Victory token

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Some Victory tokens.
Some cardboard Victory tokens from some European versions.
Victory and Debt tokens punchboard, as found in some European versions.

Victory tokens (usually abbreviated as VP tokens or VP.png tokens) can be gained by certain cards, Events, and Landmarks in Prosperity and Empires. They keep a tally of how much VP.png a player has accrued over the game by means other than Victory cards. They are represented by metal shields similar to the icon used on Victory cards, in units of 1VP.png, 2VP.png and 5VP.png. Prosperity comes with 16 1VP.png tokens and 15 5VP.png tokens, while Empires comes with 24 1VP.png tokens, 12 2VP.png tokens and 20 5VP.png tokens; if they run out, players can use another means to count their VP.png.


[edit] List of cards, Events, and Landmarks using Victory tokens

Debt5.png TriumphTriumph.jpg
Coin3.png Chariot RaceChariot Race.jpg, Farmers' MarketFarmers' Market.jpg
Coin4.png BishopBishop.jpg, Crumbling CastleCrumbling Castle.jpg, MonumentMonument.jpg, RitualRitual.jpg, SacrificeSacrifice.jpg, Salt the EarthSalt the Earth.jpg, TempleTemple.jpg
Coin4.pngDebt3.png WeddingWedding.jpg
Coin5.png EmporiumEmporium.jpg, GroundskeeperGroundskeeper.jpg, PlunderPlunder.jpg, Wild HuntWild Hunt.jpg
Coin6.png ConquestConquest.jpg, GoonsGoons.jpg
Coin9.png Grand CastleGrand Castle.jpg
Coin14.png DominateDominate.jpg
Landmarks: AqueductAqueduct.jpg, ArenaArena.jpg, BasilicaBasilica.jpg, BathsBaths.jpg, BattlefieldBattlefield.jpg, ColonnadeColonnade.jpg, Defiled ShrineDefiled Shrine.jpg, LabyrinthLabyrinth.jpg, Mountain PassMountain Pass.jpg, TombTomb.jpg

[edit] Official Rules (Prosperity)

  • "+XVP.png" - The player takes XVP.png tokens. He takes them from the pile of unused tokens, not from another player. When a player first takes VP.png tokens, he takes a player mat to put them on. VP.png tokens are not private; anyone can count them. There are 1VP.png and 5VP.png tokens; players make change as needed. At the end of the game, players add the VP.png they have from tokens to their regular score. If the tokens run out, use something else to track any further tokens; players are not limited by the number of tokens available. VP.png tokens are used by Bishop, Goons, and Monument.

[edit] Official Rules (Empires)

Victory Point tokens VP.png are simply tokens that are worth VP.png at the end of the game. They provide a way to score that does not appear in a player's deck. They come in 1 (small silver shield), 2 (small gold shield), and 5 (large silver shield) amounts; make change as needed. They are not counter-limited; use a replacement if you run out. Cards say "+1 VP.png" (or other amounts) to indicate that a player takes a VP.png token or tokens. Cards that give +VP.png or "add" VP.png tokens to a pile take the tokens from the pile of unused tokens, not from a player. VP.png tokens are not private; anyone can count them.

[edit] Impact

At first, VP.png tokens appear to throw out one of the central strategic tensions of Dominion: the principle that Victory cards are usually dead, and therefore in order to increase your score you must weaken your deck. Victory tokens don't take up space in your deck, seemingly allowing you to score points without clogging your engine. In fact, in a few cases with a card such as MonumentMonument.jpg, it's possible to build a deck that does nothing each turn but score points and can continue indefinitely. However, the majority of VP.png token–scoring effects require you to either gain or trash a card in order to earn your points, thus possibly weakening your deck anyway, and in any case driving the game toward a conclusion; several others (e.g., Landmarks such as ArenaArena.jpg) can only be used a limited number of times. The couple of cards that can indefinitely produce VP.png (specifically Monument and PlunderPlunder.jpg) produce only 1VP.png at a time, and can usually be outpaced by a strategy that buys Victory cards.

[edit] Strategy

Each VP.png token card, Event or Landmark plays differently. Please see their respective articles for strategic advice.

[edit] Trivia

[edit] Secret History

I also added the VP.png tokens. Monument hadn't always been in the set, and then at one point left, tentatively slated for Dark Ages. I brought it back as a thing people liked that seemed to fit well. I knew tokens would be used for Monument, and also that people would be disappointed if it was the only card that used them (Seaside just had one use per token type because the set did not originally use tokens). In the end I managed to have three cards that used them.

Cards Coin3.png LoanLoan.jpgTrade RouteTrade Route.jpgWatchtowerWatchtower.jpg Coin4.png BishopBishop.jpgMonumentMonument.jpgQuarryQuarry.jpgTalismanTalisman.jpgWorker's VillageWorker's Village.jpg Coin5.png CityCity.jpgContrabandContraband.jpgCounting HouseCounting House.jpgMintMint.jpgMountebankMountebank.jpgRabbleRabble.jpgRoyal SealRoyal Seal.jpgVaultVault.jpgVentureVenture.jpg Coin6.png GoonsGoons.jpgHoardHoard.jpg Coin6star.png Grand MarketGrand Market.jpg Coin7.png BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg Coin8star.png PeddlerPeddler.jpg Coin9.png PlatinumPlatinum.jpg Coin11.png ColonyColony.jpg
Combos and Counters Bishop/FortressCounting House/GolemCounting House/Travelling FairGolden deckGoons/WatchtowerKing's Court/BridgeMint/Fool's GoldVault/Grand MarketWarehouse/Counting HouseWorker's Village/PeddlerBishop vs GardensLibrary vs BishopSwamp Hag vs GoonsVault vs Ambassador
Other concepts Victory tokens
Cards Debt4.png EngineerEngineer.jpg Debt8.png City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg Coin2.png EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg Coin3.png Castles (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg Coin4.png SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg Coin5.png ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events Debt5.png TriumphTriumph.jpg Debt8.png AnnexAnnex.jpgDonateDonate.jpg Coin0.png AdvanceAdvance.jpg Coin2.png DelveDelve.jpgTaxTax.jpg Coin3.png BanquetBanquet.jpg Coin4.png RitualRitual.jpgSalt the EarthSalt the Earth.jpg Coin4.pngDebt3.png WeddingWedding.jpg Coin5.png WindfallWindfall.jpg Coin6.png ConquestConquest.jpg Coin14.png DominateDominate.jpg
Landmarks AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Combos and Counters Capital/HerbalistDonate/DelveDonate/Market Square
Other concepts DebtGatheringSplit pilesVictory tokens
Dominion Game Mechanics
Turn Phases ActionBuyClean-up
Vanilla Bonuses +Card • +Action+Buy • +Coin
Tokens AdventuresCoinDebtVictory
Other mechanics CallCost reductionDiscardExchangeGainOverpayPassPayResolveRevealSet asideTrash
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