Bandit Camp
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{{Infobox Card | {{Infobox Card | ||
|name = Bandit Camp | |name = Bandit Camp | ||
+ | |cost = 5 | ||
|type1 = Action | |type1 = Action | ||
|illustrator = RC Torres | |illustrator = RC Torres | ||
− | |text = +1 Card<br | + | |text = '''+1 Card<br>+2 Actions'''<br>Gain a Spoils from the Spoils pile. |
}} | }} | ||
+ | |||
+ | '''Bandit Camp''' is an [[Action]] card from [[Dark Ages]]. It is a [[Village (card category)|village]] that gains you a {{Card|Spoils}} to use later. | ||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
* Draw a card before gaining a Spoils. | * Draw a card before gaining a Spoils. | ||
− | * The Spoils comes from the Spoils pile, which is not part of the Supply | + | * The Spoils comes from the Spoils pile, which is not part of the [[Supply]]. |
* If there are no Spoils cards left, you do not get one. | * If there are no Spoils cards left, you do not get one. | ||
=== Other Rules clarifications === | === Other Rules clarifications === | ||
− | == Strategy | + | == Strategy == |
− | === | + | Bandit Camp is both a [[Village (card category)|village]] and a {{Card|Spoils}} [[gainer]]. |
− | === | + | |
+ | In [[money strategies]], it can be useful early on as essentially a delayed {{Card|Gold}} for {{Cost|5}}, since every shuffle after the first time you see your Bandit Camp, your deck will both gain and use one {{Card|Spoils}}. It also potentially eases [[terminal]] [[collision]], allowing a money deck to support a few extra terminal [[Action]]s. | ||
+ | |||
+ | In [[engines]], it is primarily used as a village, but it tends to delay achieving [[deck control]] by adding a temporary [[stop card]] to your deck. For this reason, if there are other villages, you are likely to want to get them first and get Bandit Camps later once your deck is more under control. Later, however, it becomes a great way to add both a village and additional [[payload]] to your deck simultaneously. In a deck that draws itself, the {{Card|Spoils}} you gain becomes like a {{Card|Gold}} that is particularly likely to be found near the end of your turn (since it is gained to the discard pile), so it is less likely than a {{Card|Gold}} to interfere with your ability to find all your [[draw]] cards. Bandit Camp works particularly well with cards that synergize with {{Card|Spoils}} such as {{Card|Counterfeit}}. | ||
+ | |||
+ | ===Notable synergies=== | ||
+ | * {{Event|Triumph}} | ||
+ | |||
+ | ===External strategy articles=== | ||
+ | ''Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.'' | ||
+ | * [http://forum.dominionstrategy.com/index.php?topic=5428 2012 forum discussion] | ||
+ | |||
+ | == Versions == | ||
+ | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{CardVersionImage|Bandit CampOld|Bandit Camp}} || {{CardVersionImage|Bandit CampDigitalOld|Bandit Camp from Goko/Making Fun}} || '''+1 Card'''. '''+2 Actions'''. Gain a Spoils from the Spoils pile. || Dark Ages 1st Edition || August 2012 | ||
+ | |- | ||
+ | | {{CardVersionImage|Bandit Camp|Bandit Camp}} || {{CardVersionImage|Bandit CampDigital|Bandit Camp from Shuffle iT}} || '''+1 Card'''. '''+2 Actions'''. Gain a Spoils from the Spoils pile. || Dark Ages [[Second Edition|2nd Edition]] || September 2017 | ||
+ | |} | ||
+ | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
+ | |- | ||
+ | !Czech | ||
+ | | Tábor banditů || {{CardLangVersionImage|Czech}} || || || | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Bandietenkamp || || || || | ||
+ | |- | ||
+ | !Finnish | ||
+ | | Rosvoleiri || || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Camp de bandits || || || || | ||
+ | |- | ||
+ | !German | ||
+ | | Banditenlager ||{{CardLangVersionImage|German}}|| || '''+1 Karte<br>+2 Aktionen'''<br>Nimm dir eine Karte<br>vom Beute-Stapel. || | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 山賊の宿営地 (pron. ''sanzoku no shukuei-chi'') || || || '''+1 カードを引く'''。 '''+2 アクション'''。略奪品の山から略奪品1枚を獲得する。 || | ||
+ | |- | ||
+ | !Korean | ||
+ | | 산적 소굴 (pron. ''sanjeog sogul'', lit. ''bandit's lair'') || || || || | ||
+ | |- | ||
+ | !Polish | ||
+ | | Obóz bandytów || || || || Although Polish version is not released, this card is referred to in the Polish version of ''[[Empires]]'' rulebook | ||
+ | |- | ||
+ | !Russian | ||
+ | | Лагерь Разбойников (pron. ''lagyer' razboynikov'') || || || || | ||
+ | |- | ||
+ | !Spanish | ||
+ | | Campamento de Bandidos || || || || | ||
+ | |} | ||
+ | |||
== Trivia == | == Trivia == | ||
+ | [[Image:Bandit_CampArt.jpg|thumb|right|354px|Official card art.]] | ||
+ | |||
=== Secret History === | === Secret History === | ||
{{Quote | {{Quote | ||
