Banquet

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'''Banquet''' is an [[Event]] from [[Empires]].  It lets you get {{cost|4}} and {{cost|5]} cards at a discount, with the penalty of also junking your deck with extra {{Card|Copper}}.
+
'''Banquet''' is an [[Event]] from [[Empires]].  It lets you get {{cost|4}} and {{cost|5}} cards at a discount, with the penalty of also junking your deck with extra {{Card|Copper}}.
 
== FAQ ==
 
== FAQ ==
 
=== Official FAQ ===
 
=== Official FAQ ===
Line 14: Line 14:
  
 
== Strategy ==
 
== Strategy ==
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 +
Banquet is a mediocre event, but in the right kingdoms it can be insanely good. Any games where you want {{Cost|5}} cards early in the game (and don't mind the Copper), Banquet is good, especially if the kingdom includes a trasher  like {{Event|Donate}} or {{Card|Chapel}}, or something like {{Card|Trader}}, to avoid gaining the Coppers in the first place. However, for Banquet to really shine, you need cards that like the Copper.
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=== [[Counting House]] ===
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The {{Card|Counting House}}-Banquet combo is one of the best in the game. Virtually unbeatable, it's an extremely fast strategy, winning over {{Card|Goons}}, {{Card|Minion}}, and even (barely)
 +
{{Card|Chapel}} in about 15 turns. The strategy itself is quite simple. All you have to do is gain Counting House with Banquet every turn unless you have {{Cost|8}} or more, in which case you should buy a {{Card|Province}} (if you have less than {{Cost|3}}, just buy a Copper). When you have enough Coppers in your discard pile to buy a Province, you will be able to buy one every turn that you have Counting House until you reshuffle. Cursers have very little effect, as your opponent will only get to play their {{Card|Witch}} or {{Card|Swindler}} 6-7 times at best, barely making a dent in your 40{{VP}}+. Also, {{Card|Curse|Curses}} don't bog you down very much: all you need to buy a Province is eight Coppers in your discard pile and a Counting House in your hand. Any discard down to X attacks such as {{Card|Militia}} will have no effect, as long as you keep your Counting House in hand. (Multiple {{Card|Torturer|Torturers}} may put a stop to you, however.) Most other strategies will take too long to get started, as [[Big Money]] will only get about 2 Provinces in a 15-turn game.
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=== [[Coppersmith]] ===
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The {{Card|Coppersmith}} and Banquet strategy works the same way as the Counting House-Banquet, except you gain Coppersmith with the Banquet instead of Counting House. This strategy is by no means as good as Counting House-Banquet, however. The main problem with this strategy is that you need four Coppers and a Coppersmith in your hand to buy a Province. Discard attacks and cursers can hurt you quite a bit by lowering your handsize and cluttering your deck, making it hard to get four Coppers in your hand. Even {{Card|Cutpurse}} could easily cost you a Province. This strategy may get you a few Provinces, but will rarely split them 4-4 in a 2-player game. {{Card|Duchy|Duchies}} may seem like a good alternative to Provinces, but even this strategy has it's drawbacks, such as:
 +
 +
* Cluttered deck:
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Buying a lot of Duchies equals a lot of green cards.
 +
 +
* Few victory points:
 +
In a 2-player game, if you empty the Duchy pile, you'd get ~ 24 points. Your opponent could buy eight Provinces and get ~ 48 points. Even though you would most likely buy all the Duchies before your opponent emptied the Provinces out, four or five {{Card|Estate|Estates}} isn't going to propel you to victory. (Even if {{Card|Tunnel}} or {{card|Island}} is in the game, you'd find it hard to catch up. You would, however, have a chance to end the game before the Provinces are gone, and Islands could help un-clutter your deck, but you probably wouldn't Island enough Victory cards to make a difference.)
 +
 +
* You need to run down a third pile before your opponent buys his sixth Province. (Again, Tunnel or something similar could potentially work)
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One solution to all three of these problem is the {{Card|Harem}}:
 +
 +
* If you buy Harem first, then Duchies, you'll have more {{Cost|}} to spend.
 +
 +
* Eight Harems plus eight Duchies equals 40 points. Still not enough to beat eight Provinces, but you could potentially buy a Province or two this way, elevating your chances of winning.
 +
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* {{Card|Harem}} is your third pile.
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 +
This still wouldn't work very well. However, if you went for Harems, Provinces, and Duchies (Duchies only late in the game), you would have a much better chance. Overall, the Coppersmith-Banquet is a fairly bad strategy, not nearly as good as the Counting House-Banquet.
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=== [[Gardens]] or [[Philosopher's Stone]] ===
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The {{Card|Gardens}} with Banquet is better than you may think, even though you can't gain a Gardens with banquet. The basic strategy is:
 +
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* Less than {{Cost|3}}: Buy a Copper.
 +
 +
* {{Cost|3}} to {{Cost|5}}: Buy Banquet and gain a {{Card|Silver}}, or buy a Gardens.
 +
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* {{Cost|6}}: If you have [[+Buy]], buy two Banquets, and gain two Silvers.
 +
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* {{Cost|7}}: If you have +Buy, buy Banquet and a Gardens.
 +
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* {{Cost|8}}+: Buy Province or Gardens, depending on how many cards you have in your deck.
 +
