Basic cards

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*'''Province''' is a victory card that gives 6 {{VP}} and costs {{coin|8}}. The goal for most players is to buy as many Provinces as possible, since they are the most valuable victory card in every game (except in {{card|Colony}} games).
 
*'''Province''' is a victory card that gives 6 {{VP}} and costs {{coin|8}}. The goal for most players is to buy as many Provinces as possible, since they are the most valuable victory card in every game (except in {{card|Colony}} games).
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[[Category:Card categories]]

Revision as of 14:25, 30 December 2012

For cards from the Base set, see Base cards.

Basic cards are those cards in the supply (or players' starting decks) that are not kingdom cards. Dominion introduced CopperCopper.jpg, SilverSilver.jpg, GoldGold.jpg, EstateEstate.jpg, DuchyDuchy.jpg, ProvinceProvince.jpg, and CurseCurse.jpg as basic cards, and other expansions have added to their ranks. The Base cards expansion has new basic cards with individual illustrations.

Basic Treasures

  • Copper is a treasure that produces +$1 when played. Coppers cost $0, meaning they are "free," although they use up a buy. Each player starts with 7 Coppers in his deck. Copper is usually not desirable in one's deck, and is usually fodder for trashers when trashers are present in the kingdom.
  • Silver is a treasure that produces +$2 and costs $3. It is a common opening buy. Every kingdom card that costs $3 competes with Silver, making the "Silver test" ("Is this card really better than Silver for my deck?") something to consider.
  • Gold is a treasure that produces +$3 and costs $6. It is a valuable card for most decks, and is a very popular buy with $6 and $7 to spend, barring any other important cards in the kingdom with that same price range.

Basic Victory cards

  • Estate is a victory card that gives 1 VP and costs $2. Each player starts with three Estates in his deck. Like Copper, Estates are undesirable in one's deck at the beginning of the game, but unlike Copper, they can be crucial in the endgame when every point matters. For this reason, they are often bought at the end of games, usually when one is unable to buy a Province or Duchy.
  • Duchy is a victory card that gives 3 VP and costs $5. Duchies are usually not bought until the endgame where one cannot afford a Province or one is observing the Penultimate Province Rule.
  • Province is a victory card that gives 6 VP and costs $8. The goal for most players is to buy as many Provinces as possible, since they are the most valuable victory card in every game (except in ColonyColony.jpg games).
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