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Cost Coin3.png
Type(s) Action - Attack
Kingdom card? Yes
Set HinterlandsHinterlands icon.png
Illustrator(s) Jessi J
Card text
Each player (including you) reveals the top 2 cards of their deck, and discards them or puts them back, your choice. They choose the order to return them. Afterwards, you draw 2 cards.

Oracle is an Action-Attack from Hinterlands. It only draws 2 cards, but it allows for some filtering and has a mild attack. It is a fairly good pick up for both Big Money games and Engines which need some card draw.


[edit] FAQ

[edit] Official FAQ

  • First, each player, including you, reveals the top two cards of their deck, and either discards both of them or puts both of them back on top, your choice.
  • A player putting the cards back puts them back in an order they choose, and without needing to reveal that order.
  • Then, you draw two cards.
  • So if you put back the cards you revealed, you will draw them.

[edit] Other Rules clarifications

[edit] Strategy Article

Originally posted by WanderingWinder on the forum

The big thing with Oracle, well, is the filtering. Without the filtering, it's a MoatMoat.jpg. Let me tell you, Moat for engines isn't that great (though not totally unusable). And Moat for Big Money is also weak as all get out. (This assumes that Moat's defensive function is negligible, of course). But the filtering gives a lot to this card, both in how it affects you and in how it affects your opponent. The thing is, the card is very deceptive. It looks like the benefits to you and the attack on your opponent are totally even, totally mirrored. But in reality, they play very, very differently. This is one of the biggest reasons that the simulators play the card rather poorly. The attack part is largely "Are these better-than-average cards for them?" with a little bit of cycling concern. The sims play this okay now, though it could definitely be improved - you definitely want to know what your opponent is doing, and what's in their deck (how else are you supposed to know what average is?). I suppose also, it depends on the number of Oracles you play in a turn. Totally average (sans cycling issues) is the benchmark for one Oracle, but if you're playing more, you really want to stick them with something bad - if you have more cracks at it, roll the dice.

But you should play the filtering portion on yourself very, very differently. Basically, what you want to do here is ask yourself, do these cards give me a meaningful advantage right now, given what I know about my hand? The knowledge of what's in your hand is huge, and it makes a big difference on how you play things. For example, I'm playing mostly a money deck, and it's toward the endgame. My hand is SilverSilver.jpg CopperCopper.jpg Copper Oracle ProvinceProvince.jpg. I play and find silver copper for me. Now, this is quite possibly better-than-average here for you. But what will you do with it? Buy a DuchyDuchy.jpg. So usually, in these situations, you want to roll the dice - it's very unlikely you won't get at least Coin1.png back to buy your duchy anyway, and there's a chance you get to your Province. Similarly, if in the same situation, my hand is GoldGold.jpg Silver Copper Copper Oracle, and I turn up Province Copper, I'm keeping those, buddy - yeah, it's a sucky draw of two cards, but you know, I don't need a good draw; it's good enough, it ensures me a Province, so keep and laugh your way to the bank. No, not the cardBank.jpg.

The thing is, Oracle looks like a draw card, and it is a draw card, but it does not play very much at all like other draw cards. It's a drawer+filterer. Whereas most draw cards let you draw lots of cards, the only way to get Oracle to really work for you is to have it draw the right cards. Whereas with something like a SmithySmithy.jpg-based engine, you can draw your whole deck (or close to it) relatively easily, this is going to be a tall order with Oracle. To illustrate what I mean by this, I want to look at an Oracle-FestivalFestival.jpg engine. Yes, Oracle-Festival. I played this against a strong opponent once, and I distinctly remember him saying something like 'What? But that's no net cards!' (Actually he phrased it differently, but he was shocked at how such a terrible strategy could be doing anything good). The point is, playing Festival then Oracle leaves you, at the end of things, with the same number of cards you started with. You are just spinning your wheels. But every time you spin those wheels, you pick up some money, you pick up a Buy, and most importantly, you get the filtering, which gives you a pretty good chance of having those wheels keep spinning, so you ARE making progress. And you get a little attack on your opponent in the process.

Oracle is at its most powerful when it turns your opponents good cards over (you can make them miss a power card for a whole reshuffle, a strong attack) and when it turns your weak cards over (skip them - a strong filter). When you always use it to put cards back, it's not really better than Moat. Having said that, this means it's good with cards that will have opponents' good cards on the top of their deck (maybe big SchemeScheme.jpg/AlchemistAlchemist.jpg/TreasuryTreasury.jpg chains? -it's pretty rare), or cards that bring the top of your deck to be pretty junky. This means it works rather poorly with something like ScoutScout.jpg (as if this card needed negative synergy!) and CartographerCartographer.jpg, but possibly good synergy with something like ApothecaryApothecary.jpg, which often leaves you with a couple green cards on top. It's also good against, say, your opponents' Ghost ShipsGhost Ship.jpg - just ship your worst cards to the top of your deck, and skip them.

