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[[Image:Gardens.jpg|thumb|right|200px|[[Gardens]], an alt-VP card.]]
 
[[Image:Gardens.jpg|thumb|right|200px|[[Gardens]], an alt-VP card.]]
  
'''Alternate VP''' refers to ways of scoring {{VP}} other than by gaining the [[basic cards|basic]] [[Victory|Victory cards]] {{Card|Estate}}, {{Card|Duchy}}, {{Card|Province}}. The presence of alt-VP in a [[Kingdom]] can sometimes drastically change the strategy of the game by making it possible to construct a deck that can achieve high scores without being able to regularly hit {{Cost|8}} per turn; and even when the best strategy still involves pursuing Provinces, the presence of alt-VP can allow slower-building [[engine|engines]] time to catch up simply because there are more victory points in total available to be obtained.
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'''Alternate VP''' refers to ways of scoring [[victory point|victory points]] other than gaining the [[basic cards|basic]] [[Victory card|Victory cards]] {{Card|Estate}}, {{Card|Duchy}}, {{Card|Province}}, and {{Card|Colony}}. The presence of alt-VP in a kingdom can sometimes drastically change the strategy of the game by making it possible to construct a deck that can achieve high scores without being able to regularly hit {{Cost|8}} or {{Cost|11}} per turn; and even when the best strategy still involves pursuing Provinces or Colonies, the presence of alt-VP can allow slower-building [[engine|engines]] time to catch up simply because there are more victory points in total available to be obtained.
 
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[[Prosperity]] adds {{Card|Colony}}, a fourth basic Victory card that is available in some games. Whether or not this is an ''alternate'' form of {{VP}} is debatable but the presence of {{Card|Colony}} increases the total available {{VP}} like any alt-VP options and has the same effects on a game.
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In a two-player game, {{Card|Curse|Curses}} and {{State|Miserable}} may also be considered as a form of scoring {{VP}} since reducing the opponent's score has the same effect on the game result as increasing one's own score.
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== Types of Alternate VP ==
 
== Types of Alternate VP ==
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=== Scaling Victory cards ===
 
=== Scaling Victory cards ===
  
These are Victory cards whose {{VP}} value is dependent on the contents of your deck. They can enable strategies that ignore Provinces altogether, while focusing on building your deck instead in such a way as to obtain the alt-VP cards and maximize their value.
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These are Victory cards whose {{VP}} value is dependent on the contents of your deck. They can enable strategies that ignore Provinces altogether, while focusing on building your deck instead in such a way as to obtain and maximize the value of the alt-VP cards.
 
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* [[Dominion (base set)|Dominion]]: {{Card|Gardens}} (scores {{VP}} for a large deck size)
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* [[Intrigue]]: {{Card|Duke}} (scores {{VP}} for {{Card|Duchy|Duchies}})
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* [[Alchemy]]: {{Card|Vineyard}} (scores {{VP}} for [[Action]] cards)
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* [[Cornucopia]]: {{Card|Fairgrounds}} (scores {{VP}} depending on the number of distinct cards in your deck)
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* [[Hinterlands]]: ''{{Card|Silk Road}}'' (scored {{VP}} depending on number of Victory cards in your deck)
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* [[Dark Ages]]: {{Card|Feodum}} (scores {{VP}} depending on number of {{Card|Silver|Silvers}} in your deck)
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* [[Cornucopia & Guilds]]: {{card|Demesne}} (scores {{VP}} depending on number of {{Card|Gold}}s in your deck)
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* [[Empires]]: {{Card|Castles}} ({{Card|Humble Castle}}, {{Card|King's Castle}} score {{VP}} for each [[Castle]])
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* [[Nocturne]]: {{card|Pasture}} (scores {{VP}} depending on the number of {{Card|Estate|Estates}} in your deck)
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* [[Allies]]: {{card|Territory}} (scores {{VP}} depending on the number of distinct Victory cards in your deck)
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* [[Promo]]: {{card|Marchland}} (scores {{VP}} depending on the number of Victory cards in your deck)
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While it doesn't scale on some property of your deck, {{Card|Distant Lands}} is similar because it offers no function other than scoring {{VP}}, it offers more {{VP}} than the majority of cards that do have another function as well, and it requires a deck built in a suitable way, i.e. one that is efficient enough to draw and play the {{Card|Distant Lands}} before the end of the game.  
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Five of these scaling Victory cards, {{card|Territory}}, {{Card|Feodum}}, {{card|Demesne}}, {{card|Pasture}} and {{card|Marchland}} also have a secondary effect.
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* [[Dominion (base set)|Dominion]]: {{Card|Gardens}}
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* [[Intrigue]]: {{Card|Duke}}
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* [[Alchemy]]: {{Card|Vineyard}}
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* [[Cornucopia]]: {{Card|Fairgrounds}}
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* [[Hinterlands]]: {{Card|Silk Road}}
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* [[Dark Ages]]: {{Card|Feodum}}
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* [[Empires]]: {{Card|Humble Castle}}, {{Card|King's Castle}}
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* [[Nocturne]]: {{card|Pasture}}
  
