Cost reduction
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+ | Most cards that reference a specific cost in {{Cost}} do well with cost-reducers, as most such cards use the specific cost as an upper limit. For example, {{Card|Workshop}} can gain any card costing up to {{Cost|4}}; without cost reduction, this effect is rather weak, but with four Highways in play, a Workshop can gain Provinces. | ||
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Revision as of 12:47, 30 January 2015
Cost reduction is a recurring mechanic in Dominion. Rather than directly fielding coin, cost-reducers decrease the cost of cards, an effect which becomes more valuable with more buys. Typical cost reduction instructions follow this wording:
- [All cards or some subset of cards] (including cards in players' hands) cost less this turn, but not less than .
List of cost-reducers
- Bridge - the archetypal cost-reducer, and the only one that can be throned
- Quarry - only affects Actions
- Peddler - only reduces its own cost, depending on how many Actions are in play
- Princess - reduces costs by , but only one copy
- Highway - cantrip
Strategy
Most cards that reference a specific cost in do well with cost-reducers, as most such cards use the specific cost as an upper limit. For example, Workshop can gain any card costing up to ; without cost reduction, this effect is rather weak, but with four Highways in play, a Workshop can gain Provinces.
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