Editing Dark Ages
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* {{Card|Cultist}} - draws 3 cards when trashed | * {{Card|Cultist}} - draws 3 cards when trashed | ||
* {{Card|Feodum}} - can be trashed as part of a big money strategy, or as a means to get more Silvers to increase your point total from your other Feoda | * {{Card|Feodum}} - can be trashed as part of a big money strategy, or as a means to get more Silvers to increase your point total from your other Feoda | ||
− | * {{Card|Fortress}} - the | + | * {{Card|Fortress}} - the only card that can never be removed from your deck via trashing - as it can be infinitely trashed, it does great with cost-caring trashers |
* {{Card|Hunting Grounds}} - gains a Duchy or three Estates when trashed | * {{Card|Hunting Grounds}} - gains a Duchy or three Estates when trashed | ||
* {{Card|Market Square}} - the trashing analogue to {{Card|Tunnel}}, it is very effective at gaining Gold in heavy trashing games, and then putting that Gold to use with its +Buy | * {{Card|Market Square}} - the trashing analogue to {{Card|Tunnel}}, it is very effective at gaining Gold in heavy trashing games, and then putting that Gold to use with its +Buy |