Duchy

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{{Infobox Card|
 
{{Infobox Card|
 
|name = Duchy
 
|name = Duchy
|kingdom = No
+
|cost = 5
 
|type1 = Victory
 
|type1 = Victory
 +
|kingdom = No
 +
|supply = Yes
 
|illustrator = Martin Hoffmann
 
|illustrator = Martin Hoffmann
 
|text = {{VP|'''3'''|xl}}
 
|text = {{VP|'''3'''|xl}}
 
}}
 
}}
  
 +
'''Duchy''' is a [[basic cards|basic]] [[Victory card]] included in all games of Dominion. In most games, it is (at {{Cost|5}}) the second most expensive Victory card and (at 3 {{VP}}) the one worth the second largest number of [[victory point|victory points]].
  
'''Duchy''' is a [[basic cards|basic]] [[Victory card]] included in all games of Dominion. In most games, it is (at {{Cost|5}}) the second most expensive Victory card and (at 3 {{VP}}) the one worth the second largest number of [[victory point|victory points]]. In the average Dominion game, Duchies are [[Big_Money#Big_Money_Optimized|typically]] not bought until after a few {{Card|Province|Provinces}} have been bought.
+
==Strategy==
 +
Duchies are generally an inefficient source of {{VP}}. The obvious comparison is to {{Card|Province}}: both are [[stop card]]s that hurt your ability to draw your deck and the economy it produces, but Duchy also scores 3 less {{VP}} and is a less efficient method of converting {{Cost}} into {{VP}}, at 0.6 {{VP}} per {{Cost}} for Duchy versus 0.75 for {{Card|Province}}. In general, a Duchy can be viewed as a poor consolation prize for failing to buy a {{Card|Province}} during the [[greening]] phase of the game.
  
== Importance of Duchies ==
+
As such, the use of Duchies to score during the endgame typically falls under one of the following cases:
=== Increased Importance ===
+
* You are unwilling to lower the {{Card|Province}} pile, because lowering the {{Card|Province}} pile could allow your opponent to gain the remaining {{Card|Province|Provinces}} and win. For example, if there are three {{Card|Province|Provinces}} left in the supply, and you know your opponent can take two on their turn, you should consider buying three Duchies over one-two {{Card|Province|Provinces}}. In the simplest case, where both players can gain only one {{Card|Province}} per turn, this is called [[Duchy dancing]], and you are following the [[Penultimate Province Rule]].
Though they are often the alternative to a Province with a bad hand late in the game, there are a few cases where Duchies tend are able to stand out.
+
* You are not able to score solely using {{Card|Province|Provinces}} this turn (likely due to failing to generate {{Cost|8}}, or {{Cost|16}} with 2+ Buys), but need to score as much as possible to keep up with your opponents.  
* [[Duchy dancing]] - Late in the game, players will often choose to buy Duchies (even in cases where they might have {{Cost|8}}+ to spend) in an attempt to adhere to the [[Penultimate Province Rule]].
+
* An opponent is threatening a [[Three pile ending|pileout]], and you need to score as much as possible to get a {{VP}} lead to prevent them from winning on their next turn.  
* [[Rush]] Strategies - Duchies often play a key role in rush strategies. Duchies are typically the 3rd pile to be emptied during [[IGG]] rushes, and the ability to grab a Duchy or two is often enough to prove the difference in a {{Card|Gardens}} or {{Card|Silk Road}} rush.
+
* Playing From Behind - A player who is behind in the game will sometimes turn to buying Duchies (often more than 1 per turn) in an attempt to gain ground on the player with the lead. This is fairly common when a stronger engine is pitted against a weaker engine or more straightforward BM strategy. The BM player will often jump out to an early lead and then stall, allowing the engine player to buy Duchies to erase the deficit and then use the stronger engine to obtain Provinces to end the game.
+
* [[Slog|Slogs]] and 3 Pile Endings - Duchies are invaluable in games where it is not likely that either player will ever be able to empty the Province pile. This is regularly the case in slog games in which both players have poor decks, such as games involving {{Card|Sea Hag}} or {{Card|Ambassador}}. Another related case is in games likely to end on 3 piles, especially when Curses are likely to empty or in Kingdoms involving popular low cost cards such as {{Card|Caravan}} or {{Card|Hamlet}}.
+
* Multiplayer games - If you have only two players, the player who ends up with fewer Provinces needs 4 Duchies to make up that difference, whereas in 3 to 6 player games, a disadvantage in Provinces can be made up by having as little as two Duchies.
+
  
=== Diminished Importance ===
+
Buying or gaining a Duchy in an endgame situation may also look more appealing if you believe the game is ending soon and so you won’t have to [[shuffle]] your discard pile with the Duchy, meaning it won’t hurt your ability to draw or generate {{Cost}} before the end of the game.  
Just as there are instances where Duchies can be made more valuable, there are some situations where the value of the Duchy is diminished.
+
 
* Colony games - Boards featuring {{Card|Colony|Colonies}} means that Provinces will often step up to fill the role that a Duchy would normally fill. At only 3VP, a Duchy is rarely worth buying in a Colony game.
+
Duchies’ {{Cost|5}} price does mean they are easier to buy or gain than {{Card|Province|Provinces}}, and some strategies will exploit this fact as an additional way to score via [[gainer]]s in a single-Buy [[Kingdom]], or use Duchies as a third pile for a pileout. Gainers such as {{Card|Artisan}} and stackable [[cost reduction]] such as {{Card|Bridge}} tend to encourage these strategies. [[Rush|Rushes]] involving {{Card|Ill-Gotten Gains}} also aim to three-pile on Duchies, as the {{Card|Copper}}-gaining ability makes it relatively easy to hit {{Cost|5}}.
* Alternate VP sources - The presence of [[Alt-VP]] can decrease the value of Duchies. {{Card|Fairgrounds}}, {{Card|Gardens}}, and {{Card|Silk Road}} are all similarly priced, and all three options are typically worth just as many points (if not more) late in the game. Similarly, the presence of VP chips can shift away from the need to purchase Duchies.
+
 
* Lack of +Buy or gainers - Without alternative options for gaining a Duchy, players might be less willing to use their lone buy on a Duchy. A lack of +Buy or gainers makes each of the situations listed above in the Increased Importance section more difficult to achieve.
+
Finally, Duchies explicitly synergize with {{Card|Duke}}.  
  
