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'''Cost reduction''' is a recurring mechanic in Dominion.  Rather than directly fielding [[coin]], '''cost-reducers''' decrease the [[cost]] of cards, an effect which becomes more valuable with more buys or [[gainers]].  Typical cost reduction instructions follow this wording:
 
'''Cost reduction''' is a recurring mechanic in Dominion.  Rather than directly fielding [[coin]], '''cost-reducers''' decrease the [[cost]] of cards, an effect which becomes more valuable with more buys or [[gainers]].  Typical cost reduction instructions follow this wording:
  
:''[All cards or some subset of cards] (including cards in players' hands) cost {{Cost|X}} less this turn.''
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:''[All cards or some subset of cards] (including cards in players' hands) cost {{Cost|X}} less this turn, but not less than {{Cost|0}}.''
  
A general rule prevents costs from going below {{cost|0}}. Prior to the [[Dominion 2019 Errata and Rules Tweaks|2019 errata]], the stipulation "but not less than {{cost|0}}" was included in the card text of cost reducers themselves, rather than in the general rules, and that clause was never included in any of the cards of this category in {{Set|Menagerie}}.
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However, with the [[Dominion 2019 Errata and Rules Tweaks|2019 errata]], the "but not less than {{cost|0}}" clause has been dropped, as it is now a general rule that costs can never drop below {{cost|0}}, and that clause was never included in any of the cards of this type in {{Set|Menagerie}}.
  
 
Reducing a cost in {{Cost}} does not reduce a cost in {{Debt}} or {{P}}. Reducing the cost of cards does not affect the cost of [[Event|Events]] or [[Project|Projects]].
 
Reducing a cost in {{Cost}} does not reduce a cost in {{Debt}} or {{P}}. Reducing the cost of cards does not affect the cost of [[Event|Events]] or [[Project|Projects]].

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