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* [[Dark Ages]]: {{Card|Cartographer}}, {{Card|Market Square}}, {{Card|Sage}}, {{Card|Urchin}}, {{Card|Sir Bailey}}
 
* [[Dark Ages]]: {{Card|Cartographer}}, {{Card|Market Square}}, {{Card|Sage}}, {{Card|Urchin}}, {{Card|Sir Bailey}}
 
* [[Guilds]]: {{Card|Herald}}
 
* [[Guilds]]: {{Card|Herald}}
* [[Cornucopia and Guilds]]: {{card|Farrier}}
 
 
* [[Adventures]]: {{Card|Page}}, {{Card|Ratcatcher}}, {{Card|Guide}}
 
* [[Adventures]]: {{Card|Page}}, {{Card|Ratcatcher}}, {{Card|Guide}}
 
* [[Empires]]: {{Card|Settlers}}, {{Card|Groundskeeper}}
 
* [[Empires]]: {{Card|Settlers}}, {{Card|Groundskeeper}}
 
* [[Nocturne]]: {{Card|Secret Cave}}, {{card|Pixie}}
 
* [[Nocturne]]: {{Card|Secret Cave}}, {{card|Pixie}}
 
* [[Renaissance]]: {{card|Border Guard}}
 
* [[Renaissance]]: {{card|Border Guard}}
* {{Set|Menagerie}}: {{card|Sanctuary}}, {{card|Groom}}, {{Way|Way of the Pig}}
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* {{Set|Menagerie}}: {{card|Sanctuary}}, {{Way|Way of the Pig}}
 
* [[Allies]]: {{card|Town Crier}}, {{card|Blacksmith}}, {{card|Old Map}}, {{card|Underling}}, {{card|Innkeeper}}, {{card|Miller}}, {{card|Hill Fort}}, {{card|Sorcerer}}, {{card|Sorceress}}, {{card|Swap}}  
 
* [[Allies]]: {{card|Town Crier}}, {{card|Blacksmith}}, {{card|Old Map}}, {{card|Underling}}, {{card|Innkeeper}}, {{card|Miller}}, {{card|Hill Fort}}, {{card|Sorcerer}}, {{card|Sorceress}}, {{card|Swap}}  
  
 
{{Card|Enchantress}} causes the first Action each other player plays on their turn to ''become'' a cantrip.
 
{{Card|Enchantress}} causes the first Action each other player plays on their turn to ''become'' a cantrip.
  
Any [[Village (card category)|village]] that draws a card can be considered a cantrip. For a list of villages, see [[Village (card category)#List of villages|here]]. Any card that non-terminally draws multiple cards can be considered a cantrip. For a list of those cards, see [[Non-terminal draw#List of non-terminal draw cards|here]]. Any [[Peddler variant]] is also a cantrip, for a list, see [[Peddler variant#List of Peddler variants|here]]. Some can cards can act as non-terminal draw, as a village, or as a Peddler variant under specific circumstances, but act as a simple cantrip otherwise:
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Any [[Village (card category)|village]] that draws a card can be considered a cantrip. For a list of villages, see [[Village (card category)#List of villages|here]]. Any card that non-terminally draws multiple cards can be considered a cantrip. For a list of those cards, see [[Non-terminal draw|List of non-terminal draw cards|here]]. Any [[Peddler variant]] is also a cantrip, for a list, see [[Peddler variant|List of Peddler variants|here]]. Some can cards can act as non-terminal draw, as a village, or as a Peddler variant under specific circumstances, but act as a simple cantrip otherwise:
  
 
* {{card|Merchant}}
 
* {{card|Merchant}}
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* {{card|Seer}}
 
* {{card|Seer}}
 
* {{card|Battle Plan}}
 
* {{card|Battle Plan}}
* {{card|Cabin Boy}}
 
 
* {{Card|Sauna}}
 
* {{Card|Sauna}}
  
{{card|Archive}} and {{Card|Caravan}} are non-terminal draw cards for which part of the draw is delayed, making them act as a cantrip on the turn they are played.
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* {{card|Archive}} and {{Card|Caravan}} are non-terminal draw cards for which part of the draw is delayed, making them act as a cantrip on the turn they are played.
  
 
=== Removed cards ===
 
=== Removed cards ===
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* ''{{Card|Pearl Diver}}''
 
* ''{{Card|Pearl Diver}}''
  
=== Fringe cases ===
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==== Fringe cases ====
 
* {{Card|Vassal}} can act like a cantrip if the top card of your deck is a non-terminal Action.
 