 
=== Functional Victory cards ===
 
=== Functional Victory cards ===
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These are Kingdom Victory cards whose {{VP}} value is constant and rather small, but they have other functions which may help in improving or maintaining a deck's efficiency. A deck that contains these cards can afford to get fewer of the basic Victory cards, since a score bonus is as it were already built into the engine.
 
These are Kingdom Victory cards whose {{VP}} value is constant and rather small, but they have other functions which may help in improving or maintaining a deck's efficiency. A deck that contains these cards can afford to get fewer of the basic Victory cards, since a score bonus is as it were already built into the engine.
  
* [[Intrigue]]: ''{{Card|Great Hall}}'', {{card|Mill}}, {{Card|Farm}}, {{Card|Nobles}}
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* [[Intrigue]]: ''{{Card|Great Hall}}'', {{card|Mill}}, {{Card|Harem}}, {{Card|Nobles}}
 
* [[Seaside]]: {{Card|Island}}
 
* [[Seaside]]: {{Card|Island}}
 
* [[Hinterlands]]: {{Card|Farmland}}, {{Card|Tunnel}}
 
* [[Hinterlands]]: {{Card|Farmland}}, {{Card|Tunnel}}
 
* [[Dark Ages]]: {{Card|Dame Josephine}}
 
* [[Dark Ages]]: {{Card|Dame Josephine}}
* [[Empires]]: {{Card|Castles}} (although two of them are scaling Victory cards that score based on the number of Castles you have.
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** {{Card|Feodum}}, a scaling victory card, also has a functional on-trash effect.
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* [[Adventures]]: {{Card|Distant Lands}}
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* [[Empires]]: {{Card|Humble Castle}}, {{Card|Crumbling Castle}}, {{Card|Small Castle}}, {{Card|Haunted Castle}}, {{Card|Opulent Castle}}, {{Card|Sprawling Castle}}, {{Card|Grand Castle}}
 
* [[Nocturne]]: {{card|Cemetery}}
 
* [[Nocturne]]: {{card|Cemetery}}
* [[Allies]]: {{card|Distant Shore}}, {{card|Stronghold}}
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** {{card|Pasture}}, an [[Heirloom]] from [[Nocturne]], is a scaling Victory card that also has a functional effect as a [[Treasure]].
  
 
=== Victory tokens ===
 
=== Victory tokens ===
  
Several cards in [[Prosperity]] and [[Empires]] can grant [[victory token|victory tokens]]. These are a form of {{VP}} which adds to your score without being tied to cards in your deck.  
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Several cards in [[Prosperity]] and [[Empires]] can grant [[victory token|victory tokens]]. These are counters which add to your score without taking up space in your deck. A deck depending on these can achieve high scores without adding [[dead]] cards to interfere with the deck's productivity.
 
