Editing Dominion 2019 Errata and Rules Tweaks
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 11: | Line 11: | ||
* {{Cost|5}}: {{Card|Band of Misfits}} — Plays a card from the [[Supply]], instead of becoming it. Further, it is now also a [[Command]] card and can't play Command cards (to prevent loops).</p><p> | * {{Cost|5}}: {{Card|Band of Misfits}} — Plays a card from the [[Supply]], instead of becoming it. Further, it is now also a [[Command]] card and can't play Command cards (to prevent loops).</p><p> | ||
* {{Cost|7}}: <span class="card-popup">[[Inheritance#Versions|Inheritance]]<span class="noprint">[[File:InheritanceOld4.jpg|360px|link=]]</span></span> — Inherited {{Card|Estate|Estates}} now become Actions with fixed ability and the set-aside card is played when an Estate is played, instead of the Estate gaining the types and abilities of the set-aside card. {{Card|Estate|Estates}} are Actions not based on who owns them, but rather based on whose turn it is. [[Victory]] cards are now inheritable, but not Command cards (to prevent loops).</p><p> | * {{Cost|7}}: <span class="card-popup">[[Inheritance#Versions|Inheritance]]<span class="noprint">[[File:InheritanceOld4.jpg|360px|link=]]</span></span> — Inherited {{Card|Estate|Estates}} now become Actions with fixed ability and the set-aside card is played when an Estate is played, instead of the Estate gaining the types and abilities of the set-aside card. {{Card|Estate|Estates}} are Actions not based on who owns them, but rather based on whose turn it is. [[Victory]] cards are now inheritable, but not Command cards (to prevent loops).</p><p> | ||
− | * {{Debt|8}}: {{Card|Overlord}} — Plays a card from the Supply, instead of becoming it. Further, it is now also a | + | * {{Debt|8}}: {{Card|Overlord}} — Plays a card from the Supply, instead of becoming it. Further, it is now also a Command card and can't play Command cards (to prevent loops).</p> |
− | * {{Artifact|Lantern}} — Now affects {{Card|Border Guard|Border Guards}} you ''play'' instead of those you ''own'' (this prevents the | + | * {{Artifact|Lantern}} — Now affects {{Card|Border Guard|Border Guards}} you ''play'' instead of those you ''own'' (this prevents the prior versions of {{Event|Inheritance}} from causing issues, and works better with Command cards). |
===Preserving how one-shots work=== | ===Preserving how one-shots work=== | ||
Line 91: | Line 91: | ||
|Source=[https://forum.dominionstrategy.com/index.php?topic=19892.msg812530#msg812530 id.] | |Source=[https://forum.dominionstrategy.com/index.php?topic=19892.msg812530#msg812530 id.] | ||
}} | }} | ||
+ | |||
===Use of Errata=== | ===Use of Errata=== | ||
{{Quote|Text=Jay used to be against errata, unless really really necessary, because it would cause arguments when people were used to different editions. He initially resisted changing Carcassonne (the original scoring rules were worse) but when the game was a hit gave in there. | {{Quote|Text=Jay used to be against errata, unless really really necessary, because it would cause arguments when people were used to different editions. He initially resisted changing Carcassonne (the original scoring rules were worse) but when the game was a hit gave in there. |