Capitalism
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− | '''Capitalism''' is a [[Project]] from [[Renaissance]]. Once you've claimed this ability, on your | + | '''Capitalism''' is a [[Project]] from [[Renaissance]]. Once you've claimed this ability, on your turns [[Action]] cards that produce {{Cost}} acquire the [[Treasure]] [[Card type|type]]. This allows these Action cards to be played [[non-terminal]]ly during your [[Buy phase]] and to interact with cards that care about Treasures, such as {{Card|Mine}} and {{Card|Pirate Ship}}. |
== FAQ == | == FAQ == | ||
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* Getting +1 Action in your Buy phase does not let you play other Action cards then. | * Getting +1 Action in your Buy phase does not let you play other Action cards then. | ||
* Capitalism works on your turn, but affects cards everywhere; for example if you have Capitalism and play {{Card|Bandit}}, you could trash another player's {{Card|Improve}}, and it is not relevant if that player has Capitalism or not. | * Capitalism works on your turn, but affects cards everywhere; for example if you have Capitalism and play {{Card|Bandit}}, you could trash another player's {{Card|Improve}}, and it is not relevant if that player has Capitalism or not. | ||
+ | |||
+ | == Cards that Capitalism affects == | ||
+ | Cards in italics have been [[Removed cards|removed]]. | ||
+ | |||
+ | * {{Cost|0}} {{Card|Abandoned Mine}} | ||
+ | * {{Cost|1}} {{Card|Poor House}} | ||
+ | * {{Cost|2}} {{Card|Duchess}}, {{Card|Embargo}}, {{Card|Herbalist}}, {{Card|Lighthouse}}, {{Card|Pawn}}, {{Card|Peasant}}, ''{{Card|Secret Chamber}}'', {{Card|Squire}}, {{Card|Tracker}} | ||
+ | * {{Cost|3}} {{Card|Amulet}}, {{Card|Black Market}}, {{Card|Caravan Guard}}, {{Card|Cargo Ship}}, {{Card|Catapult}}, ''{{Card|Chancellor}}'', {{Card|Chariot Race}}, {{Card|Farmers' Market}}, {{Card|Fishing Village}}, {{Card|Forager}}, {{Card|Fortune Teller}}, {{Card|Gladiator}}, {{Card|Improve}}, {{Card|Merchant}}, {{Card|Oasis}}, {{Card|Scrap}}, {{Card|Secret Cave}}, {{Card|Steward}}, {{Card|Storeroom}}, {{Card|Swindler}}, {{Card|Trade Route}}, {{Card|Vassal}}, ''{{Card|Woodcutter}}'' | ||
+ | * {{Cost|4}} {{Card|Bard}}, {{Card|Baron}}, {{Card|Bishop}}, {{Card|Bounty Hunter}}, {{Card|Bridge}}, {{Card|Cardinal}}, {{Card|Conclave}}, {{Card|Conspirator}}, {{Card|Cutpurse}}, {{Card|Death Cart}}, {{Card|Flag Bearer}}, {{Card|Horse Traders}}, {{Card|Ironmonger}}, {{Card|Ironworks}}, {{Card|Messenger}}, {{Card|Militia}}, {{Card|Mill}}, {{Card|Mining Village}}, {{Card|Miser}}, {{Card|Moneylender}}, {{Card|Monument}}, {{Card|Navigator}}, {{Card|Noble Brigand}}, {{Card|Nomad Camp}}, {{Card|Patron}}, {{Card|Pirate Ship}}, {{Card|Poacher}}, {{Card|Priest}}, {{Card|Sacrifice}}, {{Card|Salvager}}, {{Card|Scavenger}}, {{Card|Spice Merchant}}, {{Card|Tournament}}, {{Card|Villa}} | ||
+ | * {{Cost|5}} {{Card|Artificer}}, {{Card|Bazaar}}, {{Card|City}}, {{Card|Count}}, {{Card|Courtier}}, {{Card|Coven}}, {{Card|Dame Sylvia}}, {{Card|Emporium}}, {{Card|Festival}}, {{Card|Fisherman}}, {{Card|Gatekeeper}}, {{Card|Giant}}, {{Card|Haggler}}, {{Card|Harvest}}, {{Card|Jester}}, {{Card|Junk Dealer}}, {{Card|Kiln}}, {{Card|Legionary}}, {{Card|Livery}}, {{Card|Mandarin}}, {{Card|Market}}, {{Card|Merchant Guild}}, {{Card|Merchant Ship}}, {{Card|Minion}}, {{Card|Mountebank}}, {{Card|Mystic}}, {{Card|Paddock}}, {{Card|Rogue}}, {{Card|Sacred Grove}}, {{Card|Storyteller}}, {{Card|Swamp Hag}}, {{Card|Tormentor}}, {{Card|Treasurer}}, {{Card|Treasury}}, ''{{Card|Tribute}}'', {{Card|Vault}}, {{Card|Wine Merchant}} | ||
