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* [[Alchemy]]: {{Card|Familiar}}
 
* [[Alchemy]]: {{Card|Familiar}}
 
* [[Prosperity]]: {{Card|Charlatan}}, ''{{Card|Mountebank}}''
 
* [[Prosperity]]: {{Card|Charlatan}}, ''{{Card|Mountebank}}''
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* [[Cornucopia]]: {{Card|Young Witch}}
 
* [[Hinterlands]]: ''{{Card|Ill-Gotten Gains}}''
 
* [[Hinterlands]]: ''{{Card|Ill-Gotten Gains}}''
 
* [[Guilds]]: {{Card|Soothsayer}}
 
* [[Guilds]]: {{Card|Soothsayer}}
 
* [[Renaissance]]: {{Card|Old Witch}}
 
* [[Renaissance]]: {{Card|Old Witch}}
 
* [[Menagerie (expansion)|Menagerie]]: {{card|Coven}}
 
* [[Menagerie (expansion)|Menagerie]]: {{card|Coven}}
* [[Plunder (expansion)|Plunder]]: {{card|Siren}}, {{card|Trickster}}
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* [[Plunder (expansion)|Plunder]]: {{card|Siren}}
  
 
{{ally|Circle of Witches}}, from [[Allies]], is not a Kingdom card itself, but it allows you to use [[Liaison]] Kingdom cards as cursers.
 
{{ally|Circle of Witches}}, from [[Allies]], is not a Kingdom card itself, but it allows you to use [[Liaison]] Kingdom cards as cursers.
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* [[Intrigue]]: {{Card|Torturer}}—your opponent is always free to not take the Curse and discard instead; in games without [[villages]] it's relatively likely that few Curses will be distributed by Torturer
 
* [[Intrigue]]: {{Card|Torturer}}—your opponent is always free to not take the Curse and discard instead; in games without [[villages]] it's relatively likely that few Curses will be distributed by Torturer
 
* [[Seaside]]: {{card|Blockade}}—it only distributes Curses to players who gain the same card you chose
 
* [[Seaside]]: {{card|Blockade}}—it only distributes Curses to players who gain the same card you chose
* [[Cornucopia]]: {{Card|Young Witch}}—your opponent can reveal the Bane to avoid gaining a Curse
 
 
* [[Adventures]]: {{Card|Swamp Hag}} — your opponent may avoid gaining a Curse if they choose to buy no cards on their turn
 
* [[Adventures]]: {{Card|Swamp Hag}} — your opponent may avoid gaining a Curse if they choose to buy no cards on their turn
 
* [[Menagerie (expansion)|Menagerie]]: {{card|Black Cat}}—distributes a Curse only when another player gains a [[Victory]] card
 
* [[Menagerie (expansion)|Menagerie]]: {{card|Black Cat}}—distributes a Curse only when another player gains a [[Victory]] card
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==Gallery==
 
==Gallery==
 
===Primary Cursers===
 
===Primary Cursers===
{{CardImage|Charlatan}}{{CardImage|Coven}}{{CardImage|Familiar}}{{CardImage|Old Witch}}{{CardImage|Sea Witch}}{{CardImage|Siren}}{{CardImage|Soothsayer}}{{CardImage|Trickster}}{{CardImage|Witch}}{{LandscapeImage|Circle of Witches}}
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{{CardImage|Charlatan}}{{CardImage|Coven}}{{CardImage|Familiar}}{{CardImage|Old Witch}}{{CardImage|Sea Witch}}{{CardImage|Soothsayer}}{{CardImage|Witch}}{{CardImage|Young Witch}}{{LandscapeImage|Circle of Witches}}
  
 
===Secondary Cursers===
 
===Secondary Cursers===
{{CardImage|Barbarian}}{{CardImage|Black Cat}}{{CardImage|Blockade}}{{CardImage|Catapult}}{{CardImage|Cauldron}}{{CardImage|Followers}}{{CardImage|Giant}}{{CardImage|Idol}}{{CardImage|Jester}}{{CardImage|Replace}}{{CardImage|Sorcerer}}{{CardImage|Sorceress}}{{CardImage|Swamp Hag}}{{CardImage|Swindler}}{{CardImage|Torturer}}{{CardImage|Young Witch}}{{CardImage|Witch's Hut}}
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{{CardImage|Barbarian}}{{CardImage|Black Cat}}{{CardImage|Blockade}}{{CardImage|Catapult}}{{CardImage|Cauldron}}{{CardImage|Followers}}{{CardImage|Giant}}{{CardImage|Idol}}{{CardImage|Jester}}{{CardImage|Replace}}{{CardImage|Sorcerer}}{{CardImage|Sorceress}}{{CardImage|Swamp Hag}}{{CardImage|Swindler}}{{CardImage|Torturer}}{{CardImage|Witch's Hut}}
  
 
===Removed cards===
 
===Removed cards===
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== Trivia ==
 
== Trivia ==
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[[Dark Ages]] is the only expansion that does not contain a curser; however, it does contain two cards ({{Card|Marauder}} and {{Card|Cultist}}) that cause opponents to gain [[Ruins]], serving a similar function.
 
[[Dark Ages]] is the only expansion that does not contain a curser; however, it does contain two cards ({{Card|Marauder}} and {{Card|Cultist}}) that cause opponents to gain [[Ruins]], serving a similar function.
  
