constant attack delays his collection of Silk Roads and then makes it difficult to afford Duchies.

In a Sea Hag slog with Rabid With Sea Hag giving Curses and no handsize inceasing other than Moat, this game is bound to be a slog. Rabid opts for a second Hag to win the Curse split while I prefer to get an early Fortune Teller to provide economy while still allowing me to attack. (Note that the immediate impact of both attacks is nearly identical: skip card(s) and leave junk on top.) I do end up losing the Curse split, but my deck builds up much faster, and by the time I take my sixth Curse, it’s turn 17 and I already have a Platinum. You will also notice that even before that point, he draws just as many dead cards as I do. I have a little luck hitting one of his Hags with mine on turn 6, but I’m pretty sure the strategy is still better.

Against qmech’s Embassy big money Nobles + Vineyards probably indicates engine here anyway, but qmech decides to go for Embassy big money. I counter by adding a Fortune Teller which helps to make sure he can’t end it too quickly. This one ends up not being close enough that the Fortune Teller really won the game, but if there are Gardens instead of Vineyards or something it might matter.

[edit] Good with:

  • Lack of drawing (at least in opponents deck)
  • Opponent's large deck size
  • Draw engines that allow repeated play
  • Cursers

[edit] Not as good with:

  • Opponent's heavy draw engines
  • Opponent's decks with no Victory cards/Curses
  • Dual-type Victory cards
  • Cards that want Victory cards in hand (Baron, Crossroads, Tournament)

[edit] Alternate versions

[edit] Trivia

Official card art.

[edit] In other languages

  • Czech: Věštkyně (lit. pythoness)
  • Dutch: Waarzegster
  • Finnish: Ennustaja
  • French: Diseuse de bonne aventure (Note: explicitly feminine)
  • German: Wahrsagerin (Note: explicitly feminine)
  • Italian: Indovina (Note: explicitly feminine)
  • Japanese: 占い師 (pron. uranaishi)
  • Polish: Cyganka (lit. gypsy)
  • Russian: Гадалка (pron. gadalka)
  • Spanish: Adivinadora (Note: explicitly feminine)

[edit] Secret History

The first version also dug for an action for the top of your own deck. That was too strong. Also it had a dash in the title. And it didn't stop on Curses, but obv. a Fortune Teller should be able to predict that you'll be Cursed.

