Diplomat
Werothegreat (Talk | contribs) (→Trivia) |
(Added basic strategy and synergy examples) |
||
(32 intermediate revisions by 13 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Improve}} | ||
+ | |||
{{Infobox Card | {{Infobox Card | ||
|name =Diplomat | |name =Diplomat | ||
Line 6: | Line 8: | ||
|type2 = Reaction | |type2 = Reaction | ||
|illustrator = Lorraine Schleter | |illustrator = Lorraine Schleter | ||
− | |text = +2 Cards<br>If you have 5 or fewer cards in hand (after drawing), +2 Actions. | + | |text = '''+2 Cards'''<br>If you have 5 or fewer cards in hand (after drawing), '''+2 Actions'''. |
|text2 = When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3. | |text2 = When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3. | ||
}} | }} | ||
− | '''Diplomat''' is an [[Action]]–[[Reaction]] card from the second edition of [[Intrigue]]. When you're [[Attack]]ed, it gives you an opportunity to adjust the contents of your hand to possibly mitigate the attack. When you play it, it gives you +2 cards, plus a [[village (card category)|village]] effect if your handsize is small enough. Since Diplomat's Reaction effect itself reduces your handsize, its Reaction and on-play effects have some synergy. | + | '''Diplomat''' is an [[Action]]–[[Reaction]] card from the [[second edition]] of [[Intrigue]]. When you're [[Attack]]ed, it gives you an opportunity to adjust the contents of your hand to possibly mitigate the attack. When you play it, it gives you +2 cards, plus a [[village (card category)|village]] effect if your handsize is small enough. Since Diplomat's Reaction effect itself reduces your handsize, its Reaction and on-play effects have some synergy. |
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
* When playing this, you get +2 Cards, then count your cards in hand, and if you have 5 cards or fewer, you get +2 Actions. | * When playing this, you get +2 Cards, then count your cards in hand, and if you have 5 cards or fewer, you get +2 Actions. | ||
− | * So, for example if you play this from a hand of 5 cards, you will put it into play, going down to 4 cards, then draw 2 cards, going up to 6 cards, and that is more than 5 cards so you would not get the +2 Actions. | + | ** So, for example if you play this from a hand of 5 cards, you will put it into play, going down to 4 cards, then draw 2 cards, going up to 6 cards, and that is more than 5 cards so you would not get the +2 Actions. |
* Diplomat can also be used when another player plays an Attack card, if you have at least 5 cards in hand. | * Diplomat can also be used when another player plays an Attack card, if you have at least 5 cards in hand. | ||
− | * Before the Attack card does anything, you can reveal a Diplomat from your hand; if you do, you draw 2 cards, then discard 3 cards (which can include the Diplomat). | + | ** Before the Attack card does anything, you can reveal a Diplomat from your hand; if you do, you draw 2 cards, then discard 3 cards (which can include the Diplomat). |
− | * If you still have at least 5 cards in hand after doing that (such as due to {{Card|Council Room|Council Rooms}}), you can reveal Diplomat again and do it again. | + | ** If you still have at least 5 cards in hand after doing that (such as due to {{Card|Council Room|Council Rooms}}), you can reveal Diplomat again and do it again. |
− | * You reveal Reactions one at a time; you cannot reveal two Diplomats simultaneously. | + | ** You reveal Reactions one at a time; you cannot reveal two Diplomats simultaneously. |
− | * You can reveal a {{card|Moat}} from your hand (to be unaffected by an Attack) either before or after revealing and resolving a Diplomat (even if the Moat was not in your hand until after resolving Diplomat). | + | ** You can reveal a {{card|Moat}} from your hand (to be unaffected by an Attack) either before or after revealing and resolving a Diplomat (even if the Moat was not in your hand until after resolving Diplomat). |
+ | |||
=== Other Rules clarifications === | === Other Rules clarifications === | ||
