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'''Fleet''' is a [[Project]] from [[Renaissance]]. It lets you take an [[extra turn]] after the game would normally end. Since Fleet does nothing until the game is over, it is usually purchased during endgame [[greening]].
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'''Fleet''' is a [[Project]] from [[Renaissance]]. It lets you take an [[extra turn]] after the game would normally end. Since Fleet costs {{Cost|5}} and does nothing until the game is over, it has a high opportunity cost in terms of {{Cost|5}} Kingdom cards.
  
 
== FAQ ==
 
== FAQ ==
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* Players do not sort through their cards and add up their scores until all of the Fleet turns are done, even the players without Fleet.
 
* Players do not sort through their cards and add up their scores until all of the Fleet turns are done, even the players without Fleet.
 
* If the game end conditions are no longer met after Fleet turns, the game is still over.
 
* If the game end conditions are no longer met after Fleet turns, the game is still over.
=== Other rules clarifications ===
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=== ''Other'' rules clarifications ===
 
* If no players have bought Fleet, the game ends before any extra turns happen from e.g. {{Card|Outpost}}, {{Card|Possession}}, {{Event|Mission}}, or {{Event|Seize the Day}}.
 
* If no players have bought Fleet, the game ends before any extra turns happen from e.g. {{Card|Outpost}}, {{Card|Possession}}, {{Event|Mission}}, or {{Event|Seize the Day}}.
 
* Fleet doesn't create extra turns; it creates an extra round of turns. This means that if you have Fleet and then get {{Card|Possession|Possessed}} on what would be the last turn of the game, you cannot take your Fleet turn before the {{Card|Possession}} turn.
 
* Fleet doesn't create extra turns; it creates an extra round of turns. This means that if you have Fleet and then get {{Card|Possession|Possessed}} on what would be the last turn of the game, you cannot take your Fleet turn before the {{Card|Possession}} turn.
 
* If during your Fleet turn, you play {{Card|Possession}} and make the next player buy Fleet for themselves, they do not get a turn with Fleet.
 
* If during your Fleet turn, you play {{Card|Possession}} and make the next player buy Fleet for themselves, they do not get a turn with Fleet.
* If you end the game and take an extra turn in the same turn, and another player has Fleet, you will get your extra turn. During that turn, if you buy Fleet, you will not get a Fleet turn.
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* [[If you end the game and take an extra turn in the same turn, and another player has Fleet, you will get your extra turn. During that turn, if you buy Fleet, you will not get a Fleet turn.]] I think this is incorrect since you can only have an extra turn after ending the game with Fleet. Since you want to buy it in the extra turn of opponent means you do not have it yet and so cannot play an extra turn.
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All other options (Outpost, Possession, Voyage, Mission, Seize the Day and Island Folk) do not allow extra turns after ending the game.
  
 
== Strategy ==
 
== Strategy ==
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===Other language versions===
 
===Other language versions===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
! Language !! Name !! Print !! Digital !! Text !! Notes
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! Language !! Name !! Print !! Digital !! Text
 
|-
 
|-
 
!Chinese
 
!Chinese
| 船隊<br>(pron. ''chuánduì'') || || || ||
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| 船隊 (pron. ''chuánduì'') || || ||
|-
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!Dutch
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| Vloot || {{LandscapeLangVersionImage|Dutch}} || || Nadat het spel is afgelopen komt iedere speler met dit project nog één keer aan de beurt. ||
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|-
 
|-
 
!French
 
!French
| Flotte || || || Après que la partie soit finie, les joueurs ayant un cube ici jouent un tour supplémentaire. ||
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| Flotte || || || Après que la partie soit finie, les joueurs ayant un cube ici jouent un tour supplémentaire.
 
|-
 
|-
 
!German
 
!German
| Flotte ||{{LandscapeLangVersionImage|German}}|| {{LandscapeLangVersionImage|German|d=1}} ||Nachdem das Spiel endet, gibt es eine zusätzliche Runde von Zügen nur für Spieler hiermit. ||
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| Flotte ||{{LandscapeLangVersionImage|German}}|| ||Nachdem das Spiel endet, gibt es eine zusätzliche Runde von Zügen nur für Spieler hiermit.
 
|-
 
|-
 
!Japanese
 
!Japanese
| 艦隊<br>(pron ''kantai'') || || || ゲーム終了時、これを持つプレイヤーのみ、追加で1ターンを得る。 ||
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| 艦隊 (pron ''kantai'') || || || ゲーム終了時、これを持つプレイヤーのみ、追加で1ターンを得る。
 
|-
 
|-
 
!Russian
 
!Russian
| Флот<br>(pron. ''flot'') || || || ||
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| Флот (pron. ''flot'') || || ||
|-
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!Spanish
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| Flota || {{LandscapeLangVersionImage|Spanish}} || || Una vez finalizada la partida, los jugadores que tengan esta carta disponen de una ronda de turnos adicional. || Projects are not cards, but it reads "[...] players with this card [...]".
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|}
 
|}
  
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{{Quote
 
{{Quote
 
|Text=
 
|Text=
Fleet was an idea I had and then I tried it out and well you know it was iffy, but some people liked it and there it is. I can go further and say, it was inspired by a similar idea I'd had for Kingdom Builder, the silos in the 4th expansion. Could I do something like that for Dominion? I could and it was Fleet.
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[Fleet] was an idea I had and then I tried it out and well you know it was iffy, but some people liked it and there it is. I can go further and say, it was inspired by a similar idea I'd had for Kingdom Builder, the silos in the 4th expansion. Could I do something like that for Dominion? I could and it was Fleet.
 
|Name=[[Donald X. Vaccarino]]
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.shuffleit.nl/index.php?topic=3710.msg15952#msg15952 Can we have variants to the "3 piles empty=game over" rule?]
 
|Source=[http://forum.shuffleit.nl/index.php?topic=3710.msg15952#msg15952 Can we have variants to the "3 piles empty=game over" rule?]

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