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'''Trasher''' is the generic term for any card with the ability to [[trash]] one or more cards from your hand or deck. (Cards which trash another player's cards are considered [[trashing attack|trashing attacks]], while cards that trash themselves are referred to as [[one-shot|one-shots]]).   
 
'''Trasher''' is the generic term for any card with the ability to [[trash]] one or more cards from your hand or deck. (Cards which trash another player's cards are considered [[trashing attack|trashing attacks]], while cards that trash themselves are referred to as [[one-shot|one-shots]]).   
  
There are two main uses for trashers. The first is simply to eliminate weak cards from the deck ("deck-[[thinning]]"), in order to enable faster [[cycling]] and have more concentrated hands of useful cards—this chiefly involves trashing starting cards ({{Card|Copper|Coppers}} or [[Heirloom]]s and {{Card|Estate|Estates}} or [[Shelter|Shelters]]) and {{Card|Curse|Curses}}, but can also apply to cards that were purchased for early-game use and have outlived their usefulness, such as [[curser|cursers]] after the Curse pile is depleted.
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There are two main uses for trashers. The first is simply to eliminate weak cards from the deck ("deck-[[thinning]]"), in order to enable faster [[cycling]] and have more concentrated hands of useful cards—this chiefly involves trashing starting cards ({{Card|Copper|Coppers}} and {{Card|Estate|Estates}} or [[Shelter|Shelters]]) and {{Card|Curse|Curses}}, but can also apply to cards that were purchased for early-game use and have outlived their usefulness, such as [[curser|cursers]] after the Curse pile is depleted.
  
The second is to receive some benefit as a result of trashing a card—either by trashing a card that has an on-trash effect, or because the trasher itself has a useful effect that requires you to trash a card in order to activate it. Trashers in this last category are often referred to under the umbrella term "[[trash for benefit]]", though sometimes (as below) the term specifically refers to trashers that give better benefits for trashing more valuable cards.
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The second is to receive some benefit as a result of trashing a card—either by trashing a card that has an on-trash effect, or because the trasher itself has a useful effect that requires you to trash a card in order to activate it. Trashers in this last category are often referred to under the umbrella term "[[trash for benefit]]", though sometimes (as below) the term specifically refers to trashers that give better benefits for trashing more powerful cards.
  
 
=Types of trashers=
 
=Types of trashers=
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* [[Hinterlands]]: {{card|Souk}} has an on-gain trashing effect.  
 
* [[Hinterlands]]: {{card|Souk}} has an on-gain trashing effect.  
 
* [[Dark Ages]]: {{Card|Mercenary}}, {{Card|Count}}, {{Card|Dame Anna}}
 
* [[Dark Ages]]: {{Card|Mercenary}}, {{Card|Count}}, {{Card|Dame Anna}}
* [[Guilds]]: ''{{Card|Doctor}}'' (which also has an on-buy trashing effect)
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* [[Guilds]]: {{Card|Doctor}} (which also has an on-buy trashing effect)
 
* [[Adventures]]: {{Card|Amulet}}, {{Event|Bonfire}}, {{Event|Trade}}
 
* [[Adventures]]: {{Card|Amulet}}, {{Event|Bonfire}}, {{Event|Trade}}
 
* [[Empires]]: {{card|Temple}}, {{Event|Donate}}
 
* [[Empires]]: {{card|Temple}}, {{Event|Donate}}
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* {{Set|Renaissance}}: {{project|Cathedral}}, {{Project|Sewers}} (requires at least one other trasher)
 
* {{Set|Renaissance}}: {{project|Cathedral}}, {{Project|Sewers}} (requires at least one other trasher)
 
* {{set|Allies}}: {{card|Sentinel}}, {{Ally|Peaceful Cult}}
 
* {{set|Allies}}: {{card|Sentinel}}, {{Ally|Peaceful Cult}}
* {{Set|Plunder}}: {{event|Maelstrom}}, {{card|Secluded Shrine}}
 
 
* [[Promo]]: {{Card|Sauna}} (dependent on how many {{Card|Silver|Silvers}} you play)
 
* [[Promo]]: {{Card|Sauna}} (dependent on how many {{Card|Silver|Silvers}} you play)
  
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* [[Menagerie (expansion)|Menagerie]]: {{Card|Scrap}}
 
* [[Menagerie (expansion)|Menagerie]]: {{Card|Scrap}}
 
* [[Allies]]: {{card|Broker}}
 
* [[Allies]]: {{card|Broker}}
* [[Plunder (expansion)|Plunder]]: {{card|Crucible}}
 
  
 
Related effects include the following:
 
Related effects include the following:
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* [[Empires]]: {{Card|Catapult}} has an effect with a cost ''threshold'', but not a scaling one.
 
* [[Empires]]: {{Card|Catapult}} has an effect with a cost ''threshold'', but not a scaling one.
 
* [[Empires]]: {{Card|Sacrifice}} has an effect that depends on the trashed card's [[type]], rather than its cost.
 
* [[Empires]]: {{Card|Sacrifice}} has an effect that depends on the trashed card's [[type]], rather than its cost.
* [[Plunder (expansion)|Plunder]]: {{card|Maroon}} has an effect that scales with the ''number'' of types the trashed card has.
 
  
 
== Single-card trashers ==
 
== Single-card trashers ==
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* [[Dark Ages]]: {{Card|Altar}}, {{Card|Death Cart}}, {{Card|Forager}}, {{Card|Junk Dealer}}, {{Card|Rats}}
 
* [[Dark Ages]]: {{Card|Altar}}, {{Card|Death Cart}}, {{Card|Forager}}, {{Card|Junk Dealer}}, {{Card|Rats}}
 
** Altar and Rats resemble Remodelers in that they trash one card and gain one card, but what card can be gained is not dependent on what card is trashed.
 
** Altar and Rats resemble Remodelers in that they trash one card and gain one card, but what card can be gained is not dependent on what card is trashed.
* [[Guilds & Cornucopia]]: {{card|Infirmary}}
 
 
* [[Adventures]]: {{Card|Ratcatcher}}, {{Event|Plan}}
 
* [[Adventures]]: {{Card|Ratcatcher}}, {{Event|Plan}}
 
* [[Empires]]: {{Card|Small Castle}}, {{Event|Advance}}
 
* [[Empires]]: {{Card|Small Castle}}, {{Event|Advance}}
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* [[Nocturne]]: {{Boon|The Flame's Gift}}, {{card|Goat}}, {{card|Zombie Apprentice}}
 
* [[Nocturne]]: {{Boon|The Flame's Gift}}, {{card|Goat}}, {{card|Zombie Apprentice}}
 
* [[Renaissance]]: {{Card|Hideout}}, {{Card|Priest}}
 
* [[Renaissance]]: {{Card|Hideout}}, {{Card|Priest}}
* [[Menagerie (expansion)|Menagerie]]: {{Card|Goatherd}}, {{Way|Way of the Goat}}
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* [[Menagerie]]: {{Card|Goatherd}}, {{Way|Way of the Goat}}
 
* [[Allies]]: {{card|Student}}, {{card|Acolyte}}, {{Ally|Woodworkers' Guild}}
 
* [[Allies]]: {{card|Student}}, {{card|Acolyte}}, {{Ally|Woodworkers' Guild}}
 
** Acolyte resembles a Remodeler in that it trashes one card and gains one card, but what card can be gained is not dependent on what card is trashed.
 
** Acolyte resembles a Remodeler in that it trashes one card and gains one card, but what card can be gained is not dependent on what card is trashed.
 
** {{Ally|Woodworkers' Guild}} resembles a Remodeler in that it trashes one card and gains one card, but what card can be gained is not dependent on what card is trashed.
 
** {{Ally|Woodworkers' Guild}} resembles a Remodeler in that it trashes one card and gains one card, but what card can be gained is not dependent on what card is trashed.
* [[Plunder (expansion)|Plunder]]: {{card|Pickaxe}}, {{trait|Pious}}, {{card|Prize Goat}}, {{card|Rope}}, {{event|Scrounge}}, {{card|Shaman}}
 
** Pickaxe resembles a Remodeler in that it trashers one card and can gain a card if the trashed card has a high enough cost, but other than the cost limitation what is gained is not dependent on what is trashed.
 
 
* [[Promo]]: {{card|Church}}
 
* [[Promo]]: {{card|Church}}
 
** {{card|Sauna}} in effect allows you to use {{card|Silver}} as a single-card trasher.
 
** {{card|Sauna}} in effect allows you to use {{card|Silver}} as a single-card trasher.
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* Seaside: {{Card|Native Village}}, ''{{Card|Ambassador}}'', {{Card|Island}}
 
* Seaside: {{Card|Native Village}}, ''{{Card|Ambassador}}'', {{Card|Island}}
 
* Adventures: {{Card|Miser}}
 
* Adventures: {{Card|Miser}}
* [[Menagerie (expansion)|Menagerie]]: {{Event|Banish}}, {{Card|Bounty Hunter}}, {{Card|Sanctuary}}, {{Way|Way of the Butterfly}}, {{way|Way of the Horse}}, {{way|Way of the Turtle}}
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* [[Menagerie (expansion)|Menagerie]]: {{Event|Banish}}, {{Card|Bounty Hunter}}, {{Card|Sanctuary}}, {{Event|Way of the Butterfly}}, {{Event|Way of the Turtle}}
* Allies: {{card|Swap}}
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* Plunder: {{card|Cage}}
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** Cage removes cards from your deck for the long term, but only temporarily; they return to you when you start [[greening]].
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* Promo: {{Card|Prince}}
 
* Promo: {{Card|Prince}}
 
** (However, removing undesirable Action cards from the deck is not the best use of Prince.)
 
** (However, removing undesirable Action cards from the deck is not the best use of Prince.)

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