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Most Throne Room variants can be used on [[Duration]] cards and will stay in play until the Duration card is discarded. For example, if {{Card|Gear}} is played twice via Throne Room and the player chooses to set aside cards with Gear on either or both of the plays, both Gear and therefore also Throne Room will stay in play until the end of the following turn, but if the player does not choose to set any cards aside with Gear on either play, the Gear will be discarded from play at the end of the turn it was played and therefore so will the Throne Room. If Throne Room is used on {{Card|Hireling}}, which stays in play permanently, then the Throne Room will also stay in play permanently, and the player will receive +2 cards at the start of each turn. If a Throne Room variant is used to play another Throne Room variant twice and then play a Duration card each time, only the Throne Room variant that played the Duration card directly stays out; the first Throne Room variant does not.
 
Most Throne Room variants can be used on [[Duration]] cards and will stay in play until the Duration card is discarded. For example, if {{Card|Gear}} is played twice via Throne Room and the player chooses to set aside cards with Gear on either or both of the plays, both Gear and therefore also Throne Room will stay in play until the end of the following turn, but if the player does not choose to set any cards aside with Gear on either play, the Gear will be discarded from play at the end of the turn it was played and therefore so will the Throne Room. If Throne Room is used on {{Card|Hireling}}, which stays in play permanently, then the Throne Room will also stay in play permanently, and the player will receive +2 cards at the start of each turn. If a Throne Room variant is used to play another Throne Room variant twice and then play a Duration card each time, only the Throne Room variant that played the Duration card directly stays out; the first Throne Room variant does not.
  
=== Cards that leave play ===
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=== Card's that leave play ===
  
 
Throne Room variants are a special exception to the rule that a card can't be played if the [[stop-moving rule]] prevents it from entering the [[in play|play area]]. If you use a Throne Room variant on a card that removes itself from the play area, such as {{card|Horse}}, the card still gets played a second time; it doesn't return to the play area, but its abilities still activate as usual. However, abilities that are contingent on the card moving itself somewhere else, such as those of {{card|Mining Village}} or {{card|Madman}}, can only activate once; the card has already moved to where it's going and doesn't move itself a second time.
 
Throne Room variants are a special exception to the rule that a card can't be played if the [[stop-moving rule]] prevents it from entering the [[in play|play area]]. If you use a Throne Room variant on a card that removes itself from the play area, such as {{card|Horse}}, the card still gets played a second time; it doesn't return to the play area, but its abilities still activate as usual. However, abilities that are contingent on the card moving itself somewhere else, such as those of {{card|Mining Village}} or {{card|Madman}}, can only activate once; the card has already moved to where it's going and doesn't move itself a second time.

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