 
== Cards that interact with Duchy ==
 
== Cards that interact with Duchy ==
 
=== Direct Interactions ===
 
=== Direct Interactions ===
* {{Card|Duchess}} - In games featuring Duchess, you may gain a Duchess at no cost whenever you gain a Duchy. Though it is overall a weak card, Duchess is often more useful card in the situations where you would be purchasing Duchies.
 
 
* {{Card|Duke}} - Duke is an [[Alt-VP]] card whose value is tied directly to the number of Duchies present in your deck.
 
* {{Card|Duke}} - Duke is an [[Alt-VP]] card whose value is tied directly to the number of Duchies present in your deck.
* {{Card|Count}} - One of the benefit options available when playing a Count is the ability to gain a Duchy.
 
* {{Card|Hunting Grounds|Hunting Grounds}} - Trashing a Hunting Grounds allows you the option of gaining a Duchy.
 
* {{Card|Tournament}} - You may gain a Duchy as a Prize for winning a tournament.
 
 
* {{Card|Transmute}} - When you trash an Action card with Transmute you gain a Duchy.
 
* {{Card|Transmute}} - When you trash an Action card with Transmute you gain a Duchy.
 +
* {{Card|Tournament}} - You may gain a Duchy as a Prize for winning a tournament.
 +
* {{Card|Duchess}} - In games featuring Duchess, you may gain a Duchess at no cost whenever you gain a Duchy. Though it is overall a weak card, Duchess is often a more useful card in the situations where you would be purchasing Duchies.
 +
* {{Card|Count}} - One of the benefit options available when playing a Count is the ability to gain a Duchy.
 +
* {{Card|Hunting Grounds}} - Trashing a Hunting Grounds allows you the option of gaining a Duchy.
 +
* {{Card|Sprawling Castle}} - Can gain a Duchy when gained.
 +
* {{Event|Annex}} and {{event|Alliance}} - Gains a Duchy when bought.
 +
* {{Event|Enclave}} - Exiles a Duchy when bought.
 +
 +
== Versions ==
 +
===English versions===
 +
{| class="wikitable" style="text-align:center;"
 +
! Print !! Digital !! Text !! Release !! Date
 +
|-
 +
| {{CardVersionImage|DuchyOld|Duchy}} || || {{VP|'''3'''|l}} || [[Base|Dominion]] 1st Edition || October 2008
 +
|-
 +
| {{CardVersionImage|Duchy-new|First edition version, with art}} || ''never implemented'' || {{VP|'''3'''|l}} || [[Base Cards]] || June 2012
 +
|-
 +
| {{CardVersionImage|Duchy|Duchy}} || {{CardVersionImage|DuchyDigital|Duchy from Shuffle iT}} || {{VP|'''3'''|l}} || Dominion [[Second Edition|2nd Edition]] || October 2016
 +
|}
  
=== Indirect Interactions ===
+
===Other language versions===
* {{Card|Border Village}} - Spending the extra {{Cost|1}} on a Border Village can allow you to gain a bonus [[Village_(Card_type)|Village]] along with your late game Duchy.
+
{| class="wikitable" style="text-align:center;"
* {{Card|Feast|}}, {{Card|Smugglers}}, [[Trash_for_benefit#Trash_for_benefit|Trash for Benefit cards]] - These cards provide easy ways to gain a late-game Duchy.
+
! Language !! Name !! Print !! Digital !! Text
* {{Card|Crossroads|}}, {{Card|Hoard}}, {{Card|Scout}} - Duchy's Victory card type makes these cards more valuable.
+
|-
* {{Card|Saboteur}} - A saboteured Province will often be turned into a Duchy, especially late in the game.
+
!Chinese
* {{Card|Swindler}} - A lucky early Swindler hit will often turn a powerful {{Cost|5}} Action card into a largely useless early game Duchy.
+
| 公國 (pron. ''gōngguó'') || || ||
* {{Card|Ill-Gotten Gains}}, {{Card|Gardens}}, {{Card|Silk Road}} - Duchies are often solid complementary cards to these rush strategies.
+
|-
* {{Card|Rebuild}} - Often requires buying additional Duchies for this card to turn into Provinces.
+
!Czech
 +
| Vévodství || || ||
 +
|-
 +
!Dutch
 +
| Hertogdom || || ||
 +
|-
 +
!Finnish
 +
| Pitäjä (lit. ''parish'') || || ||
 +
|-
 +
!French
 +
| Duché || || ||
 +
|-
 +
!German
 +
| Herzogtum || {{CardVersionImage|Duchy German-HiG|German Version}} || || {{VP|'''3'''||}}
 +
|-
 +
!Greek
 +
| Δουκάτο (pron. ''dhoukato'') || || ||
 +
|-
 +
!Hungarian
 +
| Hercegség || || ||
 +
|-
 +
!Italian
 +
| Ducato || || ||
 +
|-
 +
!Japanese
 +
| 公領 (pron. ''kō-ryō'') || || ||
 +
|-
 +
!Korean
 +
| 공작령 (pron. ''gongjaglyeong'') || || ||
 +
|-
 +
!Norwegian
 +
| Grevskap (lit. ''county'') || || ||
 +
|-
 +
!Polish
 +
| Powiat (lit. ''district'') || || ||
 +
|-
 +
!Romanian
 +
| Ducat || || ||
 +
|-
 +
!Russian
 +
| Герцогство (pron. ''gyertsogstvo'') || || ||
 +
|-
 +
!Spanish
 +
| Ducado || || ||
 +
|}
  
