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Between {{set|Seaside}} in 2009 and {{set|Nocturne}} in 2017, a number of Dominion cards were released with abilities that are activated '''while the card is in play''', listed below a horizontal dividing line in the card text; these may be contrasted with "on-play" (or  "above-the-line") abilities, which are triggered by the card ''being played'', rather than by it being ''located in the play area''. Cards with while-in-play abilities were typically those with persistent effects on the game state that lasted for a period of time; [[Donald X. Vaccarino]]'s rationale in introducing the while-in-play mechanic was to facilitate tracking of these abilities, so players could simply inspect the cards that were visible in the play area to determine which abilities were in effect.  
 
Between {{set|Seaside}} in 2009 and {{set|Nocturne}} in 2017, a number of Dominion cards were released with abilities that are activated '''while the card is in play''', listed below a horizontal dividing line in the card text; these may be contrasted with "on-play" (or  "above-the-line") abilities, which are triggered by the card ''being played'', rather than by it being ''located in the play area''. Cards with while-in-play abilities were typically those with persistent effects on the game state that lasted for a period of time; [[Donald X. Vaccarino]]'s rationale in introducing the while-in-play mechanic was to facilitate tracking of these abilities, so players could simply inspect the cards that were visible in the play area to determine which abilities were in effect.  
  
However, players often found the rules for while-in-play abilities, and the differences between them and on-play abilities, confusing and counterintuitive—especially in cases where the same ability (such as [[cost reduction]]) was on-play for some cards (e.g., {{card|Bridge}}) and while-in-play for others (e.g., {{card|Highway|oi=2}}). As a result of this confusion, Donald X. eventually stopped introducing while-in-play abilities on new cards; and in the [[2022 Errata|2022 updates and revisions]], all remaining cards with while-in-play abilities either were [[removed]] to be replaced with new cards in the [[second edition]] of {{set|Prosperity}}, or were revised to move the abilities above the line.  
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However, players often found the rules for while-in-play abilities, and the differences between them and on-play abilities, confusing and counterintuitive—especially in cases where the same ability (such as [[cost reduction]]) was on-play for some cards (e.g., {{card|Bridge}}) and while-in-play for others (e.g., {{card|Highway|oi=2}}). As a result of this confusion, Donald X. eventually stopped introducing while-in-play abilities on new cards; and in the 2022 updates and revisions, all remaining cards with while-in-play abilities were either [[removed]] to be replaced with new cards in the [[second edition]] of {{set|Prosperity}}, or were revised to move the abilities above the line.  
  
 
=== Differences between while-in-play and on-play ===
 
=== Differences between while-in-play and on-play ===
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* If you play the same card multiple times on the same turn via a Throne Room variant, its "on-play" abilities happen each time you play it; but there is only one copy of the card in the play area, so its while-in-play abilities only happen once.
 
* If you play the same card multiple times on the same turn via a Throne Room variant, its "on-play" abilities happen each time you play it; but there is only one copy of the card in the play area, so its while-in-play abilities only happen once.
 
* If a card is played by a Command variant, it never enters play, so its while-in-play abilities never activate but its on-play effects do. Similarly, if a card is removed from play prematurely, its while-in-play abilities cease to operate, but any persistent on-play abilities remain in effect.
 
* If a card is played by a Command variant, it never enters play, so its while-in-play abilities never activate but its on-play effects do. Similarly, if a card is removed from play prematurely, its while-in-play abilities cease to operate, but any persistent on-play abilities remain in effect.
* {{card|Enchantress}} and [[Way]]s overrule the on-play abilities of an [[Action]] card, but leave the while-in-play abilities unchanged; {{card|Highwayman}} does the same for a [[Treasure]] card.
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* {{card|Enchantress}} and [[Way]]s overrule the on-play abilities of an [[Action]] card, but leave the while-in-play abilities unchanged.
  
 
=== List of cards with while-in-play abilities ===
 
=== List of cards with while-in-play abilities ===
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* {{set|Seaside}}: {{card|Lighthouse|oi=3}}
 
* {{set|Seaside}}: {{card|Lighthouse|oi=3}}
 
* {{set|Prosperity}}: {{card|Quarry|oi=3}}, {{card|Hoard|oi=3}}
 
* {{set|Prosperity}}: {{card|Quarry|oi=3}}, {{card|Hoard|oi=3}}
* {{set|Cornucopia}}: {{card|Princess|oi=2}} (later renamed {{card|Renown}})
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* {{set|Cornucopia}}: {{card|Princess|oi=2}}
 
* {{set|Hinterlands}}: {{card|Haggler|oi=2}}, {{card|Highway|oi=2}}
 
* {{set|Hinterlands}}: {{card|Haggler|oi=2}}, {{card|Highway|oi=2}}
 
* {{set|Guilds}}: {{card|Merchant Guild|oi=2}}
 
* {{set|Guilds}}: {{card|Merchant Guild|oi=2}}
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* {{set|Dark Ages}}: {{card|Urchin}}
 
* {{set|Dark Ages}}: {{card|Urchin}}
* {{set|Adventures}}: [[Traveller]]s
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* {{set|adventures}}: [[Traveller]]s
 
** {{card|Page}}, {{card|Treasure Hunter}}, {{card|Warrior}}, and {{card|Hero}}
 
** {{card|Page}}, {{card|Treasure Hunter}}, {{card|Warrior}}, and {{card|Hero}}
 
** {{card|Peasant}}, {{card|Soldier}}, {{card|Fugitive}}, and {{card|Disciple}}
 
** {{card|Peasant}}, {{card|Soldier}}, {{card|Fugitive}}, and {{card|Disciple}}
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* [[Promo]]: {{card|Walled Village}}
 
* [[Promo]]: {{card|Walled Village}}
  
The effects of the [[Trait]]s {{trait|Reckless}} and {{trait|Tireless}}, and the [[Artifact]] {{artifact|Horn}}, that move a card when it is discarded from play are not strictly speaking "below the line", but they are similarly not overruled by Ways, {{card|Enchantress}}, or {{card|Highwayman}}.
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The effect of the [[Trait]] {{trait|Reckless}} to return a card to the [[supply]] when it is discarded from play is not strictly speaking "below the line", but it is similarly not overruled by Ways, {{card|Enchantress}}, or {{card|Highwayman}}.
  
 
=== Donald X.'s evolving thoughts on while-in-play ===
 
=== Donald X.'s evolving thoughts on while-in-play ===

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