Draw-to-x

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Draw-to-x is a deck archetype that relies on reducing handsize and producing money in the action phase and then playing a draw-to-x card (eg, watchtower, cursed village, library) to recover the handsize.

Draw-to-x decks require a non drawing (stop card) payload action (eg. Bridge, coven, nomad camp) along with a draw-to-x card and possibly a village. They are typically less relable then village/smithy drawing decks as they require both the payload the draw-to-x card (and sometimes a village) to be in the starting hand. Moreover they do not cope well with non action stop cards such as treasures, victory cards and curses as these cannot be played to reduce the handsize.

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