== Strategy == | == Strategy == | ||
+ | There is no strategy article for Diplomat. | ||
+ | |||
+ | Like many reactions, Diplomat offers synergy between its react and its play effects; unlike many it can be worthwhile even if it's only played directly. | ||
+ | |||
+ | The most basic use of Diplomat's reaction is to gain sifting and bonus actions in the face of enemy attacks. It doesn't stop attacks like {{card|Witch}}, but it can greatly mitigate their junking effects while helping you reach your own attacks. Diplomat also defends more directly against handsize attacks: the added sifting makes simple "down to three" attacks like {{card|Militia}} less painful, while "at least five" attacks ({{card|Pillage}}, {{card|Raider}}) and some conditional attacks {{card|Bureaucrat}} can be negated completely. It can also help you draw your junk to offset attacks like {{card|Mountebank}} and {{card|Old Witch}} - but note that in engines or multiplayer games, the hand-shrinking effect of these cards means you can only play Diplomat against the first one. | ||
+ | |||
+ | Played as an action, Diplomat can offset its reaction, or fuel a few highly situational engines. Diplomat's effects as an engine piece are actually quite strong for the price, but are heavily offset by its allergy to card draw. It's self-limiting effect plays a lot like {{card|Shanty Town}} or {{card|Menagerie}}, rewarding discarding and nonterminal/nondrawing actions. But where an engine can play {{card|Shanty Town}} for half effect to get rid of it, Diplomat's lack of guaranteed +Action brings it closer to {{card|Library}} and {{card|Smithy}} as an engine piece that needs support among your initial draw. A few support cards like {{card|Fishing Village}} can be bought in enough abundance to fuel Diplomat on their own. Absent those, Diplomat's best path to reliability is often attacks that will see play through the entire game. Special mention here goes to {{card|Coven}}, which has the unusual trait of comboing with Diplomat when you buy it ''and'' when your opponent does. | ||
=== Synergies/Combos === | === Synergies/Combos === | ||
+ | * Opposing "At least 5" discard attacks like {{card|Raider}} and {{card|Minion}} | ||
+ | * To a lesser degree, other discard attacks like {{card|Militia}} or {{card|Ghost Ship}} | ||
+ | * {{event|Borrow}} | ||
+ | * Nonterminal virtual money like {{card|Fishing Village}} or {{card|Festival}} | ||
+ | * Discard for {{Cost}} | ||
+ | * Opponents' {{card|Vault}}s | ||
+ | *{{card|Outpost}} | ||
+ | *{{card|Conclave}} | ||
+ | *{{card|Cathedral}} | ||
=== Anti-synergies === | === Anti-synergies === | ||
+ | *No discarding | ||
+ | *No attack cards | ||
+ | *Deck top attacks like {{card|Sea Hag}} | ||
+ | *Stronger terminal draw | ||
+ | |||
+ | == Versions == | ||
+ | ===English versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Print !! Digital !! Text !! Release !! Date | ||
+ | |- | ||
+ | | {{CardVersionImage|Diplomat|Diplomat}} || {{CardVersionImage|DiplomatDigital|Diplomat from Shuffle iT}} || '''+2 Cards'''. If you have 5 or fewer cards in hand (after drawing), '''+2 Actions'''.<br/>When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3. || Intrigue [[Second Edition|2nd Edition]] || October 2016 | ||
+ | |} | ||
+ | |||
+ | ===Other language versions=== | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Digital !! Text | ||
+ | |- | ||
+ | !Chinese | ||
+ | | 外交官 (pron. ''wàijiāo guān'') || || || | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Diplomaat || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Diplomate || || || | ||
+ | |- | ||
+ | !German | ||
+ | | Diplomatin (Note: explicitly feminine) || {{CardLangVersionImage|German}} || || '''+2 Karten'''<br>Hast du nach dem Ziehen 5 oder weniger Handkarten: +'''2 Aktionen'''.<br>Wenn ein Mitspieler eine Angriffskarte ausspielt und du mindestens 5 Handkarten hast, darfst du diese Karte aus deiner Hand aufdecken. Wenn du das tust: Ziehe 2 Karten und lege dann 3 Karten ab. | ||
+ | |- | ||
+ | !Japanese | ||
