Dominion Campaigns: Prosperity Act 2

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Dominion Adventures: Prosperity Act 2, subtitled Treasure Trove, is the second section of the Prosperity Adventures on Goko. It comes with the purchase of the Prosperity: Treasure Trove card set, which includes ContrabandContraband.jpg, Counting HouseCounting House.jpg, HoardHoard.jpg, LoanLoan.jpg, MintMint.jpg, MountebankMountebank.jpg, QuarryQuarry.jpg, RabbleRabble.jpg, Royal SealRoyal Seal.jpg, TalismanTalisman.jpg, VentureVenture.jpg, and WatchtowerWatchtower.jpg.

Contents

Adventure Overview

Wealth is mysteriously increasing in every kingdom but your own, and you fight to find the source and restore balance.

List of Scenes

Game 1

Your castle expansion is moving along, and an appropriate new venture might be a limestone quarry. Your occasional rival, King Leonard, has just built a huge castle by the sea. You'll need the extra limestone to build your castle even BIGGER.

Serf Oswyn [images]
Venture Quarry Market Festival Council Room
Venture.jpg Quarry.jpg Market.jpg Festival.jpg Council Room.jpg
Chapel.jpg Laboratory.jpg Mine.jpg Throne Room.jpg Spy.jpg
Chapel Laboratory Mine Throne Room Spy
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Game 2

Even though the castle construction had gotten your royal seal, work has slowed. The counting house reports that construction costs are escalating (competition with King Leonard for resources is driving up the prices). You won't be satisfied unless your castle is a jaw-dropping wonder.

Serf Selda [images]
Counting House Royal Seal Cellar Militia Chancellor
Counting House.jpg Royal Seal.jpg Cellar.jpg Militia.jpg Chancellor.jpg
Gardens.jpg Market.jpg Village.jpg Smithy.jpg Feast.jpg
Gardens Market Village Smithy Feast

Game 3

Your fortune has been spent, and you'll need a loan to finish the castle. You're starting to wonder if that gold watchtower was such a great idea.

Maiden Mirabelle [images]
Loan Watchtower Festival Adventurer Spy
Loan.jpg Watchtower.jpg Festival.jpg Adventurer.jpg Spy.jpg
Mine.jpg Militia.jpg Remodel.jpg Workshop.jpg Cellar.jpg
Mine Militia Remodel Workshop Cellar
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Boss Game 4

King Leonard invites himself over to look at your expensive construction. He says he might buy out, and then call in, your loan. You can't let that happen; time to raise taxes and get that loan paid off.

King Leonard [images]
Quarry Royal Seal Counting House Loan Venture
Quarry.jpg Royal Seal.jpg Counting House.jpg Loan.jpg Venture.jpg
Watchtower.jpg Adventurer.jpg Chancellor.jpg Festival.jpg Woodcutter.jpg
Watchtower Adventurer Chancellor Festival Woodcutter
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Game 5

You pay off the loan, and there's no love lost between you and King Leonard. Raising taxes has made the peasants unhappy; you might have a rabble brewing.

Serf Rebecca [images]
Rabble Venture Loan Village Moat
Rabble.jpg Venture.jpg Loan.jpg Village.jpg Moat.jpg
Moneylender.jpg Remodel.jpg Festival.jpg Bureaucrat.jpg Adventurer.jpg
Moneylender Remodel Festival Bureaucrat Adventurer

Game 6

Lowering taxes has appeased the peasants, but you still need funds to run your kingdom. It's rumored that King Leonard has a hoard of treasure, and since he's threatened you in the past, maybe some force from you is fair retribution...

Maiden Guinevere [images]
Hoard Royal Seal Quarry Cellar Woodcutter
Hoard.jpg Royal Seal.jpg Quarry.jpg Cellar.jpg Woodcutter.jpg
Militia.jpg Remodel.jpg Spy.jpg Laboratory.jpg Market.jpg
Militia Remodel Spy Laboratory Market
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Game 7

You think you have a friend in King Leonard's castle, the mountebank Galore. Turncoats often turn twice; you tread carefully.

