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* [[Alchemy]]: {{Card|Familiar}} | * [[Alchemy]]: {{Card|Familiar}} | ||
* [[Prosperity]]: {{Card|Charlatan}}, ''{{Card|Mountebank}}'' | * [[Prosperity]]: {{Card|Charlatan}}, ''{{Card|Mountebank}}'' | ||
+ | * [[Cornucopia]]: {{Card|Young Witch}} | ||
* [[Hinterlands]]: ''{{Card|Ill-Gotten Gains}}'' | * [[Hinterlands]]: ''{{Card|Ill-Gotten Gains}}'' | ||
* [[Guilds]]: {{Card|Soothsayer}} | * [[Guilds]]: {{Card|Soothsayer}} | ||
* [[Renaissance]]: {{Card|Old Witch}} | * [[Renaissance]]: {{Card|Old Witch}} | ||
* [[Menagerie (expansion)|Menagerie]]: {{card|Coven}} | * [[Menagerie (expansion)|Menagerie]]: {{card|Coven}} | ||
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{{ally|Circle of Witches}}, from [[Allies]], is not a Kingdom card itself, but it allows you to use [[Liaison]] Kingdom cards as cursers. | {{ally|Circle of Witches}}, from [[Allies]], is not a Kingdom card itself, but it allows you to use [[Liaison]] Kingdom cards as cursers. | ||
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'''Cards that depend on the top card of your opponent's deck:''' | '''Cards that depend on the top card of your opponent's deck:''' | ||
− | * [[Intrigue]]: {{Card|Swindler}} | + | * [[Intrigue]]: {{Card|Swindler}}—whether it can distribute a Curse depends on the top card of the opponent's deck; may give a Curse only when they reveal a card costing {{cost|0}}, often a Copper. |
− | * [[Cornucopia]]: {{Card|Jester}} | + | * [[Cornucopia]]: {{Card|Jester}}—whether it distributes a Curse depends on the top card of the opponent's deck |
− | * [[Adventures]]: {{Card|Giant}} | + | * [[Adventures]]: {{Card|Giant}}—whether it distributes a Curse depends on the top card of the opponent's deck |
− | * [[Allies]]: {{card|Barbarian}} | + | * [[Allies]]: {{card|Barbarian}}— whether it distributes a Curse depends on the top card of the opponent's deck |
'''Cards that require a specific condition from the user:''' | '''Cards that require a specific condition from the user:''' | ||
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* [[Hinterlands]]: {{card|Cauldron}}—only distributes a Curse when you gain your third Action card of the turn | * [[Hinterlands]]: {{card|Cauldron}}—only distributes a Curse when you gain your third Action card of the turn | ||
* [[Hinterlands]]: {{card|Witch's Hut}}—only distributes a Curse if you discard two Action cards | * [[Hinterlands]]: {{card|Witch's Hut}}—only distributes a Curse if you discard two Action cards | ||
− | * [[Empires]]: {{Card|Catapult}} — distributes a Curse | + | * [[Empires]]: {{Card|Catapult}} — distributes a Curse if you are willing to trash a card costing {{cost|3}} or more |
− | * [[Nocturne]]: {{Card|Idol}} — distributes a Curse only if you have an even number of Idols in play | + | * [[Nocturne]]: {{Card|Idol}} — distributes a Curse only if you player have an even number of Idols in play |
* [[Allies]]: {{card|Sorceress}}—distributes a Curse only if you can guess what card is on top of your deck | * [[Allies]]: {{card|Sorceress}}—distributes a Curse only if you can guess what card is on top of your deck | ||
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* [[Intrigue]]: {{Card|Torturer}}—your opponent is always free to not take the Curse and discard instead; in games without [[villages]] it's relatively likely that few Curses will be distributed by Torturer | * [[Intrigue]]: {{Card|Torturer}}—your opponent is always free to not take the Curse and discard instead; in games without [[villages]] it's relatively likely that few Curses will be distributed by Torturer | ||