− | |Text=I started out trying '+1 card, +1 action, gain a Silver.' It was a very basic card I hadn't done yet. It was kind of weak. I tried it with the Fool's Gold reaction on the bottom. Then the set needed another village, so I changed it to '+1 card, +2 actions, gain a Silver.' At that point people would complain that gaining Silver was at cross-purposes to having a village - the Silver reduces your chance of drawing your actions together. I thought it was fine though; some people won't see that, and if you are a more serious player who does see that, well, does it stop you from buying the card? I think not. And anyway some of the cards have to be simple.<br> | + | |Text=I started out trying '+1 card, +1 action, gain a Silver.' It was a very basic card I hadn't done yet. It was kind of weak. I tried it with the {{Card|Fool's Gold}} reaction on the bottom. Then the set needed another village, so I changed it to '+1 card, +2 actions, gain a Silver.' At that point people would complain that gaining Silver was at cross-purposes to having a village - the Silver reduces your chance of drawing your actions together. I thought it was fine though; some people won't see that, and if you are a more serious player who does see that, well, does it stop you from buying the card? I think not. And anyway some of the cards have to be simple.<br> |
<br> | <br> | ||
When I was looking for things to do with Spoils, I saw this card, and thought hey, try changing that Silver to Spoils. And that worked out, and somehow people stopped complaining. The one-shot Gold does not water down your village-ing capabilities as much as the Silver did. | When I was looking for things to do with Spoils, I saw this card, and thought hey, try changing that Silver to Spoils. And that worked out, and somehow people stopped complaining. The one-shot Gold does not water down your village-ing capabilities as much as the Silver did. | ||
Line 24: | Line 84: | ||
|Source=[http://forum.dominionstrategy.com/index.php?topic=4318.0 The Secret History of the Dark Ages Cards]}} | |Source=[http://forum.dominionstrategy.com/index.php?topic=4318.0 The Secret History of the Dark Ages Cards]}} | ||
+ | {{Navbox Dark Ages}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 15:15, 19 May 2021
Bandit Camp | |
---|---|
Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Dark Ages |
Illustrator(s) | RC Torres |
Card text | |
+1 Card +2 Actions Gain a Spoils from the Spoils pile. |
Bandit Camp is an Action card from Dark Ages. It is a village that gains you a Spoils to use later.
Contents |
FAQ
Official FAQ
- Draw a card before gaining a Spoils.
- The Spoils comes from the Spoils pile, which is not part of the Supply.
- If there are no Spoils cards left, you do not get one.
Other Rules clarifications
Strategy
Bandit Camp is both a village and a Spoils gainer.
In money strategies, it can be useful early on as essentially a delayed Gold for , since every shuffle after the first time you see your Bandit Camp, your deck will both gain and use one Spoils. It also potentially eases terminal collision, allowing a money deck to support a few extra terminal Actions.
In engines, it is primarily used as a village, but it tends to delay achieving deck control by adding a temporary stop card to your deck. For this reason, if there are other villages, you are likely to want to get them first and get Bandit Camps later once your deck is more under control. Later, however, it becomes a great way to add both a village and additional payload to your deck simultaneously. In a deck that draws itself, the Spoils you gain becomes like a Gold that is particularly likely to be found near the end of your turn (since it is gained to the discard pile), so it is less likely than a Gold to interfere with your ability to find all your draw cards. Bandit Camp works particularly well with cards that synergize with Spoils such as Counterfeit.
Notable synergies
External strategy articles
Note: Article(s) below are by individual authors and may not represent the community's current views on cards, but may provide more in-depth information or give historical perspective. Caveat emptor.
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+1 Card. +2 Actions. Gain a Spoils from the Spoils pile. | Dark Ages 1st Edition | August 2012 | ||
+1 Card. +2 Actions. Gain a Spoils from the Spoils pile. | Dark Ages 2nd Edition | September 2017 |
Other language versions
Language | Name | Digital | Text | Notes | |
---|---|---|---|---|---|
Czech | Tábor banditů | ||||
Dutch | Bandietenkamp | ||||
Finnish | Rosvoleiri | ||||
French | Camp de bandits | ||||
German | Banditenlager | +1 Karte +2 Aktionen Nimm dir eine Karte vom Beute-Stapel. |
|||
Japanese | 山賊の宿営地 (pron. sanzoku no shukuei-chi) | +1 カードを引く。 +2 アクション。略奪品の山から略奪品1枚を獲得する。 | |||
Korean | 산적 소굴 (pron. sanjeog sogul, lit. bandit's lair) | ||||
Polish | Obóz bandytów | Although Polish version is not released, this card is referred to in the Polish version of Empires rulebook | |||
Russian | Лагерь Разбойников (pron. lagyer' razboynikov) | ||||
Spanish | Campamento de Bandidos |
Trivia
Secret History