=== Cursers relating to expansion theme ===
 
 
It can be argued that the main curser from most expansions (with the exception of [[Guilds]]) closely represents the expansion's theme:
 
It can be argued that the main curser from most expansions (with the exception of [[Guilds]]) closely represents the expansion's theme:
{{Quote
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|Text=
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It was just a coincidence. Or, if you like, a natural consequence of "each other player gains a {{Card|Curse}}" being simple, every set wanting simple on-theme cards, and no set wanting too many ways to give out Curses.
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|Name=[[Donald X. Vaccarino]]
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|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg358383#msg358383 Interview with Donald X.]
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}}
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* {{Set|Dominion}}: {{Card|Witch}} has only a ''minor "[[vanilla]]" effect'' other than cursing; the [[base]] game's theme is cards with simple effects.
 
* {{Set|Dominion}}: {{Card|Witch}} has only a ''minor "[[vanilla]]" effect'' other than cursing; the [[base]] game's theme is cards with simple effects.
 
* {{Set|Intrigue}}: {{Card|Torturer}} gives the opponent a ''choice'' about whether to be cursed; Intrigue's theme is cards with a choice of effects.
 
* {{Set|Intrigue}}: {{Card|Torturer}} gives the opponent a ''choice'' about whether to be cursed; Intrigue's theme is cards with a choice of effects.
* {{Set|Seaside}}: {{Card|Blockade}} and {{Card|Sea Witch}} are [[Duration]] attacks; Seaside's main theme is Duration cards.
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* {{Set|Seaside}}: {{Card|Sea Witch}} is a [[Duration]] attack; Seaside's main theme is Duration cards.
 
* {{Set|Alchemy}}: {{Card|Familiar}} is ''[[non-terminal]]'' and has ''{{p}}'' in its cost; Alchemy's theme is {{Card|Potion|Potions}} and action chaining.
 
* {{Set|Alchemy}}: {{Card|Familiar}} is ''[[non-terminal]]'' and has ''{{p}}'' in its cost; Alchemy's theme is {{Card|Potion|Potions}} and action chaining.
* {{Set|Prosperity}}: {{Card|Charlatan}} turns {{Card|Curse}}s into {{Card|Copper}}s; one of Prosperity's themes is [[Treasure]]s.
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* {{Set|Prosperity}}: When playing with {{Card|Charlatan}}, {{Card|Curse}}s are also {{Card|Copper}}s; one of Prosperity's themes is [[Treasure]]s.
 
* {{Set|Cornucopia}}: {{Card|Young Witch}} increases the number of ''differently-named cards'' in the Kingdom; Cornucopia's theme is variety.
 
* {{Set|Cornucopia}}: {{Card|Young Witch}} increases the number of ''differently-named cards'' in the Kingdom; Cornucopia's theme is variety.
 
* {{Set|Hinterlands}}: {{Card|Cauldron}} cares about how many cards you've ''gained'', while {{Card|Witch's Hut}} is a sifter; Hinterland's main theme is on-gain effects, with a sub-theme of discarding.
 
* {{Set|Hinterlands}}: {{Card|Cauldron}} cares about how many cards you've ''gained'', while {{Card|Witch's Hut}} is a sifter; Hinterland's main theme is on-gain effects, with a sub-theme of discarding.
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* {{Set|Renaissance}}: {{Card|Old Witch}} allows attacked players to ''trash'' a Curse from their hand, and is relatively ''simple''; One of Renaissance's themes is trashing, and having simpler cards than previous expansions.
 
* {{Set|Renaissance}}: {{Card|Old Witch}} allows attacked players to ''trash'' a Curse from their hand, and is relatively ''simple''; One of Renaissance's themes is trashing, and having simpler cards than previous expansions.
 
* {{Set|Menagerie}}: {{Card|Coven}} and {{Card|Black Cat}} match two of Menagerie's themes: ''Exiling'' and ''Reactions'', respectively.
 
* {{Set|Menagerie}}: {{Card|Coven}} and {{Card|Black Cat}} match two of Menagerie's themes: ''Exiling'' and ''Reactions'', respectively.
* {{set|Allies}}: {{card|Sorcerer}} and {{card|Sorceress}} are part of ''[[split pile]]s'', and {{ally|Circle of Witches}} is an ''[[Ally]]''; those are the Allies expansion's main structural themes.
+
* {{set|Allies}}: {{card|Sorcerer}} and {{card|Sorceress}} are part of ''[[split pile]]s'', and {{ally|Circle of Witches}} is an ''Ally''; those are the Allies expansion's main structural themes.
* {{set|Plunder}}: {{card|Siren}} is a ''[[Duration]]'', and {{card|Trickster}} interacts with ''[[Treasure]]s''; Plunder's main themes are Durations and Treasures.
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=== More Cursing attacks in recent expansions ===
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Many of the more recent expansions/second editions (specifically {{Set|Menagerie}}, {{Set|Allies}}, {{Set|Seaside|ed=2|Seaside 2E}}, {{Set|Hinterlands|ed=2|Hinterlands 2E}}, and {{Set|Plunder}}) have included multiple Cursing attacks.
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{{Quote
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|Text=
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It's something I've decided to embrace, due to all the ways Witches are the best attacks. They're simpler, they work, they're the most fun. As you know, {{Card|Militia}}s are less fun and harder to vary the attack on; {{Card|Knights}} are hated/loved; {{Card|Spy|Spies}} are awful; and none-of-the-above Duration attacks are just hard to come by.
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|Name=[[Donald X. Vaccarino]]
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|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg899462#msg899462 Interview with Donald X.]
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}}
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== See Also ==
 
== See Also ==
  

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