* [[Seaside]]: {{card|Blockade}}—it only distributes Curses to players who gain the same card you chose | * [[Seaside]]: {{card|Blockade}}—it only distributes Curses to players who gain the same card you chose | ||
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* [[Adventures]]: {{Card|Swamp Hag}} — your opponent may avoid gaining a Curse if they choose to buy no cards on their turn | * [[Adventures]]: {{Card|Swamp Hag}} — your opponent may avoid gaining a Curse if they choose to buy no cards on their turn | ||
* [[Menagerie (expansion)|Menagerie]]: {{card|Black Cat}}—distributes a Curse only when another player gains a [[Victory]] card | * [[Menagerie (expansion)|Menagerie]]: {{card|Black Cat}}—distributes a Curse only when another player gains a [[Victory]] card | ||
− | * [[Allies]]: {{card|Sorcerer}}—distributes a Curse only to opponents who can't guess what card is on top of their deck. | + | * [[Allies]]: {{card|Sorcerer}}—distributes a Curse only to opponents who can't guess what card is on top of their deck. |
=== Other cards that can distribute Curses but are not usually considered cursers === | === Other cards that can distribute Curses but are not usually considered cursers === | ||
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* {{Card|Masquerade}} (from [[Intrigue]]) and ''{{Card|Ambassador}}'' (from [[Seaside]]) can only redistribute {{Card|Curse|Curses}} after they have been gained through other means. | * {{Card|Masquerade}} (from [[Intrigue]]) and ''{{Card|Ambassador}}'' (from [[Seaside]]) can only redistribute {{Card|Curse|Curses}} after they have been gained through other means. | ||
* [[Seaside]]: ''{{Card|Embargo}}''— is an effect that can sometimes be played around and which also affects the user. | * [[Seaside]]: ''{{Card|Embargo}}''— is an effect that can sometimes be played around and which also affects the user. | ||
− | * [[Adventures]]: {{Card|Messenger}}—causes all players to gain a card costing up to {{Cost|4}}, which can be a Curse | + | * [[Adventures]]: {{Card|Messenger}}—causes all players to gain a card costing up to {{Cost|4}}, which can be a Curse but it has other applications as well and affects the user like their opponents. |
Some effects use gaining {{Card|Curse|Curses}} as a drawback or penalty to the user: | Some effects use gaining {{Card|Curse|Curses}} as a drawback or penalty to the user: | ||
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==Strategy== | ==Strategy== | ||
For strategic advice, refer to the strategy sections on the relevant card pages, especially [[Witch#Strategy|Witch]]. | For strategic advice, refer to the strategy sections on the relevant card pages, especially [[Witch#Strategy|Witch]]. | ||
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== Trivia == | == Trivia == | ||
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[[Dark Ages]] is the only expansion that does not contain a curser; however, it does contain two cards ({{Card|Marauder}} and {{Card|Cultist}}) that cause opponents to gain [[Ruins]], serving a similar function. | [[Dark Ages]] is the only expansion that does not contain a curser; however, it does contain two cards ({{Card|Marauder}} and {{Card|Cultist}}) that cause opponents to gain [[Ruins]], serving a similar function. | ||
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It can be argued that the main curser from most expansions (with the exception of [[Guilds]]) closely represents the expansion's theme: | It can be argued that the main curser from most expansions (with the exception of [[Guilds]]) closely represents the expansion's theme: | ||