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* [[Prosperity]]: {{Card|Bishop}}, {{card|Investment}}, {{Card|Monument}}, {{card|Collection}}, ''{{Card|Goons}}'' 
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* [[Empires]]: {{Card|Chariot Race}}, {{Card|Farmers' Market}}, {{Card|Sacrifice}}, {{Card|Temple}}, {{Card|Emporium}}, {{Card|Groundskeeper}}, {{Card|Plunder}}, {{Card|Wild Hunt}}
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=== Landmarks ===
 
=== Landmarks ===
  
Empires also introduces [[Landmark]]s, which, if used in a game, may add additional conditions under which points may be scored. {{ally|Plateau Shepherds}}, an [[Ally]] from the [[Allies]] expansion, isn't a Landmark but behaves similarly to one in adding an additional means for scoring points.
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Empires also introduces [[Landmark]]s, which, if used in a game, may add additional conditions under which points may be scored.
  
 
== Alt-VP Strategy ==
 
== Alt-VP Strategy ==
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What this means is that the strategies that other people pursue become critically important.  If you see the three people in front of you in a 4p game open with Ironworks on a Gardens board, you really aren’t going to have much time on Provinces.  You don’t necessarily have to join in their rush, but you need to get in your share of {{VP}} before the game ends.
 
What this means is that the strategies that other people pursue become critically important.  If you see the three people in front of you in a 4p game open with Ironworks on a Gardens board, you really aren’t going to have much time on Provinces.  You don’t necessarily have to join in their rush, but you need to get in your share of {{VP}} before the game ends.
 
==Gallery==
 
 
===Scaling Victory Cards===
 
{{CardImage|Distant Lands}}{{CardImage|Duke}}{{CardImage|Fairgrounds}}{{CardImage|Feodum}}{{CardImage|Gardens}}{{CardImage|Humble Castle}}{{CardImage|King's Castle}}{{CardImage|Pasture}}{{CardImage|Territory}}{{CardImage|Vineyard}}{{CardImage|Marchland}}
 
 
===Functional Victory Cards===
 
{{CardImage|Castles}}{{CardImage|Cemetery}}{{CardImage|Dame Josephine}}{{CardImage|Distant Shore}}{{CardImage|Farmland}}{{CardImage|Harem}}{{CardImage|Island}}{{CardImage|Mill}}{{CardImage|Nobles}}{{CardImage|Stronghold}}{{CardImage|Tunnel}}
 
 
=== Victory tokens ===
 
{{CardImage|Bishop}}{{CardImage|Chariot Race}}{{CardImage|Collection}}{{CardImage|Emporium}}{{CardImage|Farmers' Market}}{{CardImage|Groundskeeper}}{{CardImage|Investment}}{{CardImage|Monument}}{{CardImage|Plunder}}{{CardImage|Sacrifice}}{{CardImage|Temple}}{{CardImage|Wild Hunt}}
 
 
===Other===
 
{{LandscapeImage|Plateau Shepherds}}
 
 
[[Landmark#Gallery|Gallery of Landmarks]]
 
 
===Removed===
 
{{CardImage|Goons}}{{CardImage|Great Hall}}{{CardImage|Silk Road}}
 
 
 
 
  
 
== Trivia ==
 
== Trivia ==
{{Set|Guilds}}, {{Set|Renaissance}}, {{Set|Menagerie}}, and {{Set|Plunder}} are the only sets which do not contain any Alt-VP Kingdom cards.  Along with {{Set|Prosperity}}, they are also the only sets not to contain any Kingdom cards specifically of Victory type, though Prosperity does contain {{Card|Colony}} as a [[Basic cards|basic card]].
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[[Guilds]] and [[Renaissance]] are the only sets which do not contain any Alt-VP Kingdom cards.  Along with [[Prosperity]], they are also the only sets not to contain any Kingdom cards specifically of Victory type, though Prosperity does contain {{Card|Colony}} as a [[Basic cards|basic card]].
  
 
{{Navbox card categories}}
 
{{Navbox card categories}}
 
[[Category:Other card categories]]
 
[[Category:Other card categories]]

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