+ | * {{Cost|6}} {{Card|Goons}}, {{Card|Grand Market}} | ||
+ | * {{Cost|7}} {{Card|Animal Fair}}, {{Card|Opulent Castle}} | ||
+ | * {{Cost|8}} {{Card|Peddler}} | ||
+ | * Not in supply: {{Card|Hero}}, {{Card|Mercenary}}, {{Card|Soldier}}, {{Card|Teacher}}, {{Card|Treasure Hunter}}, {{Card|Trusty Steed}} | ||
== Strategy == | == Strategy == | ||
+ | ===Synergies and Combos=== | ||
+ | *{{card|Steward}} | ||
+ | *{{card|Vassal}} | ||
+ | *{{card|Mine}} | ||
+ | *{{card|Miser}} | ||
+ | *{{card|Poor House}} (when played as the last card in the Buy phase) | ||
+ | *{{card|Death Cart}} becomes a cheap {{card|Platinum}} (provided you trash it or trash another Action card when played) | ||
== Versions == | == Versions == | ||
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|- | |- | ||
!Chinese | !Chinese | ||
− | | | + | | 資本主義 (pron. ''zīběnzhǔyì'') || || || |
|- | |- | ||
!French | !French | ||
− | | | + | | Capitalisme || || || Pendant vos tours, les cartes Action ayant dans leur texte un montant « +{{Cost}} » sont aussi des Trésors. |
|- | |- | ||
!German | !German | ||
− | | | + | | Kapitalismus ||{{LandscapeLangVersionImage|German}}|| ||Während deiner Züge sind Aktionskarten mit +{{Cost}}-Beträgen in ihrem Text auch Geldkarten. |
|- | |- | ||
!Japanese | !Japanese | ||
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|- | |- | ||
!Russian | !Russian | ||
− | | | + | | Капитализм (pron. ''kapitalizm'') || || || |
|} | |} | ||
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[[Image:CapitalismArt.jpg|thumb|right|500px|Official card art.]] | [[Image:CapitalismArt.jpg|thumb|right|500px|Official card art.]] | ||
Capitalism and {{Card|Patron}} are the only [[card-shaped thing]]s to care about the text on cards. | Capitalism and {{Card|Patron}} are the only [[card-shaped thing]]s to care about the text on cards. | ||
− | + | === Secret History === | |
+ | {{Quote | ||
+ | |Text=There was a thing that made your {{Card|Silver|Silvers}} be {{Card|Peddler|Peddlers}} in your Action phase, then a thing that tried making your Treasures into Actions. It just isn't useful often enough. Once I hit on this, it was a question, should it be "+{{Cost}} amounts" or specific ones, e.g. "+{{Cost|2}} or +{{Cost|3}}." We tried it both ways. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=19203.0 The Secret History of Dominion: Renaissance] | ||
+ | }} | ||
{{Navbox Renaissance}} | {{Navbox Renaissance}} | ||
{{Navbox Cards}} | {{Navbox Cards}} |
Revision as of 23:09, 8 June 2020
Capitalism | |
---|---|
Info | |
Cost | |
Type | Project |
Set | Renaissance |
Illustrator(s) | Martin Hoffmann |
Project text | |
During your turns, Actions with + amounts in their text are also Treasures. |
Capitalism is a Project from Renaissance. Once you've claimed this ability, on your turns Action cards that produce acquire the Treasure type. This allows these Action cards to be played non-terminally during your Buy phase and to interact with cards that care about Treasures, such as Mine and Pirate Ship.
