Blue dog rule
(→Gain-effect cards) |
(The rewording does not stop the blue dog rule in Ironworks. It is the same as with Replace. If you gain the card with Trader, you did not gain it with Ironworks or Replace and it does not count.) |
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The "'''blue dog rule'''" is a ruling by [[Donald X]] on what to do when an ability has an effect based on a card it's gaining, but the card to-be-gained is never actually gained for one reason or another. In this case, the ability has no effect, since it did not gain a card. | The "'''blue dog rule'''" is a ruling by [[Donald X]] on what to do when an ability has an effect based on a card it's gaining, but the card to-be-gained is never actually gained for one reason or another. In this case, the ability has no effect, since it did not gain a card. | ||
− | The archetypal example of this rule is the interaction between {{Card|Ironworks}} and {{Card|Trader}}. If you would gain a card with Ironworks, and then reveal Trader to gain a {{Card|Silver}} instead, you never actually gained anything with Ironworks, so Ironworks fails to give a bonus effect based on the type of the card gained | + | The archetypal example of this rule is the interaction between {{Card|Ironworks}} and {{Card|Trader}}. If you would gain a card with Ironworks, and then reveal Trader to gain a {{Card|Silver}} instead, you never actually gained anything with Ironworks, so Ironworks fails to give a bonus effect based on the type of the card gained. |
It is called the "blue dog" rule because when [[Hinterlands]] was first released, Donald X posted a bizarre anecdote about walking a blue dog to try to explain the interaction. | It is called the "blue dog" rule because when [[Hinterlands]] was first released, Donald X posted a bizarre anecdote about walking a blue dog to try to explain the interaction. |
Revision as of 13:31, 26 June 2020
The "blue dog rule" is a ruling by Donald X on what to do when an ability has an effect based on a card it's gaining, but the card to-be-gained is never actually gained for one reason or another. In this case, the ability has no effect, since it did not gain a card.
The archetypal example of this rule is the interaction between Ironworks and Trader. If you would gain a card with Ironworks, and then reveal Trader to gain a Silver instead, you never actually gained anything with Ironworks, so Ironworks fails to give a bonus effect based on the type of the card gained.
It is called the "blue dog" rule because when Hinterlands was first released, Donald X posted a bizarre anecdote about walking a blue dog to try to explain the interaction.
Contents |
List of cards that can invoke the Blue dog rule
Gaining-hinderers
If a chosen Supply pile is empty, this also hinders gaining.
Gain-effect cards
This applies to any cards with an "If you do" or similar clause preceding an effect dependent on a card gain (such as Ritual), and it's usually quite clear that nothing happens, because of this phrasing. However, a few cards have no such phrasing, leading to potential ambiguity; this ruling was given specifically for these kinds of cards:
Trivia
Donald X.'s original quote:
While the quote provided the name for the ruling, afterward Donald X. changed his position on how the interaction should work to how it stands today.