Copper
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{{Infobox Card | {{Infobox Card | ||
|name = Copper | |name = Copper | ||
+ | |cost = 0 | ||
|type1 = Treasure | |type1 = Treasure | ||
|kingdom = No | |kingdom = No | ||
− | | | + | |supply = Yes |
|illustrator = Ryan Laukat | |illustrator = Ryan Laukat | ||
|text = {{Cost|1|xl}} | |text = {{Cost|1|xl}} | ||
}} | }} | ||
− | ==Cards that interact with Copper== | + | '''Copper''' is one of the three [[basic cards|basic]] [[Treasure]] cards included in every game of Dominion. It produces +{{Cost|1}} when played. Each player starts the game with seven Coppers in their deck, meaning that, under ordinary circumstances, each player will be able to spend a total of {{Cost|7}} on their [[opening|first two turns]]—either {{Cost|4}} on one turn and {{Cost|3}} on the other, or {{Cost|5}} and {{Cost|2}}. Each standalone set comes with 60 Copper cards, which means a game will have 60 Coppers minus 7 for each player in the game (46 for a 2-player game). |
+ | |||
+ | Although at the beginning of the game, Copper is the most useful card you have, overall it is an extremely weak card and is almost never worth buying, as suggested by its cost of {{Cost|0}}—adding Copper to your deck pushes your average {{Cost|}} per card toward 1, which is far too little to be able to afford {{Cost|8}}-cost {{Card|Province|Provinces}} with 5-card hands. Indeed, some cards (e.g. {{Card|Noble Brigand}} and {{Card|Cache}}) distribute Copper as a penalty. [[Trashing]] Copper early is essential to many [[engine]] strategies—indeed, there are [[trasher#Copper trashers|cards specifically dedicated to trashing Copper]]—and learning the value of trashing Copper is one of the first steps away from Dominion novicehood ("Why would I want to trash cards that give me money?"). That said, it can be important not to trash Copper ''too'' rapidly, such as by [[opening]] with a {{Card|Mint}}, lest you find yourself without enough Treasure left in your deck to start buying better cards. | ||
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+ | In games with an [[Heirloom]]-granting Kingdom card, one of your starting Coppers will be replaced with the corresponding Heirloom. | ||
+ | |||
+ | == Cards that interact with Copper == | ||
Since Copper is present in every game, there are many cards which interact with it specifically: | Since Copper is present in every game, there are many cards which interact with it specifically: | ||
− | *{{ | + | === Getting Copper out of your deck === |
− | *{{ | + | * {{Card|Moneylender}} |
− | *{{ | + | * {{Card|Miser}} |
− | + | * {{Card|Monastery}} | |
− | + | {{Card|Loan}}, {{Card|Mint}}, {{Card|Spice Merchant}} and {{Card|Pooka}} ''can'' trash other Treasure cards as well, but trashing Copper is their chief function. | |
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+ | === Helping you get value out of Copper in your deck === | ||
+ | * {{Card|Coppersmith}} | ||
+ | * {{Card|Apothecary}} | ||
+ | * {{Card|Counting House}} | ||
+ | * {{Card|Settlers}} | ||
+ | * {{Landmark|Fountain}} | ||
+ | * {{Landmark|Palace}} | ||
− | == | + | === Penalizing you for failing to trash Copper === |
− | === | + | * {{Card|Cutpurse}} |
+ | * {{Card|Grand Market}} | ||
+ | * {{Card|Royal Blacksmith}} | ||
+ | * {{Hex|Bad Omens}} | ||
+ | * {{Hex|Locusts}} | ||
+ | {{Card|Taxman}} is more flexible than Cutpurse, but usually makes your opponent discard Copper. | ||
+ | |||
+ | === Distributing Copper as a penalty === | ||
+ | * {{Card|Mountebank}} | ||
+ | * {{Card|Noble Brigand}} | ||
+ | * {{Card|Cache}} | ||
+ | * {{Card|Count}} | ||
+ | * {{Card|Treasure Trove}} | ||
+ | * {{Event|Banquet}} | ||
+ | * {{Hex|Greed}} | ||
+ | |||
+ | === Gaining Copper to hand to increase buying power === | ||
+ | * {{Card|Ill-Gotten Gains}} | ||
+ | * {{Card|Beggar}} | ||
+ | |||
+ | == Versions == | ||
+ | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{CardVersionImage|CopperOld|Copper}} || || {{Cost|1|l}} || [[Base|Dominion]] 1st Edition || October 2008 | ||
+ | |- | ||
+ | | {{CardVersionImage|Copper-new|First edition version, with art}} || ''never implemented'' || {{Cost|1|l}} || [[Base Cards]] || June 2012 | ||
+ | |- | ||
+ | | {{CardVersionImage|Copper|Copper}} || {{CardVersionImage|CopperDigital|Copper from Shuffle iT}} || {{Cost|1|l}} || Dominion [[Second Edition|2nd Edition]] || October 2016 | ||
+ | |} | ||
+ | |||
+ | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text | ||
+ | |- | ||
+ | !Chinese | ||
+ | | 銅錢 (pron. ''tóngqián'', lit. ''copper coin'') || || || | ||