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* {{Set|Dominion}}: {{Card|Witch}} has only a ''minor "[[vanilla]]" effect'' other than cursing; the [[base]] game's theme is cards with simple effects. | * {{Set|Dominion}}: {{Card|Witch}} has only a ''minor "[[vanilla]]" effect'' other than cursing; the [[base]] game's theme is cards with simple effects. | ||
* {{Set|Intrigue}}: {{Card|Torturer}} gives the opponent a ''choice'' about whether to be cursed; Intrigue's theme is cards with a choice of effects. | * {{Set|Intrigue}}: {{Card|Torturer}} gives the opponent a ''choice'' about whether to be cursed; Intrigue's theme is cards with a choice of effects. | ||
− | * {{Set|Seaside}}: | + | * {{Set|Seaside}}: {{Card|Sea Witch}} is a [[Duration]] attack; Seaside's main theme is Duration cards. |
* {{Set|Alchemy}}: {{Card|Familiar}} is ''[[non-terminal]]'' and has ''{{p}}'' in its cost; Alchemy's theme is {{Card|Potion|Potions}} and action chaining. | * {{Set|Alchemy}}: {{Card|Familiar}} is ''[[non-terminal]]'' and has ''{{p}}'' in its cost; Alchemy's theme is {{Card|Potion|Potions}} and action chaining. | ||
− | * {{Set|Prosperity}}: {{Card|Charlatan}} | + | * {{Set|Prosperity}}: {{Card|Mountebank}} distributes ''{{Card|Copper}}'' in addition to Curses; one of Prosperity's themes is [[Treasure]]s. |
+ | * {{Set|Prosperity}}: When playing with {{Card|Charlatan}}, {{Card|Curse}}s are also {{Card|Copper}}s; one of Prosperity's themes is [[Treasure]]s. | ||
* {{Set|Cornucopia}}: {{Card|Young Witch}} increases the number of ''differently-named cards'' in the Kingdom; Cornucopia's theme is variety. | * {{Set|Cornucopia}}: {{Card|Young Witch}} increases the number of ''differently-named cards'' in the Kingdom; Cornucopia's theme is variety. | ||
− | * {{Set|Hinterlands}}: {{Card| | + | * {{Set|Hinterlands}}: {{Card|Ill-Gotten Gains}} distributes Curses ''when it is gained'', not when it is played; Hinterlands's theme is cards with on-gain effects. |
* {{Set|Adventures}}: {{Card|Giant}} uses the ''Journey token'', and {{Card|Swamp Hag}} is a ''duration''; Adventures expands on [[Duration]] cards and uses miscellaneous tokens. | * {{Set|Adventures}}: {{Card|Giant}} uses the ''Journey token'', and {{Card|Swamp Hag}} is a ''duration''; Adventures expands on [[Duration]] cards and uses miscellaneous tokens. | ||
* {{Set|Empires}}: {{Card|Catapult}} is part of a ''split pile''; split piles are one of the themes in Empires. | * {{Set|Empires}}: {{Card|Catapult}} is part of a ''split pile''; split piles are one of the themes in Empires. | ||
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* {{Set|Renaissance}}: {{Card|Old Witch}} allows attacked players to ''trash'' a Curse from their hand, and is relatively ''simple''; One of Renaissance's themes is trashing, and having simpler cards than previous expansions. | * {{Set|Renaissance}}: {{Card|Old Witch}} allows attacked players to ''trash'' a Curse from their hand, and is relatively ''simple''; One of Renaissance's themes is trashing, and having simpler cards than previous expansions. | ||
* {{Set|Menagerie}}: {{Card|Coven}} and {{Card|Black Cat}} match two of Menagerie's themes: ''Exiling'' and ''Reactions'', respectively. | * {{Set|Menagerie}}: {{Card|Coven}} and {{Card|Black Cat}} match two of Menagerie's themes: ''Exiling'' and ''Reactions'', respectively. | ||
− | * {{set|Allies}}: {{card|Sorcerer}} and {{card|Sorceress}} are part of ''[[split pile]]s'', and {{ally|Circle of Witches}} is an '' | + | * {{set|Allies}}: {{card|Sorcerer}} and {{card|Sorceress}} are part of ''[[split pile]]s'', and {{ally|Circle of Witches}} is an ''Ally''; those are the Allies expansion's main structural themes. |
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== See Also == | == See Also == | ||