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{{Card|Snowy Village}} is the inverse of this, making all your Actions terminal for the rest of the turn, including other copies of itself.
 
{{Card|Snowy Village}} is the inverse of this, making all your Actions terminal for the rest of the turn, including other copies of itself.
  
Cards in ''italics'' have been [[removed]]. Cards with an asterisk (*) were added in the second edition.  
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Cards in italics have been [[Removed cards|removed]]. Cards with an asterisk (*) were added in the second edition.  
=== Plays another Action (which can be a non-Terminal) ===
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=== Plays another action (which can be a non-terminal) ===
* {{Set|Dominion|ed=2|Dominion}}: {{Card|Throne Room}}, {{Card|Vassal}}*
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* {{Set|Dominion}}: {{Card|Throne Room}}, {{Card|Vassal}}
 
* {{Set|Alchemy}}: {{Card|Golem}}
 
* {{Set|Alchemy}}: {{Card|Golem}}
 
* {{Set|Prosperity}}: {{Card|King's Court}}
 
* {{Set|Prosperity}}: {{Card|King's Court}}
* {{Set|Dark Ages}}: {{Card|Band of Misfits}}, {{Card|Procession}}
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* {{Set|Dark Ages}}: {{Card|Band of Misfits}}, {{Card|Cultist}} (can keep playing copies of itself), {{Card|Procession}}
* {{set|Cornucopia & Guilds}}: {{card|Shop}}*
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* {{Set|Adventures}}: {{Card|Disciple}}
 
* {{Set|Adventures}}: {{Card|Disciple}}
 
* {{Set|Empires}}: {{Card|Crown}}, {{Card|Overlord}}
 
* {{Set|Empires}}: {{Card|Crown}}, {{Card|Overlord}}
* {{Set|Nocturne}}: {{Card|Conclave}} (can also sometimes be non-terminal when playing a terminal Action), {{Card|Imp}}, {{Card|Necromancer}}
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* {{Set|Nocturne}}: {{Card|Conclave}}, {{Card|Imp}}, {{Card|Necromancer}}
* {{Set|Allies}}: {{Card|Courier}}, {{Card|Royal Galley}}, {{Card|Elder}}, {{Card|Specialist}}
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* {{Set|Promo}}: {{Card|Avanto}}
* {{Set|Plunder}}: {{Card|First Mate}}, {{Card|Spell Scroll}}
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* [[Promo]]: {{Card|Avanto}}, {{Card|Captain}}
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=== Has a choice of effects, one of which gives +Action ===
 
=== Has a choice of effects, one of which gives +Action ===
* {{Set|Intrigue|ed=2|Intrigue}}: {{Card|Courtier}}*, {{Card|Ironworks}}, {{Card|Nobles}}, {{Card|Pawn}}
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* {{Set|Intrigue}}: {{Card|Courtier}}*, {{Card|Ironworks}}, {{Card|Nobles}}, {{Card|Pawn}}
* {{Set|Cornucopia}}: ''{{Card|Trusty Steed}}''
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* {{Set|Cornucopia}}: {{Card|Trusty Steed}}
 
* {{Set|Hinterlands}}: {{Card|Spice Merchant}}
 
* {{Set|Hinterlands}}: {{Card|Spice Merchant}}
 
* {{Set|Dark Ages}}: {{Card|Squire}}
 
* {{Set|Dark Ages}}: {{Card|Squire}}
* {{set|Cornucopia & Guilds}}: {{card|Courser}}*
 
 
* {{Set|Empires}}: {{Card|Sacrifice}}
 
* {{Set|Empires}}: {{Card|Sacrifice}}
* {{set|Nocturne}}: {{card|Druid}}, in games in which {{boon|The Field's Gift}} is one of its [[Boon]]s
 
 
* {{Set|Menagerie}}: {{Card|Groom}}, {{Card|Scrap}}, {{Card|Village Green}}
 
* {{Set|Menagerie}}: {{Card|Groom}}, {{Card|Scrap}}, {{Card|Village Green}}
* {{Set|Allies}}: {{Card|Town Crier}}, {{Card|Blacksmith}}, {{Card|Broker}}, {{Card|Hill Fort}}, {{card|Town}}, {{card|Modify}}
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=== Gives +Action is some other condition is met ===
 
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* {{Set|Intrigue}}: {{Card|Conspirator}}, {{Card|Diplomat}}*, ''{{Card|Tribute}}''
=== Gives +Action if some other condition is met ===
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* {{Set|Intrigue|ed=2|Intrigue}}: {{Card|Conspirator}}, {{Card|Diplomat}}*, ''{{Card|Tribute}}''
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* {{Set|Hinterlands}}: {{Card|Crossroads}}, {{Card|Stables}} (This one's a borderline case since it does nothing if you don't discard a Treasure.)
 