+ | |- | ||
+ | !Czech | ||
+ | | Měďák || || || | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Koper || || || | ||
+ | |- | ||
+ | !Finnish | ||
+ | | Kupariraha (lit. ''copper coin'') || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Cuivre || || || | ||
+ | |- | ||
+ | !German | ||
+ | | Kupfer || {{CardVersionImage|Copper German|German version}} || || | ||
+ | |- | ||
+ | !Greek | ||
+ | | Χάλκινο (pron. ''khalkino'') || || || | ||
+ | |- | ||
+ | !Hungarian | ||
+ | | Réz || || || | ||
+ | |- | ||
+ | !Italian | ||
+ | | Rame || || || | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 銅貨 (pron. ''dōka'', lit. ''copper coin'') || || || | ||
+ | |- | ||
+ | !Korean | ||
+ | | 동 (pron. ''dong'') || || || | ||
+ | |- | ||
+ | !Norwegian | ||
+ | | Kobber || || || | ||
+ | |- | ||
+ | !Polish | ||
+ | | Miedziak (in first print) <br> Miedziaki (in second print) || || || | ||
+ | |- | ||
+ | !Romanian | ||
+ | | Aramă || || || | ||
+ | |- | ||
+ | !Russian | ||
+ | | Медь (pron. ''myed''') || || || | ||
+ | |- | ||
+ | !Spanish | ||
+ | | Cobre || || || | ||
+ | |} | ||
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== Trivia == | == Trivia == | ||
+ | [[Image:CopperArt.jpg|thumb|right|354px|Official card art.]] | ||
+ | |||
=== Secret History === | === Secret History === | ||
− | + | {{Quote | |
+ | |Text=These cards are unchanged from day one. You could argue that the actions got tweaked to fit the treasures. The treasure pile sizes changed to match different estimates for the total set size, and ended up generous on all counts. In development the issue of the names for these came up - is it simpler if it's Copper Mine rather than Copper? In the end you can see that Copper won out. It just makes it a lot easier to name action cards if the treasures are treasures rather than mines. | ||
+ | |Name=[[Donald X. Vaccarino]] | ||
+ | |Source=[http://forum.dominionstrategy.com/index.php?topic=115.0 The Secret History of the Dominion Cards] | ||
+ | }} | ||
{{Navbox Cards}} | {{Navbox Cards}} | ||
+ | [[Category:Basic treasures]] | ||
+ | [[Category:Treasure base cards]] |
Revision as of 02:59, 24 November 2017
Copper | |
---|---|
Info | |
Cost | |
Type(s) | Treasure |
Kingdom card? | No |
Set | Base |
Illustrator(s) | Ryan Laukat |
Card text | |
Copper is one of the three basic Treasure cards included in every game of Dominion. It produces + when played. Each player starts the game with seven Coppers in their deck, meaning that, under ordinary circumstances, each player will be able to spend a total of on their first two turns—either on one turn and on the other, or and . Each standalone set comes with 60 Copper cards, which means a game will have 60 Coppers minus 7 for each player in the game (46 for a 2-player game).
Although at the beginning of the game, Copper is the most useful card you have, overall it is an extremely weak card and is almost never worth buying, as suggested by its cost of —adding Copper to your deck pushes your average per card toward 1, which is far too little to be able to afford -cost Provinces with 5-card hands. Indeed, some cards (e.g. Noble Brigand and Cache) distribute Copper as a penalty. Trashing Copper early is essential to many engine strategies—indeed, there are cards specifically dedicated to trashing Copper—and learning the value of trashing Copper is one of the first steps away from Dominion novicehood ("Why would I want to trash cards that give me money?"). That said, it can be important not to trash Copper too rapidly, such as by opening with a Mint, lest you find yourself without enough Treasure left in your deck to start buying better cards.
In games with an Heirloom-granting Kingdom card, one of your starting Coppers will be replaced with the corresponding Heirloom.
Contents |
Cards that interact with Copper
Since Copper is present in every game, there are many cards which interact with it specifically:
Getting Copper out of your deck
Loan, Mint, Spice Merchant and Pooka can trash other Treasure cards as well, but trashing Copper is their chief function.
Helping you get value out of Copper in your deck
Penalizing you for failing to trash Copper
Taxman is more flexible than Cutpurse, but usually makes your opponent discard Copper.
Distributing Copper as a penalty
Gaining Copper to hand to increase buying power
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
Dominion 1st Edition | October 2008 | |||
never implemented | Base Cards | June 2012 | ||
Dominion 2nd Edition | October 2016 |
Other language versions
Trivia
Secret History