Dig
From DominionStrategy Wiki
(Difference between revisions)
Werothegreat (Talk | contribs) (→Examples of digging cards) |
Werothegreat (Talk | contribs) |
||
Line 2: | Line 2: | ||
:''Reveal cards from your deck until you reveal [X]. [Do something with X.] Discard the other revealed cards. '' | :''Reveal cards from your deck until you reveal [X]. [Do something with X.] Discard the other revealed cards. '' | ||
+ | |||
+ | Digging cards are distinct from both [[sifter]]s and [[deck inspector]]s. | ||
== Examples of digging cards == | == Examples of digging cards == |
Revision as of 01:56, 17 June 2013
Cards that search through the deck until they find cards meeting some description are sometimes said to dig for those cards. Typical "digging" instructions usually follow this structure:
- Reveal cards from your deck until you reveal [X]. [Do something with X.] Discard the other revealed cards.
Digging cards are distinct from both sifters and deck inspectors.
Examples of digging cards
- Dominion: Adventurer digs for two Treasure cards and puts them in your hand.
- Intrigue: Saboteur digs for opponents' valuable cards and trashes them.
- Alchemy: Golem digs for two Action cards and plays them.
- Prosperity: Loan digs for a Treasure and optionally trashes it.
- Prosperity: Venture digs for a Treasure and plays it.
- Cornucopia: Fortune Teller digs for opponents' dead cards and leaves them on top of the deck.
- Cornucopia: Farming Village digs for a playable card and puts it in your hand.
- Cornucopia: Hunting Party digs for a card that's different from the ones in your hand and puts it in your hand.
- Dark Ages: Sage digs for a valuable card and puts it in your hand.
- Dark Ages: Rebuild digs for a Victory card and Expands it.
- Guilds: Journeyman digs for cards other than the one you name, and puts them in your hand.