* {{Set|Hinterlands}}: {{Card|Crossroads}}, {{Card|Stables}} (This one's a borderline case since it does nothing if you don't discard a Treasure.)
* {{Set|Nocturne}}: {{Card|Bard}}, {{Card|Fool}}, {{Card|Sacred Grove}}, {{Card|Tracker}}
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* {{Set|Nocturne}}: {{Card|Bard}}, {{Card|Fool}}, {{Card|Conclave}}, {{Card|Sacred Grove}}, {{Card|Tracker}}, {{Card|Werewolf}} (when played during the Night phase)
 
** The cards that give Boons are particularly risky since their non-terminality is based almost entirely on luck.
 
** The cards that give Boons are particularly risky since their non-terminality is based almost entirely on luck.
** {{card|Werewolf}} never gives +Action, but doesn't use up your [[terminal space]] if played during the [[Night]] phase.
 
** {{Card|Conclave}} which also has an effect that can play a non-terminal Action.
 
 
* {{Set|Renaissance}}: {{Card|Recruiter}}, {{Card|Sculptor}}
 
* {{Set|Renaissance}}: {{Card|Recruiter}}, {{Card|Sculptor}}
* {{set|Menagerie}}: {{card|Paddock}}
 
* {{Set|Allies}}: {{card|Carpenter}}, {{card|Emissary}}
 
 
 
=== Can be played as a Reaction ===
 
=== Can be played as a Reaction ===
* {{Set|Seaside|ed=2|Seaside}}: {{card|Pirate}}*
 
* {{Set|Prosperity|ed=2|Prosperity}}: {{card|Clerk}}*
 
* {{Set|Hinterlands|ed=2|Hinterlands}}: {{card|Guard Dog}}*, {{card|Weaver}}*
 
 
* {{Set|Menagerie}}: {{Card|Black Cat}}, {{Card|Falconer}}, {{Card|Sheepdog}}
 
* {{Set|Menagerie}}: {{Card|Black Cat}}, {{Card|Falconer}}, {{Card|Sheepdog}}
* {{Set|Plunder}}: {{Card|Mapmaker}}, {{Card|Stowaway}} <br>&nbsp;
 
 
==Gallery==
 
=== Plays another Action (which can be a non-Terminal) ===
 
{{CardImage|Avanto}}{{CardImage|Captain}}{{CardImage|Conclave}}{{CardImage|Courier}}{{CardImage|Crown}}{{CardImage|Disciple}}{{CardImage|Elder}}{{CardImage|First Mate}}{{CardImage|Golem}}{{CardImage|Imp}}{{CardImage|King's Court}}{{CardImage|Band of Misfits}}{{CardImage|Necromancer}}{{CardImage|Overlord}}{{CardImage|Procession}}{{CardImage|Royal Galley}}{{CardImage|Specialist}}{{CardImage|Spell Scroll}}{{CardImage|Throne Room}}{{CardImage|Vassal}}
 
 
=== Has a choice of effects, one of which gives +Action ===
 
{{CardImage|Blacksmith}}{{CardImage|Broker}}{{CardImage|Courtier}}{{CardImage|Druid}}{{CardImage|Groom}}{{CardImage|Hill Fort}}{{CardImage|Ironworks}}{{CardImage|Nobles}}{{CardImage|Pawn}}{{CardImage|Sacrifice}}{{CardImage|Scrap}}{{CardImage|Spice Merchant}}{{CardImage|Modify}}{{CardImage|Squire}}{{CardImage|Town}}{{CardImage|Town Crier}}{{CardImage|Trusty Steed}}{{CardImage|Village Green}}
 
 
=== Gives +Action if some other condition is met ===
 
{{CardImage|Carpenter}}{{CardImage|Conclave}}{{CardImage|Conspirator}}{{CardImage|Crossroads}}{{CardImage|Diplomat}}{{CardImage|Emissary}}{{CardImage|Paddock}}{{CardImage|Recruiter}}{{CardImage|Sculptor}}{{CardImage|Stables}}{{CardImage|Werewolf}}
 
 
<p>'''[[Fate#Gallery|Gallery of Fate cards]]'''</p>
 
 
=== Can be played as a Reaction ===
 
{{CardImage|Black Cat}}{{CardImage|Clerk}}{{CardImage|Falconer}}{{CardImage|Guard Dog}}{{CardImage|Mapmaker}}{{CardImage|Pirate}}{{CardImage|Sheepdog}}{{CardImage|Stowaway}}{{CardImage|Weaver}}
 
  
 
{{Navbox card categories}}
 
{{Navbox card categories}}
 
[[Category:Terminality]]
 
[[Category:Terminality]]

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