|This page is awaiting large-scale edits by the community to meet quality and format standards. The information on this page may be outdated. Join the #wiki-meta channel on the Dominion Discord server to participate.|
Trash a card from your hand. If it's a Victory card, gain a Curse.
Hideout is an Action card from Renaissance. It is a village that trashes a card from your hand, but curses you if you trash a Victory card. For this reason, it does not excel at trashing your starting Estates.
 Official FAQ
- Trashing is not optional.
- Curses are not Victory cards.
Relying on Hideout as your only source of +Actions usually does not work well, because you will quickly run out cards to trash to Hideout. Generally, it is better to view Hideout as a trasher that happens to be usable as a temporary or supplementary source of +Actions.
Conversely, if you do trash your Estates, you can use the curses gained as more fodder for the Hideout. Thus giving you at least 13 cards (7 coppers, 3 estates and 3 curses) you can trash. Just make sure to trash the curses before the game ends.
 Synergies and Combos
- Provides Curses for Quest
- Watchtower can trash the gained curse, then take advantage of the smaller hand size.
 English versions
|+1 Card, +2 Actions. Trash a card from your hand. If it's a Victory card, gain a Curse.||Renaissance||November 2018|
 Other language versions
 Secret History