 
== Trivia ==
 
== Trivia ==
=== In other languages ===
+
[[Image:DuchyArt.jpg|thumb|right|354px|Official card art.]]
* Chinese: 公國 (pron. ''gōngguó'')
+
* Czech: Vévodství
+
* Dutch: Hertogdom
+
* Finnish: Pitäjä (lit. ''parish'')
+
* French: Duché
+
* German: Herzogtum
+
* Greek: Δουκάτο (pron. ''dhoukato'')
+
* Hungarian: Hercegség
+
* Italian: Ducato
+
* Japanese: 公領 (pron. ''kō-ryō'')
+
* Korean: 공작령 (pron. ''gongjaglyeong'')
+
* Norwegian: Grevskap (lit. ''county'')
+
* Polish: Powiat (lit. ''district'')
+
* Romanian: Ducat
+
* Russian: Герцогство (pron. ''gyertsogstvo'')
+
* Spanish: Ducado
+
  
 
=== Secret History ===
 
=== Secret History ===
 
(Duchy content borrowed from the Province entry)
 
(Duchy content borrowed from the Province entry)
 
{{Quote
 
{{Quote
|Text=As mentioned in the BGN article, we changed this from 5 VP to 6 VP during development, as part of the fix to the Duchy rush. The Duchy rush was, you buy nothing but Silver and Duchies. At the time the game ended when any Victory pile ran out. If one person went for the Duchy rush you could beat them, but if two people did, you had to join them. My friends found this strategy, but it didn't seem like a problem. It was a boring strategy, so the only reason to play it was if you thought it would win for you. It wouldn't though; it would win for someone at random, since we would all follow suit. You could make the game suck but that's it. So we never did it.
+
|Text=As mentioned in the BGN article, we changed this [Province] from 5 {{VP}} to 6 {{VP}} during development, as part of the fix to the Duchy rush. The Duchy rush was, you buy nothing but Silver and Duchies. At the time the game ended when any Victory pile ran out. If one person went for the Duchy rush you could beat them, but if two people did, you had to join them. My friends found this strategy, but it didn't seem like a problem. It was a boring strategy, so the only reason to play it was if you thought it would win for you. It wouldn't though; it would win for someone at random, since we would all follow suit. You could make the game suck but that's it. So we never did it.
  
Well would you believe, being able to make the game suck is not so hot. Furthermore, if you're a new player, the Duchy rush may elevate your chance of winning from zero to even. So it was in fact a problem. An anonymous playtester realized this, Valerie and Dale raised the alarm, and in the end, Province changed from 5 VP to 6 VP and the end condition changed from "any empty victory pile" (the end condition we were using at the time, but not the original one, which was "any empty pile") to the one you know.  
+
Well would you believe, being able to make the game suck is not so hot. Furthermore, if you're a new player, the Duchy rush may elevate your chance of winning from zero to even. So it was in fact a problem. An anonymous playtester realized this, Valerie and Dale raised the alarm, and in the end, Province changed from 5 {{VP}} to 6 {{VP}} and the end condition changed from "any empty victory pile" (the end condition we were using at the time, but not the original one, which was "any empty pile") to the one you know.  
 
|Name=[[Donald X. Vaccarino]]
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=115.0 The Secret History of the Dominion Cards]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=115.0 The Secret History of the Dominion Cards]
 
}}
 
}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
 +
[[Category:Basic Victory cards]]
 +
[[Category:Victory base cards]]
 +
[[Category:Simple base cards]]

Revision as of 12:27, 6 April 2021

Duchy
Duchy.jpg
Info
Cost $5
Type(s) Victory
Kingdom card? No
Set BaseDominion icon.png
Illustrator(s) Martin Hoffmann
Card text
3VP

Duchy is a basic Victory card included in all games of Dominion. In most games, it is (at $5) the second most expensive Victory card and (at 3 VP) the one worth the second largest number of victory points.

Contents

Strategy

Duchies are generally an inefficient source of VP. The obvious comparison is to ProvinceProvince.jpg: both are stop cards that hurt your ability to draw your deck and the economy it produces, but Duchy also scores 3 less VP and is a less efficient method of converting $ into VP, at 0.6 VP per $ for Duchy versus 0.75 for ProvinceProvince.jpg. In general, a Duchy can be viewed as a poor consolation prize for failing to buy a ProvinceProvince.jpg during the greening phase of the game.

As such, the use of Duchies to score during the endgame typically falls under one of the following cases:

  • You are unwilling to lower the ProvinceProvince.jpg pile, because lowering the ProvinceProvince.jpg pile could allow your opponent to gain the remaining ProvincesProvince.jpg and win. For example, if there are three ProvincesProvince.jpg left in the supply, and you know your opponent can take two on their turn, you should consider buying three Duchies over one-two ProvincesProvince.jpg. In the simplest case, where both players can gain only one ProvinceProvince.jpg per turn, this is called Duchy dancing, and you are following the Penultimate Province Rule.
  • You are not able to score solely using ProvincesProvince.jpg this turn (likely due to failing to generate $8, or $16 with 2+ Buys), but need to score as much as possible to keep up with your opponents.
  • An opponent is threatening a pileout, and you need to score as much as possible to get a VP lead to prevent them from winning on their next turn.

Buying or gaining a Duchy in an endgame situation may also look more appealing if you believe the game is ending soon and so you won’t have to shuffle your discard pile with the Duchy, meaning it won’t hurt your ability to draw or generate $ before the end of the game.

Duchies’ $5 price does mean they are easier to buy or gain than ProvincesProvince.jpg, and some strategies will exploit this fact as an additional way to score via gainers in a single-Buy Kingdom, or use Duchies as a third pile for a pileout. Gainers such as ArtisanArtisan.jpg and stackable cost reduction such as BridgeBridge.jpg tend to encourage these strategies. Rushes involving Ill-Gotten GainsIll-Gotten Gains.jpg also aim to three-pile on Duchies, as the CopperCopper.jpg-gaining ability makes it relatively easy to hit $5.

Finally, Duchies explicitly synergize with DukeDuke.jpg.

