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{{Infobox Event | {{Infobox Event | ||
|name = Ball | |name = Ball | ||
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|type1 = Event | |type1 = Event | ||
|illustrator = Brian Brinlee | |illustrator = Brian Brinlee | ||
− | |text = Take your | + | |text = Take your -{{Cost|1}} token. Gain 2 cards each costing up to {{Cost|4}}. |
}} | }} | ||
− | '''Ball''' is an [[Event]] from [[Adventures]]. It allows you to gain 2 cards each costing up to {{Cost|4}} for only {{Cost|5}} this turn, at the expense of taking your | + | '''Ball''' is an [[Event]] from [[Adventures]]. It allows you to gain 2 cards each costing up to {{Cost|4}} for only {{Cost|5}} this turn, at the expense of taking your -{{Cost|1}} [[Adventures tokens#Penalty tokens|token]]. |
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | * When you buy this, you take your | + | * When you buy this, you take your -{{Cost|1}} token, which will cause you to get less the next time you get {{Cost|}}. |
* Then you gain 2 cards, each costing up to {{Cost|4}}. | * Then you gain 2 cards, each costing up to {{Cost|4}}. | ||
* They can be 2 copies of the same card, or 2 different cards. | * They can be 2 copies of the same card, or 2 different cards. | ||
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=== Other rules clarifications === | === Other rules clarifications === | ||
− | * This Event may be bought more than once per turn, gaining cards each time; however, the | + | * This Event may be bought more than once per turn, gaining cards each time; however, the -{{Cost|1}} token can only be taken once. |
== Strategy == | == Strategy == | ||
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Another comparison that can be made is {{Card|Talisman}}. With Talisman, you can double a card up to {{cost|4}}. Ball is quicker than Talisman - you don't have to add the Talisman to your deck first, and there's also no expensive {{Card|Copper}} getting in the way of your other cards. However, it is more expensive, and it gets progressively more expensive with every use, since Ball, like all Events, is essentially a one-shot (you have to buy it over and over if you want to benefit from it multiple times). If you expect to benefit from getting an extra card very often, Talisman might be better in the long run; otherwise, if there's only one pile you want to run down quickly, Ball might be sufficient. | Another comparison that can be made is {{Card|Talisman}}. With Talisman, you can double a card up to {{cost|4}}. Ball is quicker than Talisman - you don't have to add the Talisman to your deck first, and there's also no expensive {{Card|Copper}} getting in the way of your other cards. However, it is more expensive, and it gets progressively more expensive with every use, since Ball, like all Events, is essentially a one-shot (you have to buy it over and over if you want to benefit from it multiple times). If you expect to benefit from getting an extra card very often, Talisman might be better in the long run; otherwise, if there's only one pile you want to run down quickly, Ball might be sufficient. | ||
− | Something to keep in mind with Ball is that there is only one -1 Coin token, so if you buy two or more Balls in a single turn, you only get one token. Effectively, this means that the cost of every Ball beyond the first one is actually {{cost|5}}, instead of secretly {{ | + | Something to keep in mind with Ball is that there is only one -1 Coin token, so if you buy two or more Balls in a single turn, you only get one token. Effectively, this means that the cost of every Ball beyond the first one is actually {{cost|5}}, instead of secretly {{coin|1}} extra, like the first. Another cool trick is using Ball to circumvent penalties from buying cards, since Events are not considered cards, including {{Card|Haunted Woods}}, {{Card|Swamp Hag}} and {{Card|Embargo}}. You can also go for Ball on {{Card|Mission}} turns for the same reason. |
=== Synergies === | === Synergies === | ||
* Power {{cost|4}} cards | * Power {{cost|4}} cards | ||
− | * {{ | + | * {{Card|Mission}} |
− | + | ||
=== Antisynergies === | === Antisynergies === | ||
* Power {{cost|5}} cards | * Power {{cost|5}} cards | ||
− | * {{Card|Haunted Woods}}, {{Card|Swamp Hag}} and {{Card|Embargo}} have their | + | * {{Card|Haunted Woods}}, {{Card|Swamp Hag}} and {{Card|Embargo}} have their Attacks nullified to some extent |
− | == | + | == Alternate versions == |
− | + | <gallery> | |
− | + | File:BallDigital.jpg|Digital version for [[Dominion Online]] | |
− | + | </gallery> | |
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== Trivia == | == Trivia == | ||
[[Image:BallArt.jpg|thumb|right|500px|Official card art.]] | [[Image:BallArt.jpg|thumb|right|500px|Official card art.]] | ||
+ | === In other languages === | ||
+ | * Dutch: Bal | ||
+ | * Finnish: Tanssiaiset | ||
+ | * French: Bal | ||
+ | * German: Ball | ||
+ | * Japanese: 舞踏会 (pron. ''budōkai'') | ||
+ | |||
=== Secret History === | === Secret History === | ||
{{Quote|Text=A simple concept. The -{{Cost|1}} token wasn't there until late. The very first version {{Card|Chancellor|Chancellor'd}}, but that was cwazy. | {{Quote|Text=A simple concept. The -{{Cost|1}} token wasn't there until late. The very first version {{Card|Chancellor|Chancellor'd}}, but that was cwazy. | ||
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=13082.0 The Secret History of Dominion: Adventures] | |Source=[http://forum.dominionstrategy.com/index.php?topic=13082.0 The Secret History of Dominion: Adventures] | ||
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}} | }} | ||
{{Navbox Adventures}} | {{Navbox Adventures}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |