Catapult
From DominionStrategy Wiki
Catapult | |
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Info | |
Cost | |
Type(s) | Action |
Kingdom card? | Yes |
Set | Empires |
Illustrator(s) | Matthias Catrein |
Card text | |
+ Trash a card from your hand. If it costs or more, each other player gains a Curse. If it's a Treasure, each other player discards down to 3 cards in hand. |
Catapult is an Action-Attack card from Empires. It is a trasher, a handsize attack, a curser, a source of virtual coin, and a Split pile card, sitting on top of Rocks. Which (or both) Attack effects happen depend on the card being trashed, with Rocks, its companion card, being the optimal target. There are only 5 Catapults in the pile.
Contents |
FAQ
Other Rules clarifications
- If you Catapult an Inherited Estate, the Estate is in the trash and, thus, no longer yours when Catapult checks its type; therefore when you trash an Estate Inheriting Crown, the other players would not discard down to 3 cards.
Strategy
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Preview
At long last, we have the Dominion Catapult. Well it's been a great run guys. And it doesn't even let you throw something at the board. Catapult hurts the other players based on what you throw I mean trash; if you trash a Treasure they discard, if you trash a card for + they get Cursed, and if a card has both attributes they both discard and get a Curse, yeeha. It's like a rodeo in here.