|Type(s)||Action - Attack - Knight|
Each other player reveals the top 2 cards of their deck, trashes one of them costing from to , and discards the rest. If a Knight is trashed by this, trash this.
Sir Bailey is one of the ten Knight cards from Dark Ages. Like the other Knights, he is an Action–Attack-Knights that trashes other players' cards. He is also a cantrip - no harm in having him in your deck!
 Official FAQ
Full FAQ on the Knights page.
 Other Rules clarifications
 Strategy Article
General Knights strategy is on the Knights page.
As a cantrip attack, Sir Bailey is pretty powerful. Other attacks try to have a minor bonus to make them worth having in your hand - Sir Bailey simply says nope, just do the attack and get the next card instead! His only downside is the opportunity cost of picking him up.
- Long slogs, where a single turn to pick up a Sir Bailey isn't a big drawback.
- Very fast games, where losing one turn buying a Sir Bailey is a significant handicap.
 English versions
|+1 Card. +1 Action. Each other player reveals the top 2 cards of his deck, trashes one of them costing fromto , and discards the rest. If a Knight is trashed by this, trash this card.||Dark Ages 1st Edition||August 2012|
|+1 Card. +1 Action. Each other player reveals the top 2 cards of their deck, trashes one of them costing fromto , and discards the rest. If a Knight is trashed by this, trash this.||Dark Ages 2nd Edition||September 2017|
 Other language versions
 Secret History