Changeling
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* When you play Changeling, you trash it and gain a copy of a card you have in play; that can be any card you have in play, including [[Action]]s, [[Treasure]]s, and Night cards, and including [[Duration]] cards you played on a previous turn that are still in play. | * When you play Changeling, you trash it and gain a copy of a card you have in play; that can be any card you have in play, including [[Action]]s, [[Treasure]]s, and Night cards, and including [[Duration]] cards you played on a previous turn that are still in play. | ||
=== Other rules clarifications === | === Other rules clarifications === | ||
+ | * You can exchange for Changeling when gaining non-Supply cards, as long as they come from a pile, such as {{Card|Ghost}}, and the more expensive [[Traveller]] upgrades. You cannot exchange for non-Supply cards that do not have an associated pile, such as the [[Zombie]]s. | ||
* Remember that you can choose the order in which simultaneous effects happen. When you gain a card that either gains other cards (like Skulk above) or moves itself (like {{Card|Villa}}), and you allow that gaining or moving effect to happen first, Changeling will [[Lose Track rule|lose track]] of the card and not be able to exchange with it. If you want to exchange, make sure you do that first. | * Remember that you can choose the order in which simultaneous effects happen. When you gain a card that either gains other cards (like Skulk above) or moves itself (like {{Card|Villa}}), and you allow that gaining or moving effect to happen first, Changeling will [[Lose Track rule|lose track]] of the card and not be able to exchange with it. If you want to exchange, make sure you do that first. | ||
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== Strategy == | == Strategy == | ||
== Versions == | == Versions == |
Revision as of 23:12, 16 November 2017
Changeling | |
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Info | |
Cost | |
Type(s) | Night |
Kingdom card? | Yes |
Set | Nocturne |
Illustrator(s) | Jason Slavin |
Card text | |
Trash this. Gain a copy of a card you have in play. In games using this, when you gain a card costing or more, you may exchange it for a Changeling. |
Changeling is an Night card from Nocturne. It's a one-shot gainer that copies any card that you have in play, making it one of the few gainers in the game with no cost or type restriction. It also has an ability that lets you swap any card you gain (that costs more than ) for a Changeling; this can let you avoid expensive junk (like Rats or a Silver from an opponent's Governor), or get the on-gain effect of a card without taking the card itself.
Contents |
FAQ
Official FAQ
- When Changeling is in the Supply, any time you gain a card costing at least , you may exchange it for a Changeling from the Supply.
- You can only do this if you can actually return the card you gained, and there is at least one Changeling in the Supply.
- The Changeling goes to your discard pile, no matter where the gained card went.
- Things that happen due to gaining the gained card still happen.
- So for example you could gain Skulk, exchange it for a Changeling (returning Skulk to the Supply and putting Changeling into your discard pile), and still gain a Gold from Skulk's ability.
- Exchanging for a Changeling is optional.
- You cannot do it if the gained card costs less than , even if it normally costs or more, and you cannot do it if the cost is neither more or less than (such as Transmute from Alchemy).
- When you play Changeling, you trash it and gain a copy of a card you have in play; that can be any card you have in play, including Actions, Treasures, and Night cards, and including Duration cards you played on a previous turn that are still in play.
Other rules clarifications
- You can exchange for Changeling when gaining non-Supply cards, as long as they come from a pile, such as Ghost, and the more expensive Traveller upgrades. You cannot exchange for non-Supply cards that do not have an associated pile, such as the Zombies.
- Remember that you can choose the order in which simultaneous effects happen. When you gain a card that either gains other cards (like Skulk above) or moves itself (like Villa), and you allow that gaining or moving effect to happen first, Changeling will lose track of the card and not be able to exchange with it. If you want to exchange, make sure you do that first.
Strategy
Versions
English versions
Other language versions
Language | Name | Digital | Text | |
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Japanese | ||||
Russian |