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** Example: You buy {{Card|Stonemason|oi=2}} (from {{Set|Guilds}}). If you overpay {{Cost|2}} and have an empty discard pile, you could gain a {{Card|Fisherman}}, but not two copies of it, because after gaining one, Fisherman would cost {{Cost|5}}. If you overpay {{Cost|2}}, you could gain a {{Card|Sleigh}} and then a {{Card|Wayfarer}}, as {{Card|Wayfarer|Wayfarer's}} cost would then be {{Cost|2}}. You could not gain two {{Card|Wayfarer|Wayfarers}}, as you have not gained the {{Card|Stonemason|oi=2}} yet - remember that "when you buy" rules happen before actually gaining the card. If you overpay {{Cost|6}}, you could gain {{Card|Destrier}}, but could not then gain a second {{Card|Destrier}}, as {{Card|Destrier}} would then cost {{Cost|5}}.
 
** Example: You buy {{Card|Stonemason|oi=2}} (from {{Set|Guilds}}). If you overpay {{Cost|2}} and have an empty discard pile, you could gain a {{Card|Fisherman}}, but not two copies of it, because after gaining one, Fisherman would cost {{Cost|5}}. If you overpay {{Cost|2}}, you could gain a {{Card|Sleigh}} and then a {{Card|Wayfarer}}, as {{Card|Wayfarer|Wayfarer's}} cost would then be {{Cost|2}}. You could not gain two {{Card|Wayfarer|Wayfarers}}, as you have not gained the {{Card|Stonemason|oi=2}} yet - remember that "when you buy" rules happen before actually gaining the card. If you overpay {{Cost|6}}, you could gain {{Card|Destrier}}, but could not then gain a second {{Card|Destrier}}, as {{Card|Destrier}} would then cost {{Cost|5}}.
 
*** [With recent {{Card|Stonemason|errata}} to {{Card|Stonemason|oi=2}}, this paragraph is outdated; here is an unofficial update: You buy {{Card|Stonemason}} and overpay {{Cost|2}}. Since you gain the {{Card|Stonemason}} before gaining 2 Actions costing {{Cost|2}}, {{Card|Fisherman}} would cost {{Cost|5}} and you'd be unable to gain it. If you overpay {{Cost|2}}, you can gain 2 {{Card|Wayfarer}}s, as gaining the {{Card|Stonemason}} means that {{Card|Wayfarer}} costs {{Cost|2}}. If you overpay {{Cost|5}}, gaining the {{Card|Stonemason}} means that {{Card|Destrier}} now costs {{Cost|5}}, so you can gain a copy of it, but when you do, {{Card|Destrier}} now costs {{Cost|4}}, so you can't gain a 2nd copy.]
 
*** [With recent {{Card|Stonemason|errata}} to {{Card|Stonemason|oi=2}}, this paragraph is outdated; here is an unofficial update: You buy {{Card|Stonemason}} and overpay {{Cost|2}}. Since you gain the {{Card|Stonemason}} before gaining 2 Actions costing {{Cost|2}}, {{Card|Fisherman}} would cost {{Cost|5}} and you'd be unable to gain it. If you overpay {{Cost|2}}, you can gain 2 {{Card|Wayfarer}}s, as gaining the {{Card|Stonemason}} means that {{Card|Wayfarer}} costs {{Cost|2}}. If you overpay {{Cost|5}}, gaining the {{Card|Stonemason}} means that {{Card|Destrier}} now costs {{Cost|5}}, so you can gain a copy of it, but when you do, {{Card|Destrier}} now costs {{Cost|4}}, so you can't gain a 2nd copy.]
** Example: You play {{nowrap|{{Card|Stonemason|oi=2|Stone}}{{Card|Stonemason|mason}}}} to trash a card. If you trash {{Card|Gold}}, you could gain a {{Card|Duchy}}, and then could gain a {{Card|Destrier}}, since it would then cost {{Cost|5}}. You could gain a {{Card|Duchy}} and then a {{Card|Wayfarer}} the same way. If you trash a {{Card|Silver}} and have an empty discard pile, you could gain a {{Card|Fisherman}}, but not a second one, as then your discard pile would have a card in it, the Fisherman you gained. If you trash a Destrier, you could first gain a {{Card|Duchy}}, which costs less than {{Cost|6}}; then you would have to gain a card costing up to {{Cost|4}}, as Destrier would now cost {{Cost|5}}.
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** Example: You play {{nowrap|{{Card|Stonemason|oi=2|Stone}}{{Card|Stonemason|mason}}}} to trash a card. If you trash {{Card|Gold}}, you could gain a {{Card|Duchy}}, and then could gain a {{Card|Destrier}}, since it would then cost {{Cost|5}}. You could gain a {{Card|Duchy}} and then a {{Card|Wayfarer}} the same way. If you trash a {{Card|Silver}} and have an empty discard pile, you could gain a {{Card|Fisherman}}, but not a second one, as then your discard pile would have a card in it, the Fisherman you gained. If you trash a Destrier, you could first gain a {{Card|Duchy}}, which costs less than {{Cost|6}}; then you would have to gain a card costing up to {{Cost|5}}, as Destrier would now cost {{Cost|5}}.
 
** Example: If you use {{Card|Trader}} (from {{Set|Hinterlands}}) to trash a {{Card|Destrier}}, you will gain six {{Card|Silver|Silvers}}; first it checks the cost, then you gain that many {{Card|Silver}}s. Similarly you could trash a {{Card|Wayfarer}} for six {{Card|Silver|Silvers}}, and a {{Card|Fisherman}} for two or five {{Card|Silver|Silvers}} depending on whether or not your discard pile was empty when you trashed the {{Card|Fisherman}}.
 
** Example: If you use {{Card|Trader}} (from {{Set|Hinterlands}}) to trash a {{Card|Destrier}}, you will gain six {{Card|Silver|Silvers}}; first it checks the cost, then you gain that many {{Card|Silver}}s. Similarly you could trash a {{Card|Wayfarer}} for six {{Card|Silver|Silvers}}, and a {{Card|Fisherman}} for two or five {{Card|Silver|Silvers}} depending on whether or not your discard pile was empty when you trashed the {{Card|Fisherman}}.
 
** These examples all assume no other gains previously in the turn. A {{nowrap|{{Card|Stonemason|oi=2|Stone}}{{Card|Stonemason|mason}}}} trashing {{Card|Estate}} could gain two {{Card|Destrier}}s if you gained 5 other cards first; if you gain a card costing {{Cost|4}} and then trash a {{Card|Wayfarer}} to {{Card|Trader}}, you will gain 4 {{Card|Silver|Silvers}} since it costs {{Cost|4}} then, and so on.
 
** These examples all assume no other gains previously in the turn. A {{nowrap|{{Card|Stonemason|oi=2|Stone}}{{Card|Stonemason|mason}}}} trashing {{Card|Estate}} could gain two {{Card|Destrier}}s if you gained 5 other cards first; if you gain a card costing {{Cost|4}} and then trash a {{Card|Wayfarer}} to {{Card|Trader}}, you will gain 4 {{Card|Silver|Silvers}} since it costs {{Cost|4}} then, and so on.

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