Command
From DominionStrategy Wiki
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* {{Card|Overlord}} (revised version) | * {{Card|Overlord}} (revised version) | ||
* <span class="card-popup">[[Captain]] (revised version)<span class="noprint">[[File:CaptainDigital2.jpg|200px|link=]]</span></span> | * <span class="card-popup">[[Captain]] (revised version)<span class="noprint">[[File:CaptainDigital2.jpg|200px|link=]]</span></span> | ||
− | * | + | * {{Card|Prince}} (revised version) |
The Event {{Event|Inheritance}} (revised version) refers to Command cards, so that {{Card|Estate|Estates}} cannot emulate them. | The Event {{Event|Inheritance}} (revised version) refers to Command cards, so that {{Card|Estate|Estates}} cannot emulate them. | ||
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== Gallery == | == Gallery == | ||
− | {{CardImage|Band of Misfits}}{{CardImage|Overlord}}{{CardImage|CaptainDigital2}}{{CardImage| | + | {{CardImage|Band of Misfits}}{{CardImage|Overlord}}{{CardImage|CaptainDigital2}}{{CardImage|Prince}} |
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{{Navbox card types}} | {{Navbox card types}} | ||
[[Category:Multi-expansion special card types]] | [[Category:Multi-expansion special card types]] |
Revision as of 05:48, 30 June 2022
- See also: Command variant
Command is a card type introduced by the Dominion 2019 Errata and Rules Tweaks. Command cards are certain cards that can play other cards without moving them. Giving cards like this a type allows some abilities to restrict you from playing them in infinite loops.
List of Commands
- Band of Misfits (revised version)
- Overlord (revised version)
- Captain (revised version)
- Prince (revised version)
The Event Inheritance (revised version) refers to Command cards, so that Estates cannot emulate them.
Necromancer is not a Command card because its mechanic already prevents infinite loops.
Gallery