Combo

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(List of combos)
m (silly to just update the list here when it gets autoupdated on category:combo!)
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A '''combo''' is a combination of two or more cards that synergize and make for an effective strategy on their own. In some combos, one card will make up for the other's weakness. In others, the two cards will play off each others' strengths. While combos of 3 or more cards are possible, unless one of these is a base card in every game it's unlikely that you'll be able to find the combo in many games. Such combos really fall into the category of strategies rather than merely simple combos.
 
A '''combo''' is a combination of two or more cards that synergize and make for an effective strategy on their own. In some combos, one card will make up for the other's weakness. In others, the two cards will play off each others' strengths. While combos of 3 or more cards are possible, unless one of these is a base card in every game it's unlikely that you'll be able to find the combo in many games. Such combos really fall into the category of strategies rather than merely simple combos.
  
== List of combos ==
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For a list of combos, see [http://wiki.dominionstrategy.com/index.php/Category:Combo Category:Combo].
:''This list is incomplete.''
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* [[Combo: Black Market and Fairgrounds|Black Market and Fairgrounds]]
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* [[Combo: Black Market and Tactician|Black Market and Tactician]]
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* [[Combo: Chancellor and Stash|Chancellor and Stash]]
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* [[Combo: Goons and Watchtower|Goons and Watchtower]]
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* [[Combo: Horse Traders and Duke|Horse Traders and Duke]]
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* [[Combo: King's Court and Bridge|King's Court and Bridge]]
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* [[Combo: Native Village and Bridge|Native Village and Bridge]]
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* [[Combo: Philosopher's Stone and Herbalist|Philosopher's Stone and Herbalist]]
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* [[Combo: Scheme and Conspirator|Scheme and Conspirator]]
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{{stub}} [[Category:Combo]]
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Revision as of 04:03, 23 November 2012

A combo is a combination of two or more cards that synergize and make for an effective strategy on their own. In some combos, one card will make up for the other's weakness. In others, the two cards will play off each others' strengths. While combos of 3 or more cards are possible, unless one of these is a base card in every game it's unlikely that you'll be able to find the combo in many games. Such combos really fall into the category of strategies rather than merely simple combos.

For a list of combos, see Category:Combo.

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