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* '''{{Card|Encampment}}''' needs a way to line it up with {{Card|Gold}} or {{Card|Plunder}}, or else it doesn’t stay in your deck.
 
* '''{{Card|Encampment}}''' needs a way to line it up with {{Card|Gold}} or {{Card|Plunder}}, or else it doesn’t stay in your deck.
  
* '''{{Event|Expedition}}''' needs additional buys and money because you have to buy it repeatedly.
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* '''{{Card|Expedition}}''' needs additional buys and money because you have to buy it repeatedly.
  
* '''{{Card|Ghost}}, {{Card|Golem}}, {{Card|King's Court}}, {{Event|Pathfinding}}, {{Card|Teacher}}''''s +1 Card token, and '''{{Card|Prince}}''' need Action cards to find in your deck that you’re happy to play and/or use as sources of draw, even if they only have +1 Card (which is not normally enough by itself to give you a draw effect).
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* '''{{Card|Ghost}}, {{Card|Golem}}, {{Card|King's Court}}, {{Card|Pathfinding}}, {{Card|Teacher}}''''s +1 Card token, and '''{{Card|Prince}}''' need Action cards to find in your deck that you’re happy to play and/or use as sources of draw, even if they only have +1 Card (which is not normally enough by itself to give you a draw effect).
  
 
* '''{{Card|Imp}}''' needs enough unique cards in your deck to play with its ability, otherwise it will need [[Village (card category)|Village]] support.
 
* '''{{Card|Imp}}''' needs enough unique cards in your deck to play with its ability, otherwise it will need [[Village (card category)|Village]] support.
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* '''{{Card|Shanty Town}}'''‘s draw very rarely happens and is pretty much impossible to make reliable.
 
* '''{{Card|Shanty Town}}'''‘s draw very rarely happens and is pretty much impossible to make reliable.
  
* '''{{Event|Summon}}''' can work as draw but is expensive and it only effectively gives you one card worth of draw.
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* '''{{Card|Summon}}''' can work as draw but is expensive and it only effectively gives you one card worth of draw.
  
 
* '''{{Card|Vagrant}}''' can usually only draw cards that aren’t very good, so it’s more of a [[Sifting|sifter]] than a draw card in real games of Dominion.
 
* '''{{Card|Vagrant}}''' can usually only draw cards that aren’t very good, so it’s more of a [[Sifting|sifter]] than a draw card in real games of Dominion.
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* [[Boons]] can sometimes increase your hand size in some cases with '''{{Boon|The Sea's Gift}}''' or '''{{Boon|The River's Gift}}''', but these are unpredictable, weak effects that are impractical to try to plan around.
 
* [[Boons]] can sometimes increase your hand size in some cases with '''{{Boon|The Sea's Gift}}''' or '''{{Boon|The River's Gift}}''', but these are unpredictable, weak effects that are impractical to try to plan around.
  
* '''{{Card|Cobbler}}''' and '''{{Event|Save}}''' are forms of pushing a card from one turn to the next, but are limited enough in their utility that they don't work out well in practice.
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* '''{{Card|Cobbler}}''' and '''{{Card|Save}}''' are forms of pushing a card from one turn to the next, but are limited enough in their utility that they don't work out well in practice.
  
 
* '''{{Card|Duplicate}}''' has interactions with the gain-to-hand abilities '''{{Card|Rocks}}''' and '''{{Card|Guardian}}''' which can increase hand size. While this fits the definition of draw here, it's completely impractical.
 
* '''{{Card|Duplicate}}''' has interactions with the gain-to-hand abilities '''{{Card|Rocks}}''' and '''{{Card|Guardian}}''' which can increase hand size. While this fits the definition of draw here, it's completely impractical.
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* '''{{Card|Tribute}}''' isn’t reliable enough at drawing cards to work out.
 
* '''{{Card|Tribute}}''' isn’t reliable enough at drawing cards to work out.
  
* '''{{Card|Villa}}''' increases hand size when gained and returns to the Action phase, so it technically fits the definition of draw. With {{Event|Alms}} this can function as draw once per turn, but isn't practical.
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* '''{{Card|Villa}}''' increases hand size when gained and returns to the Action phase, so it technically fits the definition of draw. With {{Card|Alms}} this can function as draw once per turn, but isn't practical.
  
 
== Cards Gallery ==
 
== Cards Gallery ==

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