Editing Combo: Bishop and Fortress

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{{Infobox 2CardCombo
 
{{Infobox 2CardCombo
 
|name1 = Bishop
 
|name1 = Bishop
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* If only one player has gone for the combo, they can buy all the Fortresses to prevent the other player(s) from mirroring. They can then build up an unsurmountable points lead before allowing the combo to break down while they run down three piles.   
 
* If only one player has gone for the combo, they can buy all the Fortresses to prevent the other player(s) from mirroring. They can then build up an unsurmountable points lead before allowing the combo to break down while they run down three piles.   
 
* If both players have attempted this combo, Bishops and Fortresses may run out quickly. If there is any one other pile of cantrips costing {{Cost|4}} or less, whoever is leading can buy up all the cards from that pile, one by one, to end the game.  
 
* If both players have attempted this combo, Bishops and Fortresses may run out quickly. If there is any one other pile of cantrips costing {{Cost|4}} or less, whoever is leading can buy up all the cards from that pile, one by one, to end the game.  
* If both players have bought 4 Bishops and 4 Fortresses and are close enough in points so that each player takes the lead at the end of their turn, a stalemate may in fact be possible.  
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* If both players have bought 5 bishops and 5 fortresses and are close enough in points so that each player takes the lead at the end of their turn, a stalemate may in fact be possible.  
  
 
Bishop also does well with {{Card|Rats}} in a similar fashion, but this cannot lead to a stalemate situation.
 
Bishop also does well with {{Card|Rats}} in a similar fashion, but this cannot lead to a stalemate situation.

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