+ | | 外交官 (pron. ''gaikōkan'') || || || '''+2 カードを引く'''。 引き終えた後、手札が5枚以下の場合、'''+2 アクション'''。他のプレイヤーがアタックカードを便用するとき、その解決前に、5枚以上の手札からこれを公開してもよい。公開した場合、2枚カードを引き3枚捨て札にする。 | ||
+ | |- | ||
+ | !Russian | ||
+ | | Дипломат (pron. ''diplomat'') || || {{CardLangVersionImage|Russian|d=1}} || '''+2 Карты'''. Если у вас 5 или меньше карт в руке (после того, как вытянули карты), '''+2 Действия'''.<br>Когда другой игрок играет карту Атаки, если в вашей руке не менее пяти карт, вы можете раскрыть эту карту из руки. Тогда вытяните 2 карты и сбросьте 3. | ||
+ | |} | ||
== Trivia == | == Trivia == | ||
+ | [[Image:DiplomatArt.jpg|thumb|right|354px|Official card art.]] | ||
=== Secret History === | === Secret History === | ||
{{Quote|Text=I needed a new Reaction. As with {{Card|Secret Chamber}} it sounded nice to have the top deal with some [[Attack]]s while the bottom dealt with others (though it didn't end up like that). The top originally only gave +1 Action as the bonus for a small hand; that was still a nice bonus, but one day I thought of giving you +2 Actions and that seemed fun. Some games that's your {{Card|Village}}, and you go for combos that will make it work, or else hope they attack you. The bottom originally gave a {{Card|Silver}} when you gained or trashed a card. You had to discard it, so you couldn't gain the pile instantly (a once-per-turn approach was another option). I realized that discarding Reactions was not great, due to issues with early versions of {{Card|Charm}} in [[Empires]]. Once-per-turn would have been okay but it got me thinking about, could I do better than this Silver thing. I had always wanted a Reaction that gave you a new hand when attacked, and tried a version of that, then tweaked it into what you see. When they attack, you use the ability (unless your hand is too good), and while you end up with just 4 cards in hand, on your turn you play Diplomat and are back to 5, with the +2 Actions. | {{Quote|Text=I needed a new Reaction. As with {{Card|Secret Chamber}} it sounded nice to have the top deal with some [[Attack]]s while the bottom dealt with others (though it didn't end up like that). The top originally only gave +1 Action as the bonus for a small hand; that was still a nice bonus, but one day I thought of giving you +2 Actions and that seemed fun. Some games that's your {{Card|Village}}, and you go for combos that will make it work, or else hope they attack you. The bottom originally gave a {{Card|Silver}} when you gained or trashed a card. You had to discard it, so you couldn't gain the pile instantly (a once-per-turn approach was another option). I realized that discarding Reactions was not great, due to issues with early versions of {{Card|Charm}} in [[Empires]]. Once-per-turn would have been okay but it got me thinking about, could I do better than this Silver thing. I had always wanted a Reaction that gave you a new hand when attacked, and tried a version of that, then tweaked it into what you see. When they attack, you use the ability (unless your hand is too good), and while you end up with just 4 cards in hand, on your turn you play Diplomat and are back to 5, with the +2 Actions. |
Revision as of 16:27, 10 March 2021
This page is awaiting large-scale edits by the community to meet quality and format standards. The information on this page may be outdated. Join the #wiki-general channel on the Dominion Discord server to participate. |
Diplomat | |
---|---|
Info | |
Cost | |
Type(s) | Action - Reaction |
Kingdom card? | Yes |
Set | Intrigue |
Illustrator(s) | Lorraine Schleter |
Card text | |
+2 Cards If you have 5 or fewer cards in hand (after drawing), +2 Actions. When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3. |
Diplomat is an Action–Reaction card from the second edition of Intrigue. When you're Attacked, it gives you an opportunity to adjust the contents of your hand to possibly mitigate the attack. When you play it, it gives you +2 cards, plus a village effect if your handsize is small enough. Since Diplomat's Reaction effect itself reduces your handsize, its Reaction and on-play effects have some synergy.