Cards that interact with Duchy

Direct Interactions

  • DukeDuke.jpg - Duke is an Alt-VP card whose value is tied directly to the number of Duchies present in your deck.
  • TransmuteTransmute.jpg - When you trash an Action card with Transmute you gain a Duchy.
  • TournamentTournament.jpg - You may gain a Duchy as a Prize for winning a tournament.
  • DuchessDuchess.jpg - In games featuring Duchess, you may gain a Duchess at no cost whenever you gain a Duchy. Though it is overall a weak card, Duchess is often a more useful card in the situations where you would be purchasing Duchies.
  • CountCount.jpg - One of the benefit options available when playing a Count is the ability to gain a Duchy.
  • Hunting GroundsHunting Grounds.jpg - Trashing a Hunting Grounds allows you the option of gaining a Duchy.
  • Sprawling CastleSprawling Castle.jpg - Can gain a Duchy when gained.
  • AnnexAnnex.jpg and AllianceAlliance.jpg - Gains a Duchy when bought.
  • EnclaveEnclave.jpg - Exiles a Duchy when bought.

Versions

English versions

Print Digital Text Release Date
Duchy 3VP Dominion 1st Edition October 2008
First edition version, with art never implemented 3VP Base Cards June 2012
Duchy Duchy from Shuffle iT 3VP Dominion 2nd Edition October 2016

Other language versions

Language Name Print Digital Text
Chinese 公國 (pron. gōngguó)
Czech Vévodství
Dutch Hertogdom
Finnish Pitäjä (lit. parish)
French Duché
German Herzogtum German Version 3VP
Greek Δουκάτο (pron. dhoukato)
Hungarian Hercegség
Italian Ducato
Japanese 公領 (pron. kō-ryō)
Korean 공작령 (pron. gongjaglyeong)
Norwegian Grevskap (lit. county)
Polish Powiat (lit. district)
Romanian Ducat
Russian Герцогство (pron. gyertsogstvo)
Spanish Ducado

Trivia

Official card art.

Secret History

(Duchy content borrowed from the Province entry)

As mentioned in the BGN article, we changed this [Province] from 5 VP to 6 VP during development, as part of the fix to the Duchy rush. The Duchy rush was, you buy nothing but Silver and Duchies. At the time the game ended when any Victory pile ran out. If one person went for the Duchy rush you could beat them, but if two people did, you had to join them. My friends found this strategy, but it didn't seem like a problem. It was a boring strategy, so the only reason to play it was if you thought it would win for you. It wouldn't though; it would win for someone at random, since we would all follow suit. You could make the game suck but that's it. So we never did it. Well would you believe, being able to make the game suck is not so hot. Furthermore, if you're a new player, the Duchy rush may elevate your chance of winning from zero to even. So it was in fact a problem. An anonymous playtester realized this, Valerie and Dale raised the alarm, and in the end, Province changed from 5 VP to 6 VP and the end condition changed from "any empty victory pile" (the end condition we were using at the time, but not the original one, which was "any empty pile") to the one you know.