Squire Hadrian [images]
Mountebank Counting House Watchtower Throne Room Gardens
Mountebank.jpg Counting House.jpg Watchtower.jpg Throne Room.jpg Gardens.jpg
Festival.jpg Cellar.jpg Feast.jpg Market.jpg Militia.jpg
Festival Cellar Feast Market Militia
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Boss Game 8

Galore's not-so-subtle interrogations of your staff about you and your kingdom have convinced you that he's still loyal to King Leonard. You give him a "tour" of your dungeon.

Galore the Mountebank and Gentleman Viktor [images]
Quarry Royal Seal Counting House Loan Venture
Quarry.jpg Royal Seal.jpg Counting House.jpg Loan.jpg Venture.jpg
Watchtower.jpg Rabble.jpg Hoard.jpg Mountebank.jpg Adventurer.jpg
Watchtower Rabble Hoard Mountebank Adventurer
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Game 9

Galore swears that Baroness Paulina, not King Leonard, directed him to gather information on you. On the night of your grandfather's ball, where you met your love, you had inadvertently insulted Baroness Paulina's dress, and she's still holding a grudge. She's still so angry that she's built a mint and is flooding your kingdom with fake currency.

Maiden Jacquelyn [images]
Mint Hoard Venture Rabble Throne Room
Mint.jpg Hoard.jpg Venture.jpg Rabble.jpg Throne Room.jpg
Mine.jpg Village.jpg Spy.jpg Smithy.jpg Cellar.jpg
Mine Village Spy Smithy Cellar
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Game 10

Baroness Paulina is in hiding, but you don't care to arrest her; you just want to stop the mint. Also, where is King Leonard getting all his riches? It's rumored that he has a talisman to generate gold. Hmmmmm...

Squire Fabian [images]
Talisman Counting House Watchtower Quarry Gardens
Talisman.jpg Counting House.jpg Watchtower.jpg Quarry.jpg Gardens.jpg
Village.jpg Smithy.jpg Woodcutter.jpg Festival.jpg Remodel.jpg
Village Smithy Woodcutter Festival Remodel

Game 11

You collect all the contraband coins in circulation. You can't fight two fronts at once; better you find Baroness Paulina before she tries something else dirty.

Lady Gussalen [images]
Contraband Mountebank Loan Royal Seal Witch
Contraband.jpg Mountebank.jpg Loan.jpg Royal Seal.jpg Witch.jpg
Moat.jpg Spy.jpg Laboratory.jpg Mine.jpg Moneylender.jpg
Moat Spy Laboratory Mine Moneylender
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Boss Game 12

The Baroness is in a heavily-fortified estate south of your kingdom. You heard rumors that she has her own talisman; where are these talismans coming from? A messenger says she is refusing to turn over the coin dies and strike plates from her mint.

Baroness Paulina and Maiden Guinevere [images]
Venture Quarry Royal Seal Loan Hoard
Venture.jpg Quarry.jpg Royal Seal.jpg Loan.jpg Hoard.jpg
Talisman.jpg Contraband.jpg Mine.jpg Laboratory.jpg Remodel.jpg
Talisman Contraband Mine Laboratory Remodel
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Game 13

You attack and capture Baroness Paulina's estate, securing her coinage equipment. Your soldies report seeing the Baroness escape the estate with Galore.

Squire Terrald [images]
Watchtower Royal Seal Mountebank Rabble Counting House
Watchtower.jpg Royal Seal.jpg Mountebank.jpg Rabble.jpg Counting House.jpg
Bureaucrat.jpg Chancellor.jpg Chapel.jpg Village.jpg Throne Room.jpg
Bureaucrat Chancellor Chapel Village Throne Room
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Game 14

Word reaches you that the construction project at your castle is finished! That's at least some good news; Paulina and Galore are still on the lam.

Lady Maerwynn [images]
Venture Loan Mint Mountebank Hoard
Venture.jpg Loan.jpg Mint.jpg Mountebank.jpg Hoard.jpg
Gardens.jpg Cellar.jpg Mine.jpg Remodel.jpg Market.jpg
Gardens Cellar Mine Remodel Market
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Game 15

Did you think that King Leonard was out of the picture? He's sent surveyors onto your land near the border--a bit aggressive, no? Your kingdom needs you, but you must first capture the Baroness and Galore.