Contents |
FAQ
Official FAQ
- When playing this, you get +2 Cards, then count your cards in hand, and if you have 5 cards or fewer, you get +2 Actions.
- So, for example if you play this from a hand of 5 cards, you will put it into play, going down to 4 cards, then draw 2 cards, going up to 6 cards, and that is more than 5 cards so you would not get the +2 Actions.
- Diplomat can also be used when another player plays an Attack card, if you have at least 5 cards in hand.
- Before the Attack card does anything, you can reveal a Diplomat from your hand; if you do, you draw 2 cards, then discard 3 cards (which can include the Diplomat).
- If you still have at least 5 cards in hand after doing that (such as due to Council Rooms), you can reveal Diplomat again and do it again.
- You reveal Reactions one at a time; you cannot reveal two Diplomats simultaneously.
- You can reveal a Moat from your hand (to be unaffected by an Attack) either before or after revealing and resolving a Diplomat (even if the Moat was not in your hand until after resolving Diplomat).
Other Rules clarifications
Strategy
There is no strategy article for Diplomat.
Like many reactions, Diplomat offers synergy between its react and its play effects; unlike many it can be worthwhile even if it's only played directly.
The most basic use of Diplomat's reaction is to gain sifting and bonus actions in the face of enemy attacks. It doesn't stop attacks like Witch, but it can greatly mitigate their junking effects while helping you reach your own attacks. Diplomat also defends more directly against handsize attacks: the added sifting makes simple "down to three" attacks like Militia less painful, while "at least five" attacks (Pillage, Raider) and some conditional attacks Bureaucrat can be negated completely. It can also help you draw your junk to offset attacks like Mountebank and Old Witch - but note that in engines or multiplayer games, the hand-shrinking effect of these cards means you can only play Diplomat against the first one.
Played as an action, Diplomat can offset its reaction, or fuel a few highly situational engines. Diplomat's effects as an engine piece are actually quite strong for the price, but are heavily offset by its allergy to card draw. It's self-limiting effect plays a lot like Shanty Town or Menagerie, rewarding discarding and nonterminal/nondrawing actions. But where an engine can play Shanty Town for half effect to get rid of it, Diplomat's lack of guaranteed +Action brings it closer to Library and Smithy as an engine piece that needs support among your initial draw. A few support cards like Fishing Village can be bought in enough abundance to fuel Diplomat on their own. Absent those, Diplomat's best path to reliability is often attacks that will see play through the entire game. Special mention here goes to Coven, which has the unusual trait of comboing with Diplomat when you buy it and when your opponent does.
Synergies/Combos
- Opposing "At least 5" discard attacks like Raider and Minion
- To a lesser degree, other discard attacks like Militia or Ghost Ship
- Borrow
- Nonterminal virtual money like Fishing Village or Festival
- Discard for
- Opponents' Vaults
- Outpost
- Conclave
- Cathedral
Anti-synergies
- No discarding
- No attack cards
- Deck top attacks like Sea Hag
- Stronger terminal draw
Versions
English versions
Digital | Text | Release | Date | |
---|---|---|---|---|
+2 Cards. If you have 5 or fewer cards in hand (after drawing), +2 Actions. When another player plays an Attack card, you may first reveal this from a hand of 5 or more cards, to draw 2 cards then discard 3. |
Intrigue 2nd Edition | October 2016 |
Other language versions
Trivia
Secret History