Contents |
FAQ
Official FAQ
- To be affected, a card must have a + amount in its text, not just a amount - for example, Capitalism turns Improve into a Treasure, but does not affect Inventor.
- Having Capitalism means you can play any number of Action cards with + amounts in your Buy phase (without using up Action plays).
- It also means that things that interact with Treasure cards also interact with those cards; for example, if you have Capitalism, you can use Treasurer to gain an Improve from the trash, since Improve is a Treasure on your turns.
- Any time you play an Action - Treasure card, it is both an Action and a Treasure, regardless of which phase it is.
- Getting +1 Action in your Buy phase does not let you play other Action cards then.
- Capitalism works on your turn, but affects cards everywhere; for example if you have Capitalism and play Bandit, you could trash another player's Improve, and it is not relevant if that player has Capitalism or not.
Cards that Capitalism affects
Cards in italics have been removed.
- Abandoned Mine
- Poor House
- Duchess, Embargo, Herbalist, Lighthouse, Pawn, Peasant, Secret Chamber, Squire, Tracker
- Amulet, Black Market, Caravan Guard, Cargo Ship, Catapult, Chancellor, Chariot Race, Farmers' Market, Fishing Village, Forager, Fortune Teller, Gladiator, Improve, Merchant, Oasis, Scrap, Secret Cave, Steward, Storeroom, Swindler, Trade Route, Vassal, Woodcutter
- Bard, Baron, Bishop, Bounty Hunter, Bridge, Cardinal, Conclave, Conspirator, Cutpurse, Death Cart, Flag Bearer, Horse Traders, Ironmonger, Ironworks, Messenger, Militia, Mill, Mining Village, Miser, Moneylender, Monument, Navigator, Noble Brigand, Nomad Camp, Patron, Pirate Ship, Poacher, Priest, Sacrifice, Salvager, Scavenger, Spice Merchant, Tournament, Villa
- Artificer, Bazaar, City, Count, Courtier, Coven, Dame Sylvia, Emporium, Festival, Fisherman, Gatekeeper, Giant, Haggler, Harvest, Jester, Junk Dealer, Kiln, Legionary, Livery, Mandarin, Market, Merchant Guild, Merchant Ship, Minion, Mountebank, Mystic, Paddock, Rogue, Sacred Grove, Storyteller, Swamp Hag, Tormentor, Treasurer, Treasury, Tribute, Vault, Wine Merchant
- Goons, Grand Market
- Animal Fair, Opulent Castle
- Peddler
- Not in supply: Hero, Mercenary, Soldier, Teacher, Treasure Hunter, Trusty Steed
Strategy
Synergies and Combos
- Steward
- Vassal
- Mine
- Miser
- Poor House (when played as the last card in the Buy phase)
- Death Cart becomes a cheap Platinum (provided you trash it or trash another Action card when played)
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
During your turns, Actions with + amounts in their text are also Treasures. | Renaissance | November 2018 |
Other language versions
Trivia
Capitalism and Patron are the only card-shaped things to care about the text on cards.
Secret History
There was a thing that made your Silvers be Peddlers in your Action phase, then a thing that tried making your Treasures into Actions. It just isn't useful often enough. Once I hit on this, it was a question, should it be "+ amounts" or specific ones, e.g. "+ or +." We tried it both ways.