Basic cards

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==== Additional materials ====
 
==== Additional materials ====
* {{BaseCard|Trash}} card
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* {{BaseCard|Trash|Trash card}}
  
 
== Basic Treasures ==
 
== Basic Treasures ==

Revision as of 21:36, 23 September 2022

A diagram from the official rulebook, highlighting the Base cards in the Supply.
For the main game see Dominion (Base Set) and for the product containing only basic cards see Base Cards.

Basic cards (or Base cards) are those cards in the Supply (or players' starting decks) that are not Kingdom cards. Dominion introduced CopperCopper.jpg, SilverSilver.jpg, GoldGold.jpg, EstateEstate.jpg, DuchyDuchy.jpg, ProvinceProvince.jpg, and CurseCurse.jpg as basic cards, and other expansions have added to their ranks. The Base Cards expansion has new basic cards with individual illustrations.

Contents

Cards

Name Type(s) Text Cost Expansion(s)
CopperCopper.jpg Treasure $1 $0 DominionDominion.jpg
Intrigue (First Edition)Intrigue.jpg
Base CardsBase Cards.jpg
SilverSilver.jpg Treasure $2 $3
GoldGold.jpg Treasure $3 $6
EstateEstate.jpg Victory 1VP $2
DuchyDuchy.jpg Victory 3VP $5
ProvinceProvince.jpg Victory 6VP $8
CurseCurse.jpg Curse -1VP $0
PotionPotion.jpg Treasure P $4 AlchemyAlchemy.jpg
Base Cards
PlatinumPlatinum.jpg Treasure $5 $9 ProsperityProsperity.jpg
Base Cards
ColonyColony.jpg Victory 10VP $11
Ruins Action-Ruins various texts $0 Dark AgesDark Ages.jpg
Shelters Action-Shelter
Reaction-Shelter
Victory-Shelter
various texts $1
Heirlooms Treasure-Heirloom
Treasure-Victory-Heirloom
various texts various costs NocturneNocturne.jpg

Base Cards (Set)

Base Cards
Base Cards.jpg
Info
Type Base Cards
Icon Base Cards icon.png
Cards 250
Basic
248
1
Other Card(s)
Release June 2012
Cover artist Matthias Catrein

The Base Cards were released as their own set in June 2012, including enough cards for up to four players. The set includes all of the base cards released before Dark AgesDark Ages.jpg, with new art for every card in the set. These cards can be added to the base setDominion.jpg or Intrigue (First Edition)Intrigue.jpg to play with five or six players, or used to play Dominion with an expansion that does not include base cards.

While the set includes PotionPotion.jpg, AlchemyAlchemy.jpg is required for Potion to have a use; and it is recommended to only use PlatinumPlatinum.jpg/ColonyColony.jpg when playing with ProsperityProsperity.jpg.

In 2018, the Base Cards were reprinted with the updated formatting used in the Second Edition Base set. This reprint also gave the standalone Base Cards their own unique icon.

Contents

Base Cards

  • $0: Copper, Curse
  • $2: Estate
  • $3: Silver
  • $4: Potion
  • $5: Duchy
  • $6: Gold
  • $8: Province
  • $9: Platinum
  • $11: Colony

Additional materials

Basic Treasures

  • Copper is a Treasure that produces $1 when played. Coppers cost $0, meaning they are "free," although they use up a buy. Each player starts with 7 Coppers in their deck. Copper is usually not desirable in one's deck, and is usually fodder for trashers when trashers are present in the kingdom.
  • Silver is a Treasure that produces $2 and costs $3. It is a common opening buy. Every kingdom card that costs $3 competes with Silver, making the "Silver test" ("Is this card really better than Silver for my deck?") something to consider.
  • Gold is a Treasure that produces $3 and costs $6. It is a valuable card for many decks, and is a popular buy with $6 and $7 to spend, though buying a strong Kingdom card costing $5 or more can often be a better choice.

Basic Victory cards

  • Estate is a Victory card that gives 1 VP and costs $2. Each player starts with 3 Estates in their deck. Like Copper, Estates are undesirable in one's deck at the beginning of the game, but unlike Copper, they can be crucial in the endgame when every point matters. For this reason, they are mainly bought at the end of games, usually when one is unable to buy a Province or Duchy.
  • Duchy is a Victory card that gives 3 VP and costs $5. Duchies are usually not bought until the endgame where one cannot afford a Province or one is observing the Penultimate Province Rule.
  • Province is a Victory card that gives 6 VP and costs $8. In many games, the goal is to buy as many Provinces as possible, since they are usually the most valuable victory card in every game (except in ColonyColony.jpg games or with strong Alt-VP cards).

Curse

  • Curse is a card that gives –1 VP and costs $0. Players rarely intentionally add a Curse to their own decks, but there are cursers -- Attacks that give Curses to opponents -- and some effects that give out Curses as a penalty or drawback like Cursed GoldCursed Gold.jpg and Defiled ShrineDefiled Shrine.jpg. However, Curse is always in the Supply, even in games that do not include such Kingdom cards.

Special basic cards

A few expansions provide additional basic cards.

  • Alchemy includes PotionPotion.jpg, a Treasure card that produces P when played and costs $4. It is added to the supply in games using Kingdom cards with P in their cost.
  • Prosperity includes PlatinumPlatinum.jpg, a Treasure card that produces $5 and costs $9, and ColonyColony.jpg, a Victory card that gives 10 VP and costs $11. These may be included in the Supply in games using Kingdom cards from Prosperity.
  • Dark Ages includes Ruins, a collection of weak Action cards costing $0, which, like Curses, are distributed by some Kingdom cards (called Looters) as an Attack or penalty. Ruins are added to the Supply in games using Looters. Dark Ages also includes Shelters, cards costing $1 which can replace Estates in players' starting decks and never appear in the Supply; these may be used in games including Kingdom cards from Dark Ages.
  • NocturneNocturne.jpg includes Heirlooms, a variety of alternate Treasure cards that replace Coppers in players' starting decks when certain Kingdom cards are in use, and never appear in the Supply.

Gallery

Original basic cards

Copper.jpgSilver.jpgGold.jpgEstate.jpgDuchy.jpgProvince.jpgCurse.jpg

Other basic supply piles

Platinum.jpgColony.jpgPotion.jpg

Ruins

Ruined Village.jpgRuined Library.jpgRuined Market.jpgSurvivors.jpgRuined Market.jpg

Shelters

Necropolis.jpgOvergrown Estate.jpgHovel.jpg

Heirlooms

Haunted Mirror.jpgMagic Lamp.jpgPouch.jpgGoat.jpgPasture.jpgLucky Coin.jpgCursed Gold.jpg


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