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* {{Card|Masquerade}} (from [[Intrigue]]) and ''{{Card|Ambassador}}'' (from [[Seaside]]) can only redistribute {{Card|Curse|Curses}} after they have been gained through other means. | * {{Card|Masquerade}} (from [[Intrigue]]) and ''{{Card|Ambassador}}'' (from [[Seaside]]) can only redistribute {{Card|Curse|Curses}} after they have been gained through other means. | ||
* [[Seaside]]: ''{{Card|Embargo}}''— is an effect that can sometimes be played around and which also affects the user. | * [[Seaside]]: ''{{Card|Embargo}}''— is an effect that can sometimes be played around and which also affects the user. | ||
− | * [[Adventures]]: {{Card|Messenger}}—causes all players to gain a card costing up to {{Cost|4}}, which can be a Curse; but it affects the user as well as their opponents and is more likely to be used for something else. | + | * [[Adventures]]: {{Card|Messenger}}—causes all players to gain a card costing up to {{Cost|4}}, which can be a Curse; but it affects the user as well as their opponents and is more likely to be used for something else. . |
Some effects use gaining {{Card|Curse|Curses}} as a drawback or penalty to the user: | Some effects use gaining {{Card|Curse|Curses}} as a drawback or penalty to the user: |