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Cards such as {{Card|Festival}}, {{Card|Charm}}, {{Card|Nomad Camp}}, {{Card|Woodcutter}}, or {{Card|Horse Traders}} make a good alternative to Silver, as they all offer at least {{Cost|2}} and +1 Buy. Festival and Charm, however are better than the others, because they aren't [[terminal]].
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One card that is extremely good with Gardens is the {{Card|Cache}}. If you gain a Cache with Banquet, you're getting five cards in one turn (half a {{VP}} for each Gardens you have). To truly unlock Cache's power, however, you need {{Cost|6}} and +1 Buy. This way, you can buy two Banquets, gain two Caches, and eight Coppers, which is ten cards, or one {{VP}} per Gardens you have. This is hard to beat, but you do need an extra Buy to make this happen.
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As for {{Card|Philosopher's Stone}}, well, it's pretty self-explanatory: Philosopher's Stone likes lot's of cards, and Banquet gives you lot's of cards. Opening {{Cost|4}}/{{cost|3}} and buying two Banquets and gaining two {{Card|Potion|Potions}} will allow you to get the Philosopher's Stone pretty early, and after that, all you need to do is keep buying Banquets and expanding your deck.
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===[[ Ill-Gotten Gains ]]===
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If you open {{cost|3}}/{{Cost|4}} you can buy two Banquets, gain two {{Card|Ill-Gotten Gains}} and dish out two curses to each other player while giving yourself a bunch of Coppers, which will come in handy in a Duchy rush. As it is much easier to have {{Cost|3}} than {{Cost|5}}, the IGG rush becomes that much easier, and the Curse and IGG pile is depleted much faster. Once this happens, just go like crazy for Duchies and try to end the game as quickly as possible. However, since your opponents' decks are full of Curses, there isn't as much urgency as usual to end the game (if your opponent is going heavy on {{Card|Ambassador|Ambassadors}}, you might have some trouble).
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===[[Apothecary]]===
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{{Card|Apothecary}} likes Coppers, and Banquet is only too happy to provide them. Similarly to Philosopher's Stone, if you get two Potions early on with Banquet, you shouldn't have too much trouble  buying Apothecaries. If {{Card|Golem}} is in the game, it can help by digging out your Apothecaries from amidst all the Coppers, then playing them and drawing 5-10 Coppers, almost garunteeing you a Province.
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===Synergies/Combos===
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* {{Card|Gardens}} games, especially with other enablers
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* Cards that stop you from gaining the Coppers, such as {{Card|Trader}} or {{Card|Watchtower}}
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* Cards that like the Copper, such as {{Card|Counting House}}, {{Card|Coppersmith}}, {{Card|Apothecary}}, {{card|Philosopher's Stone}}, or {{Landmark|Fountain}}
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===Antisynergies===
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* {{Landmark|Wall|Games where the Coppers are harmful}}
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== Versions ==
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===English versions===
 +
{| class="wikitable" style="text-align:center;"
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! Print !! Digital !! Text !! Release !! Date
 +
|-
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| {{LandscapeVersionImage|Banquet|Banquet}} || {{LandscapeVersionImage|BanquetDigital|Banquet from Shuffle iT}} || Gain 2 Coppers and a non-Victory card costing up to {{Cost|5}}. || Empires || June 2016
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|}
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===Other language versions===
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{| class="wikitable" style="text-align:center;"
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! Language !! Name !! Print !! Digital !! Text
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|-
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!Dutch
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| Banket || || ||
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|-
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!Finnish
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| Juomingit (lit. ''bacchanal'') || || ||
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|-
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!French
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| Banquet || || ||
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|-
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!German
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| Bankett ||{{LandscapeLangVersionImage|German}}|| ||  Nimm 2 Kupfer sowie eine Nicht-Punktekarte, die bis zu {{Cost|5}} kostet.
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|-
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!Japanese
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| 宴会 (pron. ''enkai'') || || || 銅貨2枚とコスト{{Cost|5}}以下の勝利点以外のカード1枚を獲得する。
 +
|-
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!Polish
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| Bankiet || {{LandscapeLangVersionImage|Polish}} || ||
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|-
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!Russian
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| Банкет (pron. ''bankyet'') || || ||
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|}
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== Trivia ==
 
== Trivia ==
 
[[Image:BanquetArt.jpg|thumb|right|500px|Official card art.]]
 
