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''Main article: [[Gameplay]]''<br /> | ''Main article: [[Gameplay]]''<br /> | ||
− | In Dominion, all players starts with an identical deck and have access to the same set of cards, called the [[Supply]]. Each card has a unique ability which can either help the player, hurt | + | In Dominion, all players starts with an identical deck and have access to the same set of cards, called the [[Supply]]. Each card has a unique ability which can either help the player, hurt his opponents, or count towards the game ending condition. The goal is to have the most [[Victory point|Victory points]] by the end of the game. Usually the Supply consists of three piles of [[Basic cards#Basic_Victory_cards|basic Victory cards]], three piles of [[Basic cards#Basic_Treasures|basic Treasure cards]], a pile of {{Card|Curse|Curses}} and 10 piles of [[Kingdom]] cards. Some Kingdom cards add other piles to the setup as well. The 10 Kingdom cards can be selected by players or chosen randomly for a unique experience. |
Each turn, play proceeds in three phases for each player sequentially. | Each turn, play proceeds in three phases for each player sequentially. |