Dominion Cards
Basic cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg
Dominion $2 CellarCellar.jpgChapelChapel.jpgMoatMoat.jpg $3 HarbingerHarbinger.jpg • MerchantMerchant.jpgVassalVassal.jpgVillageVillage.jpgWorkshopWorkshop.jpg $4 BureaucratBureaucrat.jpgGardensGardens.jpgMilitiaMilitia.jpgMoneylenderMoneylender.jpgPoacherPoacher.jpgRemodelRemodel.jpgSmithySmithy.jpgThrone RoomThrone Room.jpg $5 BanditBandit.jpgCouncil RoomCouncil Room.jpgFestivalFestival.jpgLaboratoryLaboratory.jpgLibraryLibrary.jpgMarketMarket.jpgMineMine.jpgSentrySentry.jpg • WitchWitch.jpg $6 ArtisanArtisan.jpg
Removed cards: $3 ChancellorChancellor.jpgWoodcutterWoodcutter.jpg $4 FeastFeast.jpgSpySpy.jpgThiefThief.jpg $6 AdventurerAdventurer.jpg
Intrigue $2 CourtyardCourtyard.jpgLurkerLurker.jpgPawnPawn.jpg $3 MasqueradeMasquerade.jpgShanty TownShanty Town.jpgStewardSteward.jpgSwindlerSwindler.jpgWishing WellWishing Well.jpg $4 BaronBaron.jpgBridgeBridge.jpgConspiratorConspirator.jpgDiplomatDiplomat.jpgIronworksIronworks.jpgMillMill.jpgMining VillageMining Village.jpgSecret PassageSecret Passage.jpg $5 CourtierCourtier.jpgDukeDuke.jpgMinionMinion.jpgPatrolPatrol.jpgReplaceReplace.jpgTorturerTorturer.jpgTrading PostTrading Post.jpgUpgradeUpgrade.jpg $6 FarmFarm.jpgNoblesNobles.jpg
Removed cards: $2 Secret ChamberSecret Chamber.jpg $3 Great HallGreat Hall.jpg $4 CoppersmithCoppersmith.jpgScoutScout.jpg $5 SaboteurSaboteur.jpgTributeTribute.jpg $6 HaremHarem.jpg
Seaside $2 HavenHaven.jpgLighthouseLighthouse.jpgNative VillageNative Village.jpg $3 AstrolabeAstrolabe.jpgFishing VillageFishing Village.jpgLookoutLookout.jpgMonkeyMonkey.jpgSea ChartSea Chart.jpgSmugglersSmugglers.jpgWarehouseWarehouse.jpg $4 BlockadeBlockade.jpgCaravanCaravan.jpgCutpurseCutpurse.jpgIslandIsland.jpgSailorSailor.jpgSalvagerSalvager.jpgTide PoolsTide Pools.jpgTreasure MapTreasure Map.jpg $5 BazaarBazaar.jpgCorsairCorsair.jpgMerchant ShipMerchant Ship.jpgOutpostOutpost.jpgPiratePirate.jpgSea WitchSea Witch.jpgTacticianTactician.jpgTreasuryTreasury.jpgWharfWharf.jpg
Removed cards: $2 EmbargoEmbargo.jpgPearl DiverPearl Diver.jpg $3 AmbassadorAmbassador.jpg $4 NavigatorNavigator.jpgPirate ShipPirate Ship.jpgSea HagSea Hag.jpg $5 ExplorerExplorer.jpgGhost ShipGhost Ship.jpg
Alchemy P TransmuteTransmute.jpgVineyardVineyard.jpg $2 HerbalistHerbalist.jpg $2P ApothecaryApothecary.jpgScrying PoolScrying Pool.jpgUniversityUniversity.jpg $3P AlchemistAlchemist.jpgFamiliarFamiliar.jpgPhilosopher's StonePhilosopher's Stone.jpg $4 PotionPotion.jpg $4P GolemGolem.jpg $5 ApprenticeApprentice.jpg $6P PossessionPossession.jpg
Prosperity $3 AnvilAnvil.jpgWatchtowerWatchtower.jpg $4 BishopBishop.jpgClerkClerk.jpgInvestmentInvestment.jpgTiaraTiara.jpgMonumentMonument.jpgQuarryQuarry.jpgWorker's VillageWorker's Village.jpg $5 CharlatanCharlatan.jpgCityCity.jpgCollectionCollection.jpgCrystal BallCrystal Ball.jpgMagnateMagnate.jpgMintMint.jpgRabbleRabble.jpgVaultVault.jpgWar ChestWar Chest.jpg $6 HoardHoard.jpg $6star Grand MarketGrand Market.jpg $7 BankBank.jpgExpandExpand.jpgForgeForge.jpgKing's CourtKing's Court.jpg $8star PeddlerPeddler.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
Removed cards: $3 LoanLoan.jpgTrade RouteTrade Route.jpg $4 TalismanTalisman.jpg $5 ContrabandContraband.jpgCounting HouseCounting House.jpgMountebankMountebank.jpgRoyal SealRoyal Seal.jpgVentureVenture.jpg $6 GoonsGoons.jpg
Cornucopia & Guilds $2 Candlestick MakerCandlestick Maker.jpgHamletHamlet.jpg $2plus FarrierFarrier.jpgStonemasonStonemason.jpg $3 MenagerieMenagerie.jpgShopShop.jpg $3plus InfirmaryInfirmary.jpg $4 AdvisorAdvisor.jpgFarmhandsFarmhands.jpgPlazaPlaza.jpgRemakeRemake.jpgYoung WitchYoung Witch.jpg $4plus HeraldHerald.jpg $5 BakerBaker.jpgButcherButcher.jpgCarnivalCarnival.jpgFerrymanFerryman.jpgFootpadFootpad.jpgHorn of PlentyHorn of Plenty.jpgHunting PartyHunting Party.jpgJesterJester.jpgJourneymanJourneyman.jpgJoustJoust.jpg (Rewards: CoronetCoronet.jpgCourserCourser.jpgDemesneDemesne.jpgHousecarlHousecarl.jpgHuge TurnipHuge Turnip.jpgRenownRenown.jpg)• Merchant GuildMerchant Guild.jpgSoothsayerSoothsayer.jpg $6 FairgroundsFairgrounds.jpg
Removed cards: $3 Fortune TellerFortune Teller.jpg $3plus DoctorDoctor.jpgMasterpieceMasterpiece.jpg $4 Farming VillageFarming Village.jpgHorse TradersHorse Traders.jpgTaxmanTaxman.jpgTournamentTournament.jpg (Prizes: Bag of GoldBag of Gold.jpgDiademDiadem.jpgFollowersFollowers.jpgPrincessPrincess.jpgTrusty SteedTrusty Steed.jpg) $5 HarvestHarvest.jpg