I find that Oracle is a bit better in engines than it is in Big Money, simply because you get more out of the filtering effect. Yes, the filtering can help you in money, but it tends to help more with engines, where you need a certain type of card and can hunt for it. Also note that you should basically never skip past a pair of your own cantrips (unless you're out of actions), as the benefit of doing this is just getting to the next two cards, which... you get to anyway with the cantrips! There may be some weird reshuffle exceptions....

Speaking of the reshuffle, the last point to talk about here is cycling. Now, I don't think cycling is a HUGE factor on how you should play Oracle, with the following caveat: if going fishing for a better set of two cards will trigger a reshuffle, you really need to consider this as part of your decision-making process when you're trying to figure out whether to hold what you have or roll the dice with two new cards. If you've got lots of good cards in hand or play, you should really consider holding two even less-than-average cards. For instance, if you've got Gold Silver Copper Estate Oracle, and flip up Copper Estate, early in the game, you really want to consider keeping this if you'd otherwise trigger a reshuffle. The reason is, of course, that if you go fishing, you might get your Province, but you for sure lose your Gold Silver and Oracle for another reshuffle, which is something you don't want. And how much better is Province for you than gold at this point anyway? Conversely, if you've got a hand of junk, you might want to throw back a couple of above-average cards, just to make the junk not be in your next reshuffle at all.

[edit] Synergies/Combos

[edit] Antisynergies

[edit] Versions

[edit] English versions

Print Digital Text Release Date
Oracle Oracle from Goko/Making Fun Each player (including you) reveals the top 2 cards of his deck, and you choose one: either he discards them or he puts them back on top in an order he chooses. +2 Cards. Hinterlands 1st Edition October 2011
Oracle Oracle from Shuffle iT Each player (including you) reveals the top 2 cards of their deck, and discards them or puts them back, your choice. They choose the order to return them. Afterwards, you draw 2 cards. Hinterlands 2nd Edition December 2016

[edit] Other language versions

Language Name Print Digital Text Notes
Czech Věštírna
Dutch Orakel
Finnish Oraakkeli
French Oracle
German Orakel
Italian Oracolo
Japanese 神託 (pron. shintaku) 他のプレイヤーは全員、山札の上から2枚を公開し、あなたの選択により、それらを捨て札にするか自分の好きな順番で山札に戻す。その後、あなたは+2 カードを引く
Russian Оракул (pron. orakul)
Spanish Oráculo

[edit] Trivia

While it may seem trivial at first, the order in which you replace the 2 cards does matter if you have a -1 Card token on your deck.

Official card art.

[edit] Secret History

Originally there was a card that had you look at your top two, trash them or discard them or leave them, then draw two. It was too strong, so I axed the trashing and made it a SpySpy.jpg-like attack. At first that had you always pick one for them to discard, putting the other back, but I found it less oppressive when they had to leave both or discard both. I tried a few when-gain triggers on this card - there was one that trashed a card from your hand when you gained it, one that NavigatorNavigator.jpg'd once, and one that ChancellorChancellor.jpg'd. The Chancellor thing was cute, but made the card too attractive just for the when-gain - meaning, people bought it for that, then happened to be attacking you. The attack was just too annoying to have people buying it when they didn't really mean it.