Gentleman Thrall [images]
Rabble Talisman Watchtower Counting House Mint
Rabble.jpg Talisman.jpg Watchtower.jpg Counting House.jpg Mint.jpg
Gardens.jpg Woodcutter.jpg Village.jpg Spy.jpg Cellar.jpg
Gardens Woodcutter Village Spy Cellar
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Boss Game 16

Success! The two dangerous irritants are finally captured. But what about the greedy King Leonard? Surely this news will only make him hungrier for more power, land, and gold.

Baroness Paulina and Galore the Mountebank [images]
Counting House Loan Venture Watchtower Rabble
Counting House.jpg Loan.jpg Venture.jpg Watchtower.jpg Rabble.jpg
Hoard.jpg Mountebank.jpg Talisman.jpg Contraband.jpg Mint.jpg
Hoard Mountebank Talisman Contraband Mint

Game 17

King Leonard's greed has turned into overt warfare. Can you get home before your kingdom is lost?

Lady Christabel [images]
Counting House Watchtower Hoard Mountebank Contraband
Counting House.jpg Watchtower.jpg Hoard.jpg Mountebank.jpg Contraband.jpg
Mint.jpg Cellar.jpg Remodel.jpg Spy.jpg Thief.jpg
Mint Cellar Remodel Spy Thief

Game 18

You find your grand new castle is under siege by King Leonard and his army. While King Leonard is at your castle, maybe it's the time to visit his. In exchange for leniency, Baroness Paulina and Galore agree to help get into King Leonard's treasury.

Gentleman Russell [images]
Quarry Venture Rabble Talisman Contraband
Quarry.jpg Venture.jpg Rabble.jpg Talisman.jpg Contraband.jpg
Festival.jpg Gardens.jpg Militia.jpg Moat.jpg Woodcutter.jpg
Festival Gardens Militia Moat Woodcutter

Game 19

The treasury yields great riches, some from your vault, and some from the surrounding kingdoms. Of course you'll return some of it, after keeping a finder's fee... As you promised, you've let Baroness Paulina and Galore off lightly, with only exile (and not execution).

Gentleman Viktor [images]
Quarry Royal Seal Counting House Mountebank Contraband
Quarry.jpg Royal Seal.jpg Counting House.jpg Mountebank.jpg Contraband.jpg
Feast.jpg Market.jpg Militia.jpg Throne Room.jpg Village.jpg
Feast Market Militia Throne Room Village

Boss Game 20

It's the final battle with King Leonard. He has nothing to lose, so he's giving it one final do-or-die push. Either his kingdom will survive, or yours will. Whose will it be?

King Leonard and Baroness Paulina and Galore the Mountebank [images]
Quarry Royal Seal Loan Venture Watchtower
Quarry.jpg Royal Seal.jpg Loan.jpg Venture.jpg Watchtower.jpg
Hoard.jpg Mountebank.jpg Talisman.jpg Contraband.jpg Mint.jpg
Hoard Mountebank Talisman Contraband Mint
Landscapes and Additional Cards
Platinum Colony
Platinum.jpg Colony.jpg

Epilogue

Poor King Leonard. He had put a stash of your bogus currency in his chamber, and the fumes from their inferior metals made him sick. Maybe the "comfort" of [player name]'s dungeon will be just the change of scenery he needs to feel well.

Trivia

Tutorial
Base Set: (Act 1Act 2Act 3) •• Intrigue: (Act 1Act 2Act 3) •• Seaside: (Act 1Act 2Act 3) •• Prosperity: (Act 1Act 2Act 3)
Cornucopia: (Act 1) •• Hinterlands: (Act 1Act 2Act 3) •• Alchemy: (Act 1) •• Dark Ages: (Act 1Act 2Act 3Act 4) •• Guilds: (Act 1) •• Adventures: (Act 1Act 2Act 3)
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