Hinterlands $2 CrossroadsCrossroads.jpgFool's GoldFool's Gold.jpg $3 DevelopDevelop.jpgGuard DogGuard Dog.jpgOasisOasis.jpgSchemeScheme.jpgTunnelTunnel.jpg $4 Jack of All TradesJack of All Trades.jpgNomadsNomads.jpgSpice MerchantSpice Merchant.jpgTraderTrader.jpgTrailTrail.jpgWeaverWeaver.jpg $5 BerserkerBerserker.jpgCartographerCartographer.jpgCauldronCauldron.jpgHagglerHaggler.jpgHighwayHighway.jpgInnInn.jpgMargraveMargrave.jpgSoukSouk.jpgStablesStables.jpgWheelwrightWheelwright.jpgWitch's HutWitch's Hut.jpg $6 Border VillageBorder Village.jpgFarmlandFarmland.jpg
Removed cards: $2 DuchessDuchess.jpg $3 OracleOracle.jpg $4 Noble BrigandNoble Brigand.jpgNomad CampNomad Camp.jpgSilk RoadSilk Road.jpg $5 CacheCache.jpgEmbassyEmbassy.jpgIll-Gotten GainsIll-Gotten Gains.jpgMandarinMandarin.jpg
Dark Ages $0 Ruins (Abandoned MineAbandoned Mine.jpgRuined LibraryRuined Library.jpgRuined MarketRuined Market.jpgRuined VillageRuined Village.jpgSurvivorsSurvivors.jpg) $0star SpoilsSpoils.jpg $1 Poor HousePoor House.jpgShelters (HovelHovel.jpgNecropolisNecropolis.jpgOvergrown EstateOvergrown Estate.jpg) $2 BeggarBeggar.jpgSquireSquire.jpgVagrantVagrant.jpg $3 ForagerForager.jpgHermitHermit.jpg (MadmanMadman.jpg) • Market SquareMarket Square.jpgSageSage.jpgStoreroomStoreroom.jpgUrchinUrchin.jpg (MercenaryMercenary.jpg) $4 ArmoryArmory.jpgDeath CartDeath Cart.jpgFeodumFeodum.jpgFortressFortress.jpgIronmongerIronmonger.jpgMarauderMarauder.jpgProcessionProcession.jpgRatsRats.jpgScavengerScavenger.jpgWandering MinstrelWandering Minstrel.jpg $5 Band of MisfitsBand of Misfits.jpgBandit CampBandit Camp.jpgCatacombsCatacombs.jpgCountCount.jpgCounterfeitCounterfeit.jpgCultistCultist.jpgGraverobberGraverobber.jpgJunk DealerJunk Dealer.jpgKnightsKnights.jpg (Dames AnnaDame Anna.jpgJosephineDame Josephine.jpgMollyDame Molly.jpgNatalieDame Natalie.jpgSylviaDame Sylvia.jpg • Sirs BaileySir Bailey.jpgDestrySir Destry.jpgMartinSir Martin.jpgMichaelSir Michael.jpgVanderSir Vander.jpg) • MysticMystic.jpgPillagePillage.jpgRebuildRebuild.jpgRogueRogue.jpg $6 AltarAltar.jpgHunting GroundsHunting Grounds.jpg
Adventures $2 Coin of the RealmCoin of the Realm.jpgPagePage.jpg (Treasure HunterTreasure Hunter.jpgWarriorWarrior.jpgHeroHero.jpgChampionChampion.jpg) • PeasantPeasant.jpg (SoldierSoldier.jpgFugitiveFugitive.jpgDiscipleDisciple.jpgTeacherTeacher.jpg) • RatcatcherRatcatcher.jpgRazeRaze.jpg $3 AmuletAmulet.jpgCaravan GuardCaravan Guard.jpgDungeonDungeon.jpgGearGear.jpgGuideGuide.jpg $4 DuplicateDuplicate.jpgMagpieMagpie.jpgMessengerMessenger.jpgMiserMiser.jpgPortPort.jpgRangerRanger.jpgTransmogrifyTransmogrify.jpg $5 ArtificerArtificer.jpgBridge TrollBridge Troll.jpgDistant LandsDistant Lands.jpgGiantGiant.jpgHaunted WoodsHaunted Woods.jpgLost CityLost City.jpgRelicRelic.jpgRoyal CarriageRoyal Carriage.jpgStorytellerStoryteller.jpgSwamp HagSwamp Hag.jpgTreasure TroveTreasure Trove.jpgWine MerchantWine Merchant.jpg $6 HirelingHireling.jpg
Events: $0 AlmsAlms.jpgBorrowBorrow.jpgQuestQuest.jpg $1 SaveSave.jpg $2 Scouting PartyScouting Party.jpgTravelling FairTravelling Fair.jpg $3 BonfireBonfire.jpgExpeditionExpedition.jpgFerryFerry.jpgPlanPlan.jpg $4 MissionMission.jpgPilgrimagePilgrimage.jpg $5 BallBall.jpgRaidRaid.jpgSeawaySeaway.jpgTradeTrade.jpg $6 Lost ArtsLost Arts.jpgTrainingTraining.jpg $7 InheritanceInheritance.jpg $8 PathfindingPathfinding.jpg
Empires 4D EngineerEngineer.jpg 8D City QuarterCity Quarter.jpgOverlordOverlord.jpgRoyal BlacksmithRoyal Blacksmith.jpg $2 EncampmentEncampment.jpg/PlunderPlunder.jpgPatricianPatrician.jpg/EmporiumEmporium.jpgSettlersSettlers.jpg/Bustling VillageBustling Village.jpg $3 CastlesCastles.jpg (HumbleHumble Castle.jpgCrumblingCrumbling Castle.jpgSmallSmall Castle.jpgHauntedHaunted Castle.jpgOpulentOpulent Castle.jpgSprawlingSprawling Castle.jpgGrandGrand Castle.jpgKing'sKing's Castle.jpg) • CatapultCatapult.jpg/RocksRocks.jpgChariot RaceChariot Race.jpgEnchantressEnchantress.jpgFarmers' MarketFarmers' Market.jpgGladiatorGladiator.jpg/FortuneFortune.jpg $4 SacrificeSacrifice.jpgTempleTemple.jpgVillaVilla.jpg $5 ArchiveArchive.jpgCapitalCapital.jpgCharmCharm.jpgCrownCrown.jpgForumForum.jpgGroundskeeperGroundskeeper.jpgLegionaryLegionary.jpgWild HuntWild Hunt.jpg
Events: 5D TriumphTriumph.jpg 8D AnnexAnnex.jpgDonateDonate.jpg $0 AdvanceAdvance.jpg $2 DelveDelve.jpgTaxTax.jpg $3 BanquetBanquet.jpg $4 RitualRitual.jpgSalt the EarthSalt the Earth.jpg $43D WeddingWedding.jpg $5 WindfallWindfall.jpg $6 ConquestConquest.jpg $14 DominateDominate.jpg