Cards Coin2.png CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg Coin3.png DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg Coin4.png Jack of all TradesJack of all Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg Coin5.png CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg Coin6.png Border VillageBorder Village.jpgFarmlandFarmland.jpg
Combos and Counters Highway/MarketHorn of Plenty/MandarinMint/Fool's GoldRebuild/TunnelScheme/ConspiratorStoreroom/TunnelTrader/FeodumTunnel vs Margrave
Other concepts When gain
Dominion Cards
Basic cards Coin0.png CopperCopper.jpgCurseCurse.jpg Coin2.png EstateEstate.jpg Coin3.png SilverSilver.jpg Coin5.png DuchyDuchy.jpg Coin6.png GoldGold.jpg Coin8.png ProvinceProvince.jpg
Dominion Coin2.png CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg Coin3.png HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg Coin4.png BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg Coin5.png BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg Coin6.png ArtisanArtisan.jpg
Removed cards: Coin3.png ChancellorChancellor.jpgWoodcutterWoodcutter.jpg Coin4.png FeastFeast.jpgSpySpy.jpgThiefThief.jpg Coin6.png AdventurerAdventurer.jpg
Intrigue Coin2.png CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg Coin3.png MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg Coin4.png BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg Coin5.png CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg Coin6.png HaremHarem.jpgNoblesNobles.jpg
Removed cards: Coin2.png Secret ChamberSecret Chamber.jpg Coin3.png Great HallGreat Hall.jpg Coin4.png CoppersmithCoppersmith.jpgScoutScout.jpg Coin5.png SaboteurSaboteur.jpgTributeTribute.jpg
Seaside Coin2.png EmbargoEmbargo.jpgHavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpgPearl DiverPearl Diver.jpg Coin3.png AmbassadorAmbassador.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg Coin4.png CaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgNavigatorNavigator.jpgPirate ShipPirate Ship.jpgSalvagerSalvager.jpgSea HagSea Hag.jpgTreasure MapTreasure Map.jpg Coin5.png BazaarBazaar.jpgExplorerExplorer.jpgGhost ShipGhost Ship.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Alchemy Potion.png TransmuteTransmute.jpgVineyardVineyard.jpg Coin2.png HerbalistHerbalist.jpg Coin2.pngPotion.png ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg Coin3.pngPotion.png AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg Coin4.png PotionPotion.jpg Coin4.pngPotion.png GolemGolem.jpg Coin5.png ApprenticeApprentice.jpg Coin6.pngPotion.png PossessionPossession.jpg
Prosperity Coin3.png LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg Coin4.png BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg Coin5.png CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg Coin6.png GoonsGoons.jpgHoardHoard.jpg Coin6star.png Grand MarketGrand Market.jpg Coin7.png BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg Coin8star.png PeddlerPeddler.jpg Coin9.png PlatinumPlatinum.jpg Coin11.png ColonyColony.jpg
Cornucopia Coin0star.png Prizes (Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) Coin2.png HamletHamlet.jpg Coin3.png Fortune TellerFortune Teller.jpgMenagerieMenagerie.jpg Coin4.png Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgRemakeRemake.jpgTournamentTournament.jpgYoung WitchYoung Witch.jpg Coin5.png HarvestHarvest.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpg Coin6.png FairgroundsFairgrounds.jpg
Hinterlands Coin2.png CrossroadsCrossroads.jpgDuchessDuchess.jpgFool's GoldFool's Gold.jpg Coin3.png DevelopDevelop.jpgOasisOasis.jpgOracleOracle.jpgSchemeScheme.jpgTunnelTunnel.jpg Coin4.png Jack of all TradesJack of all Trades.jpgNoble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpg Coin5.png CacheCache.jpgCartographerCartographer.jpgEmbassyEmbassy.jpgHagglerHaggler.jpgHighwayHighway.jpgIll-Gotten GainsIll-Gotten Gains.jpgInnInn.jpgMandarinMandarin.jpgMargraveMargrave.jpgStablesStables.jpg Coin6.png Border VillageBorder Village.jpgFarmlandFarmland.jpg
Dark Ages Coin0.png Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) Coin0star.png SpoilsSpoils.jpg Coin1.png Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) Coin2.png BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg Coin3.png ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) Coin4.png ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg Coin5.png Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg Coin6.png AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Guilds Coin2.png Candlestick MakerCandlestick Maker.jpg Coin2plus.png StonemasonStonemason.jpg Coin3plus.png DoctorDoctor.jpgMasterpieceMasterpiece.jpg Coin4.png AdvisorAdvisor.jpgPlazaPlaza.jpgTaxmanTaxman.jpg Coin4plus.png HeraldHerald.jpg Coin5.png BakerBaker.jpgButcherButcher.jpgJourneymanJourneyman.jpgMerchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg
Adventures Coin2.png Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg Coin3.png AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg Coin4.png DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg Coin5.png ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg Coin6.png HirelingHireling.jpg
Events: Coin0.png AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg Coin1.png SaveSave.jpg Coin2.png Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg Coin3.png BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg Coin4.png MissionMission.jpgPilgrimagePilgrimage.jpg Coin5.png BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg Coin6.png Lost ArtsLost Arts.jpgTrainingTraining.jpg Coin7.png InheritanceInheritance.jpg Coin8.png PathfindingPathfinding.jpg
Empires Debt4.png EngineerEngineer.jpg Debt8.png City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg Coin2.png EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg Coin3.png CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg Coin4.png SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg Coin5.png ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: Debt5.png TriumphTriumph.jpg Debt8.png AnnexAnnex.jpgDonateDonate.jpg Coin0.png AdvanceAdvance.jpg Coin2.png DelveDelve.jpgTaxTax.jpg Coin3.png BanquetBanquet.jpg Coin4.png RitualRitual.jpgSalt the EarthSalt the Earth.jpg Coin4.pngDebt3.png WeddingWedding.jpg Coin5.png WindfallWindfall.jpg Coin6.png ConquestConquest.jpg Coin14.png DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne TBA
Promo Coin3.png Black MarketBlack Market.jpg Coin4.png EnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg Coin5.png GovernorGovernor.jpgStashStash.jpg Coin8.png PrincePrince.jpg
Events: Coin5.png SummonSummon.jpg
Base Cards Coin0.png CopperCopper-new.jpgCurseCurse-new.jpg Coin2.png EstateEstate-new.jpg Coin3.png SilverSilver-new.jpg Coin4.png PotionPotion-new.jpg Coin5.png DuchyDuchy-new.jpg Coin6.png GoldGold-new.jpg Coin8.png ProvinceProvince-new.jpg Coin9.png PlatinumPlatinum-new.jpg Coin11.png ColonyColony-new.jpg
See also: Second EditionOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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