Editing Dark Ages
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* Weakened cards: | * Weakened cards: | ||
** {{Card|Ambassador}}, since Shelters can't be returned to the supply, and {{Card|Jester}}, since Shelters can't be gained from the supply | ** {{Card|Ambassador}}, since Shelters can't be returned to the supply, and {{Card|Jester}}, since Shelters can't be gained from the supply | ||
− | ** Cards that interact with Estates (or Victory cards in general), such as {{Card|Baron}} | + | ** Cards that interact with Estates (or Victory cards in general), such as {{Card|Baron}} and {{Card|Silk Road}} aren't able to interact with them from the start |
** Cards whose value as [[opening|openers]] depends on the fact that Estates cost {{Cost|2}}, such as {{Card|Remake}} and {{Card|Salvager}}, get less benefit out of the {{Cost|1}} cost of Shelters | ** Cards whose value as [[opening|openers]] depends on the fact that Estates cost {{Cost|2}}, such as {{Card|Remake}} and {{Card|Salvager}}, get less benefit out of the {{Cost|1}} cost of Shelters | ||
** Cards that dislike junk variety, like {{Card|Hunting Party}} and {{Card|Journeyman}} | ** Cards that dislike junk variety, like {{Card|Hunting Party}} and {{Card|Journeyman}} | ||
− | |||
* Strengthened cards: | * Strengthened cards: | ||
** Cards that like any variety, like {{Card|Harvest}} and {{Card|Fairgrounds}} | ** Cards that like any variety, like {{Card|Harvest}} and {{Card|Fairgrounds}} |