Merchant Guild

From DominionStrategy Wiki
Jump to: navigation, search
Merchant Guild
Merchant Guild.jpg
Info
Cost $5
Type(s) Action
Kingdom card? Yes
Set GuildsGuilds icon.png
Illustrator(s) Eric J Carter
Card text
+1 Buy
+$1

While this is in play, when you buy a card, +1 Coffers.

Merchant Guild is an Action card from Guilds. It gives an extra Buy, and puts tokens in your Coffers for every card bought this turn. It seems to do best in engines where multiples of it can be played every turn: the Coffers tokens they earn at the end of the turn replace the Coffers tokens earned last turn, which are spent now.

Contents

[edit] FAQ

[edit] Official FAQ

  • When you play this, you get +1 Buy and +$1.
  • While this is in play, any time you buy a card you also add a token to your Coffers mat.
  • Remember that you may only remove tokens from your Coffers prior to buying anything, so you will not be able to immediately use the added tokens.
  • This ability is cumulative; if you have two Merchant Guilds in play, each card you buy will get you two tokens.
  • However if you play a Merchant Guild multiple times but only have one in play, such as with Throne RoomThrone Room.jpg, you will only get one token when you buy a card.

[edit] Strategy Article

original article by Qvist


Merchant Guild: This started out thinking it could cost $4, like Bridge. As it turned out, it could not.


I can see why this is true. Coin tokens are really powerful.

Merchant Guild feels like a Duration card; all coin token cards in general do. But all other coin token generating cards let you spend the coin token right away. So, this feels more like a Duration card as you get the good effect not before your next turn.

[edit] Let's compare it with a few cards:

TreasuryTreasury.jpg and Merchant Guild have the same cost. Treasury gives you +1 Action +1 Card and +$1 this turn and a free $1 the following turns as long as you don't buy a Victory card. Merchant Guild doesn't give you an Action and doesn't give you a card, instead only +1 Buy. This is really weak. But you get at least a Coin token which you can spend on any following turn. So, this feels a little bit like an opposite Treasury. While Treasury is good early in the game in ramping up your economy, Merchant Guild is the opposite. It's getting better later in the game.

I've seen many players buying CoppersCopper.jpg from it right of the bat. I feel this is a misplay, similar to why additional Coppers for GoonsGoons.jpg is a misplay because usually you want to play your good stuff more often early on and those Coppers prevent that. But in slogs this might be a good move as those Coin tokens will be super handy soon. But you can pick up those Coppers as soon as you green and then it's great.

Similarly to how you could combine both effects from Duration cards into one card to get a feel for its strength (So Caravan is like a Lab, especially if you play one each turn), we could do this here too. Merchant Guild is then a WoodcutterWoodcutter.jpg at worst, which is pretty weak, sure. But even if the Coin token is delayed, I think a fictional card that says: "+1 Buy +$1. Gain a Coin token" would be a solid $4 card, just only because it's strictly better than Woodcutter, but also mostly better than Nomad CampNomad Camp.jpg. But Merchant Guild is later in the game mostly like "+$1. Gain 2 Coin tokens. Gain a Copper" if you ignore the delayed effect. A terminal GoldGold.jpg for the cost of a Copper feels like a MandarinMandarin.jpg or a CountCount.jpg, so is already a solid $5 card.

[edit] Interactions with other cards:

I've picked Merchant Guild up for the +Buy and the gaining of Coin tokens only a lot of the times. But, so far we are totally ignoring the stacking effect where the true power is revealed. It shines more with other cards that give you Coin tokens because you can save some Coin tokens and then use the additional buy in not only buying a Copper, but two good cards. It's even better if your deck manages to give you additional buys. As you may have noticed, Candlestick MakerCandlestick Maker.jpg is a very powerful $2 card and gives you not only Coin tokens but also giving you +Buys. A stack of Candlestick Makers and some Merchant Guilds is already a very solid deck. While you're using some buys to pick up Candlestick Makers and get 2 Coin tokens instead of the normal 1 Token you can start greening much earlier. Play 4 Candlestick Makers and a Merchant Guild, buy what you want and 5 Coppers. You just gained 10 Coin tokens! That should be enough for a couple of Provinces in the next couple of turns! (This is just an example, I'm not saying that you should do this)

[edit] Multiple Merchant Guilds

As you already can see Merchant Guild is great in setting up an engine with cheap engine pieces like HamletsHamlet.jpg. You get a little bit of a loss of tempo, but you have a lot of endgame speed up and control (Coin tokens give you in general a great endgame control). Now let's have a look at multiple Merchant Guilds. Here's where it starts getting crazy. If you have 2 Merchant Guilds in play, you usually should buy at least 2 cards and at that point you usually have some Coin tokens, so you really should spend some, because you get them right back. If you buy 2 cards, you get 4 Coin tokens (for $6 total), so you have a terminal Gold in Merchant Guild (as said before), but not for the cost of a Copper; usually you can buy useful stuff for that. But your goal if you want to setup a Merchant Guild megaturn engine is at least 3 Merchant Guilds in play. This is usually right when you want to starting greening so that you have 4 Buys which you should all spend for 12 Coin tokens so that each Merchant Guild was like a terminal $5, but even better: In Coin tokens.