* {{Card|Vassal}} can act like a cantrip if the top card of your deck is a non-terminal Action.
 
* {{Card|Ironworks}} becomes a cantrip if it is used to gain an Action–[[Victory]] card.
 
* {{Card|Ironworks}} becomes a cantrip if it is used to gain an Action–[[Victory]] card.
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* {{Card|Forum}}, {{Card|Fugitive}}, and {{Card|Secret Passage}} draw more than 1 card, but maintain handsize. The same also applies to {{Card|Tide Pools}} if its entire effect over both turns is considered.  
 
* {{Card|Forum}}, {{Card|Fugitive}}, and {{Card|Secret Passage}} draw more than 1 card, but maintain handsize. The same also applies to {{Card|Tide Pools}} if its entire effect over both turns is considered.  
 
* {{Card|Raze}} acts as a [[sifter|sifting]] cantrip if you trash a card costing more than {{Cost|0}}.
 
* {{Card|Raze}} acts as a [[sifter|sifting]] cantrip if you trash a card costing more than {{Cost|0}}.
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* {{Card|Mountain Village}} is a cantrip if the discard pile is empty. If there are cards in the discard pile, Mountain Village resembles a cantrip in that it doesn't reduce your handsize, but unlike a typical cantrip it doesn't help you cycle your deck.
 
* {{Card|Goatherd}} is a cantrip if the player to your right trashed at least one card during their previous turn.
 
* {{Card|Goatherd}} is a cantrip if the player to your right trashed at least one card during their previous turn.
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* {{card|Groom}} is a cantrip if used to gain a Victory card.
 
* {{card|Royal Galley}} draws and doesn't give +Action, but does itself play an Action from your hand.
 
* {{card|Royal Galley}} draws and doesn't give +Action, but does itself play an Action from your hand.
  
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* {{Card|Junk Dealer}}
 
* {{Card|Junk Dealer}}
 
* {{card|Modify}}—can be a cantrip depending on player choice.
 
* {{card|Modify}}—can be a cantrip depending on player choice.
 
==Gallery==
 
===Simple cantrips===
 
{{CardImage|Blacksmith}}{{CardImage|Border Guard}}{{CardImage|Cartographer}}{{CardImage|Familiar}}{{CardImage|Groom}}{{CardImage|Groundskeeper}}{{CardImage|Guide}}{{CardImage|Harbinger}}{{CardImage|Herald}}{{CardImage|Highway}}{{CardImage|Hill Fort}}{{CardImage|Innkeeper}}{{CardImage|Market Square}}{{CardImage|Mill}}{{CardImage|Miller}}{{CardImage|Old Map}}{{CardImage|Page}}{{CardImage|Pawn}}{{CardImage|Pixie}}{{CardImage|Ratcatcher}}{{CardImage|Sage}}{{CardImage|Sanctuary}}{{CardImage|Scheme}}{{CardImage|Secret Cave}}{{CardImage|Sentry}}{{CardImage|Settlers}}{{CardImage|Sir Bailey}}{{CardImage|Sorcerer}}{{CardImage|Sorceress}}{{CardImage|Swap}}{{CardImage|Town Crier}}{{CardImage|Trail}}{{CardImage|Underling}}{{CardImage|Urchin}}{{CardImage|Wheelwright}}{{LandscapeImage|Way of the Pig}}
 
 
===Can act as village, non-terminal draw, or peddler sometimes===
 
{{CardImage|Apothecary}}{{CardImage|Archive}}{{CardImage|Battle Plan}}{{CardImage|Caravan}}{{CardImage|Ironmonger}}{{CardImage|Magpie}}{{CardImage|Menagerie}}{{CardImage|Merchant}}{{CardImage|Patrician}}{{CardImage|Sauna}}{{CardImage|Scrying Pool}}{{CardImage|Sea Chart}}{{CardImage|Seer}}{{CardImage|Storyteller}}{{CardImage|Vagrant}}{{CardImage|Will-o'-Wisp}}{{CardImage|Wishing Well}}
 
 
===Handsize decreasing cantrips===
 
{{CardImage|Haven}}{{CardImage|Junk Dealer}}{{CardImage|Modify}}{{CardImage|Oasis}}{{CardImage|Rats}}{{CardImage|Upgrade}}
 
 
===Removed===
 
{{CardImage|Great Hall}}{{CardImage|Pearl Diver}}{{CardImage|Spy}}
 
  
 
==Trivia==
 
==Trivia==

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