Landmarks: AqueductAqueduct.jpgArenaArena.jpgBandit FortBandit Fort.jpgBasilicaBasilica.jpgBathsBaths.jpgBattlefieldBattlefield.jpgColonnadeColonnade.jpgDefiled ShrineDefiled Shrine.jpgFountainFountain.jpgKeepKeep.jpgLabyrinthLabyrinth.jpgMountain PassMountain Pass.jpgMuseumMuseum.jpgObeliskObelisk.jpgOrchardOrchard.jpgPalacePalace.jpgTombTomb.jpgTowerTower.jpgTriumphal ArchTriumphal Arch.jpgWallWall.jpgWolf DenWolf Den.jpg
Nocturne $0star Will-o'-WispWill-o'-Wisp.jpgWishWish.jpg $2 DruidDruid.jpgFaithful HoundFaithful Hound.jpgGuardianGuardian.jpgMonasteryMonastery.jpgPixiePixie.jpg (GoatGoat.jpg) • TrackerTracker.jpg (PouchPouch.jpg) $2star ImpImp.jpg $3 ChangelingChangeling.jpgFoolFool.jpg (Lost in the WoodsLost in the Woods.jpgLucky CoinLucky Coin.jpg) • Ghost TownGhost Town.jpgLeprechaunLeprechaun.jpgNight WatchmanNight Watchman.jpgSecret CaveSecret Cave.jpg (Magic LampMagic Lamp.jpg) $4 BardBard.jpgBlessed VillageBlessed Village.jpgCemeteryCemetery.jpg (Haunted MirrorHaunted Mirror.jpg) • ConclaveConclave.jpgDevil's WorkshopDevil's Workshop.jpgExorcistExorcist.jpgNecromancerNecromancer.jpg (Zombies: ApprenticeZombie Apprentice.jpgMasonZombie Mason.jpgSpyZombie Spy.jpg) • ShepherdShepherd.jpg (PasturePasture.jpg) • SkulkSkulk.jpg $4star GhostGhost.jpg $5 CobblerCobbler.jpgCryptCrypt.jpgCursed VillageCursed Village.jpgDen of SinDen of Sin.jpgIdolIdol.jpgPookaPooka.jpg (Cursed GoldCursed Gold.jpg) • Sacred GroveSacred Grove.jpgTormentorTormentor.jpgTragic HeroTragic Hero.jpgVampireVampire.jpg (BatBat.jpg) • WerewolfWerewolf.jpg $6 RaiderRaider.jpg
Boons: The Earth's GiftThe Earth's Gift.jpgFieldThe Field's Gift.jpgFlameThe Flame's Gift.jpgForestThe Forest's Gift.jpgMoonThe Moon's Gift.jpgMountainThe Mountain's Gift.jpgRiverThe River's Gift.jpgSeaThe Sea's Gift.jpgSkyThe Sky's Gift.jpgSunThe Sun's Gift.jpgSwampThe Swamp's Gift.jpgWindThe Wind's Gift.jpg
Hexes: Bad OmensBad Omens.jpgDelusionDelusion.jpg (DeludedDeluded.jpg) • EnvyEnvy.jpg (EnviousEnvious.jpg) • FamineFamine.jpgFearFear.jpgGreedGreed.jpgHauntingHaunting.jpgLocustsLocusts.jpgMiseryMisery.jpg (MiserableMiserable.jpg/Twice MiserableTwice Miserable.jpg) • PlaguePlague.jpgPovertyPoverty.jpgWarWar.jpg
Renaissance $2 Border GuardBorder Guard.jpg (HornHorn.jpgLanternLantern.jpg) • DucatDucat.jpgLackeysLackeys.jpg $3 Acting TroupeActing Troupe.jpgCargo ShipCargo Ship.jpgExperimentExperiment.jpgImproveImprove.jpg $4 Flag BearerFlag Bearer.jpg (FlagFlag.jpg) • HideoutHideout.jpgInventorInventor.jpgMountain VillageMountain Village.jpgPatronPatron.jpgPriestPriest.jpgResearchResearch.jpgSilk MerchantSilk Merchant.jpg $5 Old WitchOld Witch.jpgRecruiterRecruiter.jpgScepterScepter.jpgScholarScholar.jpgSculptorSculptor.jpgSeerSeer.jpgSpicesSpices.jpgSwashbucklerSwashbuckler.jpg (Treasure ChestTreasure Chest.jpg) • TreasurerTreasurer.jpg (KeyKey.jpg) • VillainVillain.jpg
Projects: $3 CathedralCathedral.jpgCity GateCity Gate.jpgPageantPageant.jpgSewersSewers.jpgStar ChartStar Chart.jpg $4 ExplorationExploration.jpgFairFair.jpgSilosSilos.jpgSinister PlotSinister Plot.jpg $5 AcademyAcademy.jpgCapitalismCapitalism.jpgFleetFleet.jpgGuildhallGuildhall.jpgPiazzaPiazza.jpgRoad NetworkRoad Network.jpg $6 BarracksBarracks.jpgCrop RotationCrop Rotation.jpgInnovationInnovation.jpg $7 CanalCanal.jpg $8 CitadelCitadel.jpg
Menagerie $2 Black CatBlack Cat.jpgSleighSleigh.jpgSuppliesSupplies.jpg $3 Camel TrainCamel Train.jpgGoatherdGoatherd.jpgScrapScrap.jpgSheepdogSheepdog.jpgSnowy VillageSnowy Village.jpgStockpileStockpile.jpg $3star HorseHorse.jpg $4 Bounty HunterBounty Hunter.jpgCardinalCardinal.jpgCavalryCavalry.jpgGroomGroom.jpgHostelryHostelry.jpgVillage GreenVillage Green.jpg $5 BargeBarge.jpgCovenCoven.jpgDisplaceDisplace.jpgFalconerFalconer.jpgGatekeeperGatekeeper.jpgHunting LodgeHunting Lodge.jpgKilnKiln.jpgLiveryLivery.jpgMastermindMastermind.jpgPaddockPaddock.jpgSanctuarySanctuary.jpg $5star FishermanFisherman.jpg $6star DestrierDestrier.jpgWayfarerWayfarer.jpg $7star Animal FairAnimal Fair.jpg
Events: $0 DelayDelay.jpgDesperationDesperation.jpg $2 GambleGamble.jpgPursuePursue.jpgRideRide.jpgToilToil.jpg $3 EnhanceEnhance.jpgMarchMarch.jpgTransportTransport.jpg $4 BanishBanish.jpgBargainBargain.jpgInvestInvest.jpgSeize the DaySeize the Day.jpg $5 CommerceCommerce.jpgDemandDemand.jpgStampedeStampede.jpg $7 ReapReap.jpg $8 EnclaveEnclave.jpg $10 AllianceAlliance.jpgPopulatePopulate.jpg
Ways: ButterflyWay of the Butterfly.jpgCamelWay of the Camel.jpgChameleonWay of the Chameleon.jpgFrogWay of the Frog.jpgGoatWay of the Goat.jpgHorseWay of the Horse.jpgMoleWay of the Mole.jpgMonkeyWay of the Monkey.jpgMouseWay of the Mouse.jpgMuleWay of the Mule.jpgOtterWay of the Otter.jpgOwlWay of the Owl.jpgOxWay of the Ox.jpgPigWay of the Pig.jpgRatWay of the Rat.jpgSealWay of the Seal.jpgSheepWay of the Sheep.jpgSquirrelWay of the Squirrel.jpgTurtleWay of the Turtle.jpgWormWay of the Worm.jpg