Cards Coin0star.png Prizes (Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) Coin2.png HamletHamlet.jpg Coin3.png Fortune TellerFortune Teller.jpgMenagerieMenagerie.jpg Coin4.png Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgRemakeRemake.jpgTournamentTournament.jpgYoung WitchYoung Witch.jpg Coin5.png HarvestHarvest.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpg Coin6.png FairgroundsFairgrounds.jpg
Combos and Counters Black Market/FairgroundsHorn of Plenty/MandarinHorse Traders/DukeHunting Party/Terminal silver
Dominion Cards
Basic cards Coin0.png CopperCopper.jpgCurseCurse.jpg Coin2.png EstateEstate.jpg Coin3.png SilverSilver.jpg Coin5.png DuchyDuchy.jpg Coin6.png GoldGold.jpg Coin8.png ProvinceProvince.jpg
Dominion Coin2.png CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg Coin3.png HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg Coin4.png BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg Coin5.png BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg Coin6.png ArtisanArtisan.jpg
Removed cards: Coin3.png ChancellorChancellor.jpgWoodcutterWoodcutter.jpg Coin4.png FeastFeast.jpgSpySpy.jpgThiefThief.jpg Coin6.png AdventurerAdventurer.jpg
Intrigue Coin2.png CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg Coin3.png MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg Coin4.png BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg Coin5.png CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg Coin6.png HaremHarem.jpgNoblesNobles.jpg
Removed cards: Coin2.png Secret ChamberSecret Chamber.jpg Coin3.png Great HallGreat Hall.jpg Coin4.png CoppersmithCoppersmith.jpgScoutScout.jpg Coin5.png SaboteurSaboteur.jpgTributeTribute.jpg
Seaside Coin2.png EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg Coin3.png AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg Coin4.png CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg Coin5.png BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Alchemy Potion.png TransmuteTransmute.jpgVineyardVineyard.jpg Coin2.png HerbalistHerbalist.jpg Coin2.pngPotion.png ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg Coin3.pngPotion.png AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg Coin4.png PotionPotion.jpg Coin4.pngPotion.png GolemGolem.jpg Coin5.png ApprenticeApprentice.jpg Coin6.pngPotion.png PossessionPossession.jpg
Prosperity Coin3.png LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg Coin4.png BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg Coin5.png CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg Coin6.png GoonsGoons.jpgGrand MarketGrand Market.jpgHoardHoard.jpg Coin7.png BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg Coin8star.png PeddlerPeddler.jpg Coin9.png PlatinumPlatinum.jpg Coin11.png ColonyColony.jpg
Cornucopia Coin0star.png Prizes (Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) Coin2.png HamletHamlet.jpg Coin3.png Fortune TellerFortune Teller.jpgMenagerieMenagerie.jpg Coin4.png Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgRemakeRemake.jpgTournamentTournament.jpgYoung WitchYoung Witch.jpg Coin5.png HarvestHarvest.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpg Coin6.png FairgroundsFairgrounds.jpg
Hinterlands Coin2.png CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg Coin3.png DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg Coin4.png Jack of all TradesJack of all Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg Coin5.png CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg Coin6.png Border VillageBorder Village.jpgFarmlandFarmland.jpg
Dark Ages Coin0star.png SpoilsSpoils.jpg Coin0.png Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) Coin1.png Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) Coin2.png BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg Coin3.png ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) Coin4.png ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg Coin5.png Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg Coin6.png AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Guilds Coin2.png Candlestick MakerCandlestick Maker.jpg Coin2plus.png StonemasonStonemason.jpg Coin3plus.png DoctorDoctor.jpgMasterpieceMasterpiece.jpg Coin4.png AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpg Coin4plus.png HeraldHerald.jpg Coin5.png BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
Adventures Coin2.png Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg Coin3.png AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg Coin4.png DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg Coin5.png ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg Coin6.png HirelingHireling.jpg
Events: Coin0.png AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg Coin1.png SaveSave.jpg Coin2.png Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg Coin3.png BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg Coin4.png MissionMission.jpgPilgrimagePilgrimage.jpg Coin5.png BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg Coin6.png Lost ArtsLost Arts.jpgTrainingTraining.jpg Coin7.png InheritanceInheritance.jpg Coin8.png PathfindingPathfinding.jpg
Empires Debt4.png EngineerEngineer.jpg Debt8.png City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg Coin2.png EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg Coin3.png CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg Coin4.png SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg Coin5.png ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: Debt5.png TriumphTriumph.jpg Debt8.png AnnexAnnex.jpgDonateDonate.jpg Coin0.png AdvanceAdvance.jpg Coin2.png DelveDelve.jpgTaxTax.jpg Coin3.png BanquetBanquet.jpg Coin4.png RitualRitual.jpgSalt the EarthSalt the Earth.jpg Coin4.pngDebt3.png WeddingWedding.jpg Coin5.png WindfallWindfall.jpg Coin6.png ConquestConquest.jpg Coin14.png DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Promo Coin3.png Black MarketBlack Market.jpg Coin4.png EnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg Coin5.png GovernorGovernor.jpgStashStash.jpg Coin8.png PrincePrince.jpg
Events: Coin5.png SummonSummon.jpg
Base Cards Coin0.png CopperCopper-new.jpgCurseCurse-new.jpg Coin2.png EstateEstate-new.jpg Coin3.png SilverSilver-new.jpg Coin4.png PotionPotion-new.jpg Coin5.png DuchyDuchy-new.jpg Coin6.png GoldGold-new.jpg Coin8.png ProvinceProvince-new.jpg Coin9.png PlatinumPlatinum-new.jpg Coin11.png ColonyColony-new.jpg
See also: Second EditionOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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