[[Image:BanquetArt.jpg|thumb|right|500px|Official card art.]]
=== In other languages ===
 
* Dutch: Banket
 
* Finnish: Juomingit (lit. ''bacchanal'')
 
* German: Bankett
 
* Polish: Bankiet
 
* Russian: Банкет (pron. ''bankyet'')
 
 
 
=== Secret History ===
 
=== Secret History ===
 
{{Quote|Text=This started as a [[Treasure]] for {{Cost|3}} that was worth {{Cost|1}} and came with a Copper and a {{Cost|5}} (then, a Copper and a non-VP {{Cost|5}}). I liked it like that, but changing it to an Event saved a slot and made it less fast at running out piles.
 
{{Quote|Text=This started as a [[Treasure]] for {{Cost|3}} that was worth {{Cost|1}} and came with a Copper and a {{Cost|5}} (then, a Copper and a non-VP {{Cost|5}}). I liked it like that, but changing it to an Event saved a slot and made it less fast at running out piles.

Revision as of 11:04, 23 April 2020

Banquet
Banquet.jpg
Info
Cost $3
Type Event
Set EmpiresEmpires icon.png
Illustrator(s) Brian Brinlee
Event text
Gain 2 Coppers and a non-Victory card costing up to $5.

Banquet is an Event from Empires. It lets you get $4 and $5 cards at a discount, with the penalty of also junking your deck with extra CopperCopper.jpg.

Contents

FAQ

Official FAQ

  • You can do this even if the Copper pile is empty.

Strategy

Banquet is a mediocre event, but in the right kingdoms it can be insanely good. Any games where you want $5 cards early in the game (and don't mind the Copper), Banquet is good, especially if the kingdom includes a trasher like DonateDonate.jpg or ChapelChapel.jpg, or something like TraderTrader.jpg, to avoid gaining the Coppers in the first place. However, for Banquet to really shine, you need cards that like the Copper.


Counting House

The Counting HouseCounting House.jpg-Banquet combo is one of the best in the game. Virtually unbeatable, it's an extremely fast strategy, winning over GoonsGoons.jpg, MinionMinion.jpg, and even (barely) ChapelChapel.jpg in about 15 turns. The strategy itself is quite simple. All you have to do is gain Counting House with Banquet every turn unless you have $8 or more, in which case you should buy a ProvinceProvince.jpg (if you have less than $3, just buy a Copper). When you have enough Coppers in your discard pile to buy a Province, you will be able to buy one every turn that you have Counting House until you reshuffle. Cursers have very little effect, as your opponent will only get to play their WitchWitch.jpg or SwindlerSwindler.jpg 6-7 times at best, barely making a dent in your 40VP+. Also, CursesCurse.jpg don't bog you down very much: all you need to buy a Province is eight Coppers in your discard pile and a Counting House in your hand. Any discard down to X attacks such as MilitiaMilitia.jpg will have no effect, as long as you keep your Counting House in hand. (Multiple TorturersTorturer.jpg may put a stop to you, however.) Most other strategies will take too long to get started, as Big Money will only get about 2 Provinces in a 15-turn game.


Coppersmith

The CoppersmithCoppersmith.jpg and Banquet strategy works the same way as the Counting House-Banquet, except you gain Coppersmith with the Banquet instead of Counting House. This strategy is by no means as good as Counting House-Banquet, however. The main problem with this strategy is that you need four Coppers and a Coppersmith in your hand to buy a Province. Discard attacks and cursers can hurt you quite a bit by lowering your handsize and cluttering your deck, making it hard to get four Coppers in your hand. Even CutpurseCutpurse.jpg could easily cost you a Province. This strategy may get you a few Provinces, but will rarely split them 4-4 in a 2-player game. DuchiesDuchy.jpg may seem like a good alternative to Provinces, but even this strategy has it's drawbacks, such as:

  • Cluttered deck:

Buying a lot of Duchies equals a lot of green cards.

  • Few victory points:

In a 2-player game, if you empty the Duchy pile, you'd get ~ 24 points. Your opponent could buy eight Provinces and get ~ 48 points. Even though you would most likely buy all the Duchies before your opponent emptied the Provinces out, four or five EstatesEstate.jpg isn't going to propel you to victory. (Even if TunnelTunnel.jpg or IslandIsland.jpg is in the game, you'd find it hard to catch up. You would, however, have a chance to end the game before the Provinces are gone, and Islands could help un-clutter your deck, but you probably wouldn't Island enough Victory cards to make a difference.)