[edit] Let's have a look at some examples:

[1]

Here I've built a Hamlet/LibraryLibrary.jpg draw engine with Merchant Guild as my endgame mega turn plan. I loaded up on the Hamlets because they are really important for me as I will need all the +Buys for Merchant Guild. This was probably a mistake, an early Merchant Guild while picking up Hamlets would have been great. $5/$2 would have been awesome here. I got my first Merchant Guild only in turn 8 as I picked up a Library earlier. My opponent already bought his first ProvinceProvince.jpg the turn before. Turn 10 was my first bigger turn where I bought my second Merchant Guild and an IronmongerIronmonger.jpg. My opponent then bought his second Province. I was getting worried because I needed at least one more Merchant Guild and especially more Libraries. My opponent bought his third Province in turn 12 and I got really really unlucky with a hand of "Merchant Guild, Library, Copper, Estate, Library". The turn after I got unlucky again, but I knew I had to get Coin tokens now, so bought 3 Coppers for 3 Coin tokens only. Two dud hands and I felt I already lost. Turn 14 for my opponent and his fourth Province while I had none. Then I had to start greening. In turn 15 I bought a Province with only one Merchant Guild in play. I had to use 1 Coin token, but got 3 back. Opponent buys Duchy then - still down 21 VP.png. In turn 16 my engine finally starts kicking in. I get all my Merchant Guilds in play and can buy a Province and a DuchyDuchy.jpg and 4 Coppers for 18 Coin tokens! My opponent buys another Duchy, I'm still down 15 VP.png with only 2 Provinces left. But with so many coin tokens I'm not that worried anymore. I can buy 2 Provinces and 1 Duchy and 2 Estates for a 2 VP.png win on the last turn. Man, this was great and shows in my opinion the strength of a Merchant Guild megaturn and how you can "equalize" the loss of tempo you get from buying those at the beginning. What's even better in those games is that even if you aren't able to finish this turn you can delay the game in picking up Duchies while still getting Coin tokens and try to finish the next turn. This endgame control is great.

[2]

Let's ignore the fact that I got $4/$3 on a board with FamiliarFamiliar.jpg that basically was an auto-win here. I was just wanted to show you: Man, Scrying PoolScrying Pool.jpg+VillageVillage.jpg+Merchant Guild is amazing. Let's just look at the last turn where I got 5 Merchant Guilds in play to get 30 Coin tokens. That's just crazy. One or two more turns and I could have piled out the Provinces.

[edit] Summary:

Merchant Guild is no top $5 card, but it's definitely way better than many on the forums commented. It has many uses (Slogs, other Coin token cards, Engines with cheap components) and is not only useful in megaturn strategies, but there it can really really shine.

[edit] Synergies

[edit] Antisynergies

[edit] Versions

[edit] English versions

Print Digital Text Release Date
Merchant Guild Merchant Guild from Goko/Making Fun +1 Buy. +$1.
While this is in play, when you buy a card, take a Coin token.
Guilds 1st Edition June 2013
Merchant Guild Merchant Guild from Shuffle iT +1 Buy. +$1.
While this is in play, when you buy a card, +1 Coffers.
Guilds 2nd Edition March 2018

[edit] Other language versions

Language Name Print Digital Text Notes
Dutch Koopmansgilde
Finnish Kilta (lit. guild)
French Guilde des Marchands
German Kaufmannsgilde +1 Kauf
+$1

Wenn diese Karte im Spiel ist, nimm für jede Karte, die du kaufst, jeweils eine Münze.
Japanese 商人ギルド (pron. shōnin girudo) +1 購入。 +$1。 これが場にある間、カード1枚を購入するとき、コイントークン1枚を得る。
Korean 상인조합 (pron. sang-injohab)
Russian Купеческая Гильдия (pron. kupyecheskaya gil'diya)

[edit] Trivia

Official card art.

[edit] Secret History

This started out thinking it could cost $4, like BridgeBridge.jpg. As it turned out, it could not.


Cards $2 Candlestick MakerCandlestick Maker.jpg $2plus StonemasonStonemason.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
Combos and Counters Masterpiece/FeodumStonemason/VineyardCultist vs JourneymanPossession vs Merchant Guild
Other concepts Coin tokensOverpayNaming cards
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 HaremHarem.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg
Seaside $2 EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg $5 CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg $6 GoonsGoons.jpgHoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Cornucopia $2 HamletHamlet.jpg $3 Fortune TellerFortune Teller.jpgMenagerieMenagerie.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgRemakeRemake.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) • Young WitchYoung Witch.jpg $5 HarvestHarvest.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpg $6 FairgroundsFairgrounds.jpg
Hinterlands $2 CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of all TradesJack of all Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg $5 CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Guilds $2 Candlestick MakerCandlestick Maker.jpg $2plus StonemasonStonemason.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgThe Field's GiftThe Field's Gift.jpgThe Flame's GiftThe Flame's Gift.jpgThe Forest's GiftThe Forest's Gift.jpgThe Moon's GiftThe Moon's Gift.jpgThe Mountain's GiftThe Mountain's Gift.jpgThe River's GiftThe River's Gift.jpgThe Sea's GiftThe Sea's Gift.jpgThe Sky's GiftThe Sky's Gift.jpgThe Sun's GiftThe Sun's Gift.jpgThe Swamp's GiftThe Swamp's Gift.jpgThe Wind's GiftThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Promo $3 Black MarketBlack Market.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgStashStash.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper-new.jpgCurseCurse-new.jpg $2 EstateEstate-new.jpg $3 SilverSilver-new.jpg $4 PotionPotion-new.jpg $5 DuchyDuchy-new.jpg $6 GoldGold-new.jpg $8 ProvinceProvince-new.jpg $9 PlatinumPlatinum-new.jpg $11 ColonyColony-new.jpg
See also: Second EditionOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox