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== Trivia ==
 
== Trivia ==
 
=== Possibility of future vanilla cards ===
 
=== Possibility of future vanilla cards ===
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"+1 Action +1 Buy +{{Cost|1}}" started out in the {{Card|Herbalist}} slot, as {{Card|Herbalist}}; you can see it in the outtakes article (http://dominionstrategy.com/2013/06/24/dominion-outtakes/). Note that it did not survive; it seemed fine to me, but some people found it too boring. It's hard to evaluate these things because the playtesters have played a lot more Dominion than a normal person.
 
 
There isn't much you can do with a vanilla card that wouldn't just seem too redundant with existing things, but maybe there's something. Figuring this out isn't great; if there's something left and I end up making another expansion, I'd just as soon the amazing vanilla card is a surprise.
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg361490#msg361490 Interview with Donald X.]
 
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If you count things like {{Card|Candlestick Maker}} then maybe there could be another one; it would take me making another set with something that could use the +1 notation, and then having a reasonable vanilla-if-that-counts card to do, but those things are possible. If you count discarding and trashing somehow, sure, maybe there's another thing there that somehow hasn't happened. If you count [[Ruins]]es and {{Card|Necropolis}} then maybe.
 
If you count things like {{Card|Candlestick Maker}} then maybe there could be another one; it would take me making another set with something that could use the +1 notation, and then having a reasonable vanilla-if-that-counts card to do, but those things are possible. If you count discarding and trashing somehow, sure, maybe there's another thing there that somehow hasn't happened. If you count [[Ruins]]es and {{Card|Necropolis}} then maybe.
  
A pure original +'s vanilla kingdom card, probably not happening. The one chance it would have is "secretly the cost is a mechanic but we somehow aren't counting that," like {{Debt}} (which did have vanilla cards for a bit). The problem is picking a set of things that aren't just redundant with or strictly better/worse than existing cards. The smaller numbers are covered; the bigger numbers are normally too expensive.
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A pure original +'s vanilla kingdom card, probably not happening. The one chance it would have is "secretly the cost is a mechanic but we somehow aren't counting that," like debt (which did have vanilla cards for a bit). The problem is picking a set of things that aren't just redundant with or strictly better/worse than existing cards. The smaller numbers are covered; the bigger numbers are normally too expensive.
  
 
If "worth {{VP}}" counts then Empires had "double {{Card|Harem}}" for a bit. As the bottom card of a split pile, another invisible complication.
 
If "worth {{VP}}" counts then Empires had "double {{Card|Harem}}" for a bit. As the bottom card of a split pile, another invisible complication.

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