  • You need to run down a third pile before your opponent buys his sixth Province. (Again, Tunnel or something similar could potentially work)

One solution to all three of these problem is the HaremHarem.jpg:

  • If you buy Harem first, then Duchies, you'll have more $ to spend.
  • Eight Harems plus eight Duchies equals 40 points. Still not enough to beat eight Provinces, but you could potentially buy a Province or two this way, elevating your chances of winning.
  • HaremHarem.jpg is your third pile.

This still wouldn't work very well. However, if you went for Harems, Provinces, and Duchies (Duchies only late in the game), you would have a much better chance. Overall, the Coppersmith-Banquet is a fairly bad strategy, not nearly as good as the Counting House-Banquet.

Gardens or Philosopher's Stone

The GardensGardens.jpg with Banquet is better than you may think, even though you can't gain a Gardens with banquet. The basic strategy is:

  • Less than $3: Buy a Copper.
  • $3 to $5: Buy Banquet and gain a SilverSilver.jpg, or buy a Gardens.
  • $6: If you have +Buy, buy two Banquets, and gain two Silvers.
  • $7: If you have +Buy, buy Banquet and a Gardens.
  • $8+: Buy Province or Gardens, depending on how many cards you have in your deck.

Cards such as FestivalFestival.jpg, CharmCharm.jpg, Nomad CampNomad Camp.jpg, WoodcutterWoodcutter.jpg, or Horse TradersHorse Traders.jpg make a good alternative to Silver, as they all offer at least $2 and +1 Buy. Festival and Charm, however are better than the others, because they aren't terminal.

One card that is extremely good with Gardens is the CacheCache.jpg. If you gain a Cache with Banquet, you're getting five cards in one turn (half a VP for each Gardens you have). To truly unlock Cache's power, however, you need $6 and +1 Buy. This way, you can buy two Banquets, gain two Caches, and eight Coppers, which is ten cards, or one VP per Gardens you have. This is hard to beat, but you do need an extra Buy to make this happen.

As for Philosopher's StonePhilosopher's Stone.jpg, well, it's pretty self-explanatory: Philosopher's Stone likes lot's of cards, and Banquet gives you lot's of cards. Opening $4/$3 and buying two Banquets and gaining two PotionsPotion.jpg will allow you to get the Philosopher's Stone pretty early, and after that, all you need to do is keep buying Banquets and expanding your deck.

Ill-Gotten Gains

If you open $3/$4 you can buy two Banquets, gain two Ill-Gotten GainsIll-Gotten Gains.jpg and dish out two curses to each other player while giving yourself a bunch of Coppers, which will come in handy in a Duchy rush. As it is much easier to have $3 than $5, the IGG rush becomes that much easier, and the Curse and IGG pile is depleted much faster. Once this happens, just go like crazy for Duchies and try to end the game as quickly as possible. However, since your opponents' decks are full of Curses, there isn't as much urgency as usual to end the game (if your opponent is going heavy on AmbassadorsAmbassador.jpg, you might have some trouble).

Apothecary

ApothecaryApothecary.jpg likes Coppers, and Banquet is only too happy to provide them. Similarly to Philosopher's Stone, if you get two Potions early on with Banquet, you shouldn't have too much trouble buying Apothecaries. If GolemGolem.jpg is in the game, it can help by digging out your Apothecaries from amidst all the Coppers, then playing them and drawing 5-10 Coppers, almost garunteeing you a Province.


Synergies/Combos

  • GardensGardens.jpg games, especially with other enablers


Antisynergies


Versions

English versions

Print Digital Text Release Date
Banquet Banquet from Shuffle iT Gain 2 Coppers and a non-Victory card costing up to $5. Empires June 2016

Other language versions

Language Name Print Digital Text
Dutch Banket
Finnish Juomingit (lit. bacchanal)
French Banquet
German Bankett German language Banquet Nimm 2 Kupfer sowie eine Nicht-Punktekarte, die bis zu $5 kostet.
Japanese 宴会 (pron. enkai) 銅貨2枚とコスト$5以下の勝利点以外のカード1枚を獲得する。
Polish Bankiet Polish language Banquet
Russian Банкет (pron. bankyet)

Trivia

Official card art.

Secret History

This started as a Treasure for $3 that was worth $1 and came with a Copper and a $5 (then, a Copper and a non-VP $5). I liked it like that, but changing it to an Event saved a slot and made it less fast at running out piles.


Cards 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 Castles (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Combos and Counters Capital/HerbalistCapital/MandarinDonate/Market Square
Other concepts DebtGatheringSplit pilesVictory tokens
Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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