Allies $2 BaubleBauble.jpgSycophantSycophant.jpgTownsfolkTownsfolk.jpg (Town CrierTown Crier.jpg / BlacksmithBlacksmith.jpg / MillerMiller.jpg / ElderElder.jpg) $3 AugursAugurs.jpg (Herb GathererHerb Gatherer.jpg / AcolyteAcolyte.jpg / SorceressSorceress.jpg / SibylSibyl.jpg) • ClashesClashes.jpg (Battle PlanBattle Plan.jpg / ArcherArcher.jpg / WarlordWarlord.jpg / TerritoryTerritory.jpg) • FortsForts.jpg (TentTent.jpg / GarrisonGarrison.jpg / Hill FortHill Fort.jpg / StrongholdStronghold.jpg) • ImporterImporter.jpgMerchant CampMerchant Camp.jpgOdysseysOdysseys.jpg (Old MapOld Map.jpg / VoyageVoyage.jpg / Sunken TreasureSunken Treasure.jpg / Distant ShoreDistant Shore.jpg) • SentinelSentinel.jpgUnderlingUnderling.jpgWizardsWizards.jpg (StudentStudent.jpg / ConjurerConjurer.jpg / SorcererSorcerer.jpg / LichLich.jpg) $4 BrokerBroker.jpgCarpenterCarpenter.jpgCourierCourier.jpgInnkeeperInnkeeper.jpgRoyal GalleyRoyal Galley.jpgTownTown.jpg $5 BarbarianBarbarian.jpgCapital CityCapital City.jpgContractContract.jpgEmissaryEmissary.jpgGalleriaGalleria.jpgGuildmasterGuildmaster.jpgHighwaymanHighwayman.jpgHunterHunter.jpgModifyModify.jpgSkirmisherSkirmisher.jpgSpecialistSpecialist.jpgSwapSwap.jpg $6 MarquisMarquis.jpg
Allies: Architects' GuildArchitects' Guild.jpgBand of NomadsBand of Nomads.jpgCave DwellersCave Dwellers.jpgCircle of WitchesCircle of Witches.jpgCity-stateCity-state.jpgCoastal HavenCoastal Haven.jpgCrafters' GuildCrafters' Guild.jpgDesert GuidesDesert Guides.jpgFamily of InventorsFamily of Inventors.jpgFellowship of ScribesFellowship of Scribes.jpgForest DwellersForest Dwellers.jpgGang of PickpocketsGang of Pickpockets.jpgIsland FolkIsland Folk.jpgLeague of BankersLeague of Bankers.jpgLeague of ShopkeepersLeague of Shopkeepers.jpgMarket TownsMarket Towns.jpgMountain FolkMountain Folk.jpgOrder of AstrologersOrder of Astrologers.jpgOrder of MasonsOrder of Masons.jpgPeaceful CultPeaceful Cult.jpgPlateau ShepherdsPlateau Shepherds.jpgTrappers' LodgeTrappers' Lodge.jpgWoodworkers' GuildWoodworkers' Guild.jpg
Plunder $2 CageCage.jpgGrottoGrotto.jpgJewelled EggJewelled Egg.jpgSearchSearch.jpgShamanShaman.jpg $3 Secluded ShrineSecluded Shrine.jpgSirenSiren.jpgStowawayStowaway.jpgTaskmasterTaskmaster.jpg $4 AbundanceAbundance.jpgCabin BoyCabin Boy.jpgCrucibleCrucible.jpgFlagshipFlagship.jpgFortune HunterFortune Hunter.jpgGondolaGondola.jpgHarbor VillageHarbor Village.jpgLanding PartyLanding Party.jpgMapmakerMapmaker.jpgMaroonMaroon.jpgRopeRope.jpgSwamp ShacksSwamp Shacks.jpgToolsTools.jpg $5 Buried TreasureBuried Treasure.jpgCrewCrew.jpgCutthroatCutthroat.jpgEnlargeEnlarge.jpgFigurineFigurine.jpgFirst MateFirst Mate.jpgFrigateFrigate.jpgLongshipLongship.jpgMining RoadMining Road.jpgPendantPendant.jpgPickaxePickaxe.jpgPilgrimPilgrim.jpgQuartermasterQuartermaster.jpgSilver MineSilver Mine.jpgTricksterTrickster.jpgWealthy VillageWealthy Village.jpg $6 Sack of LootSack of Loot.jpg $7 King's CacheKing's Cache.jpg $7star Loots (AmphoraAmphora.jpgDoubloonsDoubloons.jpgEndless ChaliceEndless Chalice.jpgFigureheadFigurehead.jpgHammerHammer.jpgInsigniaInsignia.jpgJewelsJewels.jpgOrbOrb.jpgPrize GoatPrize Goat.jpgPuzzle BoxPuzzle Box.jpgSextantSextant.jpgShieldShield.jpgSpell ScrollSpell Scroll.jpgStaffStaff.jpgSwordSword.jpg)
Events: $1 BuryBury.jpg $2 AvoidAvoid.jpgDeliverDeliver.jpgPerilPeril.jpgRushRush.jpg $3 ForayForay.jpgLaunchLaunch.jpgMirrorMirror.jpgPreparePrepare.jpgScroungeScrounge.jpg $4 MaelstromMaelstrom.jpgJourneyJourney.jpg $6 LootingLooting.jpg $10 InvasionInvasion.jpgProsperProsper.jpg
Traits: CheapCheap.jpgCursedCursed.jpgFatedFated.jpgFawningFawning.jpgFriendlyFriendly.jpgHastyHasty.jpgInheritedInherited.jpgInspiringInspiring.jpgNearbyNearby.jpgPatientPatient.jpgPiousPious.jpgRecklessReckless.jpgRichRich.jpgShyShy.jpgTirelessTireless.jpg
Promo $3 Black MarketBlack Market.jpgChurchChurch.jpg $4 DismantleDismantle.jpgEnvoyEnvoy.jpgSaunaSauna.jpg/AvantoAvanto.jpgWalled VillageWalled Village.jpg $5 GovernorGovernor.jpgMarchlandMarchland.jpgStashStash.jpg $6 CaptainCaptain.jpg $8 PrincePrince.jpg
Events: $5 SummonSummon.jpg
Base Cards $0 CopperCopper.jpgCurseCurse.jpg $2 EstateEstate.jpg $3 SilverSilver.jpg $4 PotionPotion.jpg $5 DuchyDuchy.jpg $6 GoldGold.jpg $8 ProvinceProvince.jpg $9 PlatinumPlatinum.jpg $11 ColonyColony.jpg
See also: Second EditionErrataOuttakes (Confusion) • Fan cardsCard storageList of cards (in other languages)
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